Player Matchup

Horus
Horus
AbraRisas
Horus
Level 77
God Stats
17W - 18L
1,501 SR
Queue Stats
306W - 331L
1,458 Elo+
Party 1
Nu Wa
Nu Wa
DoraButThicc
Nu Wa
Level 128
God Stats
3W - 7L
1,313 SR
Queue Stats
258W - 256L
1,506 Elo+
Party 3
Fenrir
Fenrir
family-445
Fenrir
Level 78
God Stats
4W - 3L
1,583 SR
Queue Stats
253W - 240L
1,456 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
gabrivan920
Ah Muzen Cab
Level 66
God Stats
4W - 4L
1,468 SR
Queue Stats
219W - 220L
1,427 Elo+
Party 1
The Morrigan
The Morrigan
ltsMeHaku
The Morrigan
Level 120
God Stats
6W - 6L
1,443 SR
Queue Stats
253W - 258L
1,467 Elo+
Party 3
Team Averages
Level 94
1,462 SR
1,463 Elo+

VS

Team Averages
Level 77
1,384 SR
1,455 Elo+
Zhong Kui
Zhong Kui
Beararrows
Zhong Kui
Level 109
God Stats
8W - 7L
1,404 SR
Queue Stats
92W - 91L
1,470 Elo+
Party 2
Bakasura
Bakasura
Krux_clapzz
Bakasura
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 64L
1,417 Elo+
Party 2
Merlin
Merlin
Majin-Hiki
Merlin
Level 124
God Stats
2W - 4L
1,381 SR
Queue Stats
144W - 158L
1,451 Elo+
Solo
Izanami
Izanami
Sooperprambo2006
Izanami
Level 58
God Stats
5W - 4L
1,133 SR
Queue Stats
104W - 122L
1,508 Elo+
Party 2
Cabrakan
Cabrakan
lI_Jazz_lI
Cabrakan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 81L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AbraRisas
Horus
20
12 / 5 / 28
32,492
542
44,669
71,535
121,975
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
19 / 9 / 23
34,715
579
101,708
38,970
16,063
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
family-445
Fenrir
20
26 / 14 / 8
36,699
612
51,993
77,675
45,578
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
gabrivan920
Ah Muzen Cab
20
5 / 16 / 15
26,166
436
29,704
46,944
17,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Morrigan
ltsMeHaku
The Morrigan
20
11 / 5 / 24
29,954
499
61,521
44,961
55,368
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Beararrows
Zhong Kui
20
24 / 12 / 9
32,832
547
80,845
72,952
43,397
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
Krux_clapzz
Bakasura
20
9 / 23 / 17
27,086
451
43,311
86,420
33,887
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Merlin
Majin-Hiki
Merlin
20
10 / 13 / 9
27,108
452
41,794
53,686
17,574
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
4 / 11 / 11
29,600
493
25,537
56,939
21,228
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
lI_Jazz_lI
Cabrakan
20
2 / 14 / 21
22,541
376
14,864
74,120
115,156
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
116
73
Kills
49
49
Deaths
73
98
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Horus
AbraRisas
Horus
12
5
28
5.2
L
Zhong Kui
Beararrows
Zhong Kui
24
12
9
2.38
W
19
9
23
3.39
L
Bakasura
Krux_clapzz
Bakasura
9
23
17
0.76
L
Merlin
Majin-Hiki
Merlin
10
13
9
1.12
L
4
11
11
0.86
W
Fenrir
family-445
Fenrir
26
14
8
2.14
W
Ah Muzen Cab
gabrivan920
Ah Muzen Cab
5
16
15
0.78
L
Cabrakan
lI_Jazz_lI
Cabrakan
2
14
21
0.89
W
The Morrigan
ltsMeHaku
The Morrigan
11
5
24
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

289,595
Damage
206,351
280,085
Taken
344,117
256,309
Mitigated
231,242
98,032
Healing
93,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AbraRisas
Horus
44,669
17,368
5,246
32,878
71,535
121,975
2,901
43,050
26,488
48
269,509
L
Zhong Kui
Beararrows
Zhong Kui
80,845
2,579
0
31,539
72,952
43,397
632
30,866
39,650
278,136
0
W
101,708
9,325
803
7,777
38,970
16,063
1,296
26,491
12,126
383,698
0
L
Bakasura
Krux_clapzz
Bakasura
43,311
34,150
0
26,604
86,420
33,887
0
34,244
50,615
0
280,627
L
Merlin
Majin-Hiki
Merlin
41,794
1,663
0
8,602
53,686
17,574
2,048
33,792
19,578
231,449
0
L
25,537
17,968
0
16,440
56,939
21,228
11,804
26,233
30,507
0
384,546
W
Fenrir
family-445
Fenrir
51,993
33,145
0
35,692
77,675
45,578
3,197
37,987
38,022
377
562,834
W
Ah Muzen Cab
gabrivan920
Ah Muzen Cab
29,704
12,772
0
3,721
46,944
17,325
1,008
22,024
24,349
0
169,809
L
Cabrakan
lI_Jazz_lI
Cabrakan
14,864
2,360
0
9,849
74,120
115,156
1,758
40,736
31,862
106,196
0
W
The Morrigan
ltsMeHaku
The Morrigan
61,521
3,177
0
11,915
44,961
55,368
1,340
19,148
24,618
159,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

160,026
Gold Earned
139,167
1,399
Minions Killed
1,520
0
Camps Cleared
0
4,999,107
Distance Traveled
4,767,173
33
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
32,492
542
299
5
0
1,159,476
1
L
Zhong Kui
32,832
547
302
5
0
964,052
3
W
Nu Wa
34,715
579
374
6
0
973,724
1
L
Bakasura
27,086
451
275
5
0
1,063,811
0
L
Merlin
27,108
452
301
5
0
833,052
23
L
Izanami
29,600
493
519
9
0
962,309
9
W
Fenrir
36,699
612
403
7
0
1,202,107
0
W
Ah Muzen Cab
26,166
436
232
4
0
748,431
0
L
Cabrakan
22,541
376
123
2
0
943,949
1
W
The Morrigan
29,954
499
91
2
0
915,369
31

Distance Traveled

Minion Kills by Role

Gold Earned by Role