Player Matchup

Baron Samedi
Baron Samedi
Baldobinoo
Baron Samedi
Level 158
God Stats
29W - 18L
1,702 SR
Queue Stats
166W - 110L
1,619 Elo+
Party 2
Ishtar
Ishtar
ChibiHercules
Ishtar
Level 32
God Stats
4W - 0L
1,929 SR
Queue Stats
39W - 2L
1,500 Elo+
Party 2
Fafnir
Fafnir
DoloXL
Fafnir
Level 132
God Stats
2W - 1L
1,344 SR
Queue Stats
55W - 30L
1,601 Elo+
Party 2
Mulan
Mulan
TripleCCC1
Mulan
Level 155
God Stats
4W - 2L
1,811 SR
Queue Stats
816W - 489L
1,728 Elo+
Party 2
Scylla
Scylla
soannoyed
Scylla
Level 88
God Stats
9W - 5L
1,634 SR
Queue Stats
257W - 176L
1,640 Elo+
Party 2
Team Averages
Level 113
1,684 SR
1,618 Elo+

VS

Team Averages
Level 96
1,561 SR
1,520 Elo+
Nox
Nox
 
Nox
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
IChaKhaI
Terra
Level 149
God Stats
0W - 1L
1,668 SR
Queue Stats
189W - 163L
1,601 Elo+
Party 1
Ao Kuang
Ao Kuang
JoshIceshards
Ao Kuang
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 62L
1,603 Elo+
Party 1
Heimdallr
Heimdallr
UnseenRam
Heimdallr
Level 155
God Stats
3W - 2L
1,689 SR
Queue Stats
207W - 229L
1,430 Elo+
Solo
Chaac
Chaac
xWhip It 21x
Chaac
Level 68
God Stats
2W - 7L
1,447 SR
Queue Stats
9W - 13L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Baldobinoo
Baron Samedi
18
6 / 0 / 11
11,170
798
18,321
13,960
9,601
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
11 / 2 / 3
12,372
884
20,576
13,189
6,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
DoloXL
Fafnir
15
0 / 2 / 13
9,288
663
4,586
16,644
26,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mulan
17
3 / 0 / 13
9,811
701
15,357
15,234
16,481
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
soannoyed
Scylla
18
1 / 0 / 8
10,565
755
17,504
7,564
3,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
2 / 1 / 2
8,710
622
6,926
9,543
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
IChaKhaI
Terra
15
1 / 4 / 2
9,175
655
9,092
24,392
27,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
JoshIceshards
Ao Kuang
15
1 / 7 / 3
8,782
627
8,575
19,296
9,782
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
UnseenRam
Heimdallr
15
0 / 4 / 3
8,808
629
12,573
17,316
8,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 5 / 4
8,615
615
7,299
18,850
17,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
21
Kills
4
4
Deaths
21
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
1
2
3
W
Baron Samedi
Baldobinoo
Baron Samedi
6
0
11
11.5
W
11
2
3
6.25
W
Fafnir
DoloXL
Fafnir
0
2
13
3.25
L
Terra
IChaKhaI
Terra
1
4
2
0.5
L
Ao Kuang
JoshIceshards
Ao Kuang
1
7
3
0.36
W
Mulan
3
0
13
9.5
L
Heimdallr
UnseenRam
Heimdallr
0
4
3
0.38
W
Scylla
soannoyed
Scylla
1
0
8
5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,344
Damage
44,465
66,591
Taken
89,397
63,580
Mitigated
66,873
28,425
Healing
20,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,926
590
0
2,379
9,543
4,620
0
4,867
4,676
22,008
0
W
Baron Samedi
Baldobinoo
Baron Samedi
18,321
1,740
6,290
6,970
13,960
9,601
213
5,720
8,240
43,577
0
W
20,576
15,159
0
5,492
13,189
6,898
2,141
4,666
8,523
0
69,220
W
Fafnir
DoloXL
Fafnir
4,586
1,420
0
3,746
16,644
26,643
128
6,407
10,237
13,054
0
L
Terra
IChaKhaI
Terra
9,092
911
2,436
5,890
24,392
27,216
0
11,283
13,109
27,390
0
L
Ao Kuang
JoshIceshards
Ao Kuang
8,575
2,125
0
5,400
19,296
9,782
0
7,626
11,670
23,213
0
W
Mulan
15,357
2,545
0
5,160
15,234
16,481
574
5,590
9,644
0
26,642
L
Heimdallr
UnseenRam
Heimdallr
12,573
5,302
0
1,674
17,316
8,171
383
7,836
9,480
0
43,123
W
Scylla
soannoyed
Scylla
17,504
2,452
0
767
7,564
3,957
209
2,228
5,336
64,860
0
L
7,299
591
0
2,996
18,850
17,084
0
8,799
10,051
18
24,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,206
Gold Earned
44,090
322
Minions Killed
203
0
Camps Cleared
0
1,575,924
Distance Traveled
1,308,385
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,710
622
36
3
0
218,082
3
W
Baron Samedi
11,170
798
68
5
0
336,607
1
W
Ishtar
12,372
884
109
8
0
228,692
1
W
Fafnir
9,288
663
15
1
0
341,729
0
L
Terra
9,175
655
36
3
0
290,103
4
L
Ao Kuang
8,782
627
27
2
0
262,104
0
W
Mulan
9,811
701
22
2
0
382,081
4
L
Heimdallr
8,808
629
65
5
0
254,970
0
W
Scylla
10,565
755
108
8
0
286,815
4
L
Chaac
8,615
615
39
3
0
283,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role