Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Packet masher
Mulan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
bitxarrako21
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,377 Elo+
Solo
Team Averages
Level 56
1,500 SR
1,475 Elo+

VS

Team Averages
Level 104
1,506 SR
1,481 Elo+
Thor
Thor
B-U-K-I-
Thor
Level 148
God Stats
5W - 3L
1,523 SR
Queue Stats
656W - 686L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
Berhardt
Sun Wukong
Level 141
God Stats
3W - 4L
1,550 SR
Queue Stats
101W - 109L
1,468 Elo+
Solo
Ullr
Ullr
Femira
Ullr
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 37L
1,435 Elo+
Solo
Merlin
Merlin
Zak-b2510
Merlin
Level 125
God Stats
2W - 0L
1,458 SR
Queue Stats
52W - 37L
1,517 Elo+
Solo
Ah Puch
Ah Puch
pabculerocky78
Ah Puch
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 38L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
0 / 3 / 5
9,016
601
7,709
15,771
21,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artio
 
Artio
14
0 / 3 / 4
8,899
593
5,392
16,886
20,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apollo
 
Apollo
14
2 / 9 / 1
8,634
576
13,307
17,772
8,208
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
0 / 7 / 2
8,428
562
9,762
20,903
13,302
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 6 / 2
9,391
626
15,210
16,237
7,423
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
4 / 5 / 15
10,329
689
15,406
13,246
7,954
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
Berhardt
Sun Wukong
19
8 / 1 / 11
11,152
743
13,816
20,287
27,996
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
Femira
Ullr
18
4 / 1 / 17
10,815
721
17,591
11,127
6,806
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Zak-b2510
Merlin
18
6 / 1 / 18
11,075
738
13,477
11,697
7,298
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 1 / 18
11,659
777
20,614
10,470
6,471
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
107
5
Kills
28
28
Deaths
9
14
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
5
0.83
L
Artio
 
Artio
0
3
4
0.67
L
Apollo
 
Apollo
2
9
1
0.28
W
Thor
4
5
15
2.3
W
Sun Wukong
Berhardt
Sun Wukong
8
1
11
13.5
W
Ullr
Femira
Ullr
4
1
17
12.5
L
0
7
2
0.14
W
Merlin
Zak-b2510
Merlin
6
1
18
15
L
3
6
2
0.67
W
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,380
Damage
80,904
87,569
Taken
66,827
71,493
Mitigated
56,525
17,408
Healing
21,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,709
412
1,318
2,019
15,771
21,732
0
5,604
10,167
12,143
0
L
Artio
 
Artio
5,392
333
1,616
4,197
16,886
20,828
0
8,002
8,884
14,656
0
L
Apollo
 
Apollo
13,307
4,332
430
813
17,772
8,208
0
7,179
10,593
0
24,545
W
Thor
15,406
1,593
1,708
1,312
13,246
7,954
820
3,200
10,046
0
28,247
W
Sun Wukong
Berhardt
Sun Wukong
13,816
1,637
1,586
4,593
20,287
27,996
621
3,001
17,286
0
21,061
W
Ullr
Femira
Ullr
17,591
6,013
883
1,259
11,127
6,806
2,929
2,064
9,063
0
32,850
L
9,762
1,393
450
1,024
20,903
13,302
0
5,949
14,954
0
21,676
W
Merlin
Zak-b2510
Merlin
13,477
1,201
1,038
2,328
11,697
7,298
714
2,684
9,013
29,824
0
L
15,210
4,562
2,673
2,868
16,237
7,423
0
7,357
8,880
0
34,043
W
20,614
2,023
1,941
5,012
10,470
6,471
1,891
2,152
8,318
47,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,368
Gold Earned
55,030
135
Minions Killed
152
0
Camps Cleared
0
1,211,186
Distance Traveled
1,390,728
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,016
601
18
1
0
241,676
2
L
Artio
8,899
593
19
1
0
228,361
0
L
Apollo
8,634
576
38
3
0
231,560
0
W
Thor
10,329
689
22
1
0
263,390
0
W
Sun Wukong
11,152
743
15
1
0
268,494
3
W
Ullr
10,815
721
38
3
0
276,365
6
L
Mulan
8,428
562
27
2
0
253,961
0
W
Merlin
11,075
738
24
2
0
309,065
1
L
Skadi
9,391
626
33
2
0
255,628
1
W
Ah Puch
11,659
777
53
4
0
273,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role