Player Matchup

Cerberus
Cerberus
BigB20006569
Cerberus
Level 102
God Stats
12W - 9L
1,610 SR
Queue Stats
263W - 104L
1,637 Elo+
Party 1
Scylla
Scylla
Kyuubikitsune
Scylla
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 4L
1,681 Elo+
Solo
Neith
Neith
LLPhallus
Neith
Level 88
God Stats
7W - 3L
1,540 SR
Queue Stats
356W - 312L
1,627 Elo+
Party 1
Bakasura
Bakasura
loed7052
Bakasura
Level 143
God Stats
8W - 1L
1,930 SR
Queue Stats
259W - 148L
1,720 Elo+
Party 1
Baron Samedi
Baron Samedi
marmarboi
Baron Samedi
Level 66
God Stats
5W - 3L
1,638 SR
Queue Stats
5W - 4L
1,635 Elo+
Party 1
Team Averages
Level 101
1,643 SR
1,660 Elo+

VS

Team Averages
Level 107
1,570 SR
1,475 Elo+
Mercury
Mercury
 
Mercury
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Nicobelic666
Vulcan
Level 61
God Stats
0W - 5L
1,327 SR
Queue Stats
41W - 57L
1,239 Elo+
Solo
Jormungandr
Jormungandr
OkamiRyuken
Jormungandr
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 215L
1,555 Elo+
Party 2
Baron Samedi
Baron Samedi
TimboSlyce6
Baron Samedi
Level 126
God Stats
2W - 1L
1,855 SR
Queue Stats
141W - 167L
1,491 Elo+
Solo
Danzaburou
Danzaburou
wearypup150
Danzaburou
Level 93
God Stats
34W - 21L
1,668 SR
Queue Stats
327W - 322L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigB20006569
Cerberus
11
1 / 1 / 3
6,919
494
3,457
10,143
6,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 3 / 1
8,151
582
8,094
8,772
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
LLPhallus
Neith
14
2 / 2 / 1
7,951
568
5,046
8,634
4,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
loed7052
Bakasura
14
3 / 1 / 2
7,975
570
7,467
12,042
5,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
marmarboi
Baron Samedi
14
1 / 1 / 0
8,144
582
4,002
8,549
5,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
2 / 3 / 1
7,014
501
4,028
11,918
5,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Vulcan
1
0 / 0 / 0
4,071
291
0
0
0
Jormungandr
OkamiRyuken
Jormungandr
12
1 / 1 / 0
7,447
532
7,091
8,354
5,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
TimboSlyce6
Baron Samedi
13
3 / 4 / 2
7,425
530
11,305
10,517
5,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
wearypup150
Danzaburou
14
2 / 3 / 0
7,886
563
7,286
12,462
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
11
Kills
8
8
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
3
1
0.83
W
Cerberus
BigB20006569
Cerberus
1
1
3
2.5
W
4
3
1
1.5
W
Neith
LLPhallus
Neith
2
2
1
1.25
L
Vulcan
0
0
0
0
L
Jormungandr
OkamiRyuken
Jormungandr
1
1
0
1
L
Baron Samedi
TimboSlyce6
Baron Samedi
3
4
2
1
W
Bakasura
loed7052
Bakasura
3
1
2
4
W
Baron Samedi
marmarboi
Baron Samedi
1
1
0
1
L
Danzaburou
wearypup150
Danzaburou
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,066
Damage
29,710
48,140
Taken
43,251
24,390
Mitigated
20,906
16,955
Healing
13,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,028
1,396
0
3,096
11,918
5,416
0
4,613
6,766
0
52,037
W
Cerberus
BigB20006569
Cerberus
3,457
359
492
2,809
10,143
6,329
0
5,440
4,703
16,794
1,572
W
8,094
957
0
1,866
8,772
3,491
0
5,523
3,249
64,499
0
W
Neith
LLPhallus
Neith
5,046
1,834
0
3,074
8,634
4,020
1,264
0
8,634
0
59,881
L
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
OkamiRyuken
Jormungandr
7,091
2,905
0
1,029
8,354
5,114
0
2,680
4,800
60,796
0
L
Baron Samedi
TimboSlyce6
Baron Samedi
11,305
1,162
401
3,401
10,517
5,161
0
7,256
3,186
54,586
0
W
Bakasura
loed7052
Bakasura
7,467
4,849
0
4,074
12,042
5,000
0
1,825
10,217
0
57,787
W
Baron Samedi
marmarboi
Baron Samedi
4,002
395
0
4,640
8,549
5,550
148
5,608
2,941
53,843
0
L
Danzaburou
wearypup150
Danzaburou
7,286
2,113
0
5,530
12,462
5,215
416
682
11,177
0
78,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,140
Gold Earned
33,843
520
Minions Killed
412
0
Camps Cleared
0
1,346,505
Distance Traveled
1,019,859
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,014
501
91
7
0
279,870
3
W
Cerberus
6,919
494
52
4
0
270,326
3
W
Scylla
8,151
582
113
8
0
239,571
9
W
Neith
7,951
568
104
7
0
243,102
6
L
Vulcan
4,071
291
0
0
0
0
0
L
Jormungandr
7,447
532
109
8
0
261,890
4
L
Baron Samedi
7,425
530
80
6
0
240,229
2
W
Bakasura
7,975
570
124
9
0
351,677
3
W
Baron Samedi
8,144
582
127
9
0
241,829
2
L
Danzaburou
7,886
563
132
9
0
237,870
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role