Player Matchup

Ishtar
Ishtar
BrickedUpSZN
Ishtar
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,929 Elo+
Party 1
Terra
Terra
Griswold69
Terra
Level 68
God Stats
0W - 2L
1,731 SR
Queue Stats
8W - 3L
1,929 Elo+
Party 1
Zeus
Zeus
LaggyyP15
Zeus
Level 159
God Stats
12W - 3L
1,927 SR
Queue Stats
26W - 14L
1,829 Elo+
Party 1
Team Averages
Level 119
1,719 SR
1,895 Elo+

VS

Team Averages
Level 158
1,743 SR
1,691 Elo+
Sylvanus
Sylvanus
Metalloid17
Sylvanus
Level 157
God Stats
3W - 1L
1,923 SR
Queue Stats
41W - 33L
1,716 Elo+
Solo
Baron Samedi
Baron Samedi
ParkerTheV
Baron Samedi
Level 157
God Stats
3W - 0L
1,661 SR
Queue Stats
164W - 92L
1,769 Elo+
Solo
Danzaburou
Danzaburou
ProphetMoon
Danzaburou
Level 160
God Stats
7W - 6L
1,644 SR
Queue Stats
147W - 163L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
0 / 5 / 3
8,011
616
7,148
16,531
6,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
13
1 / 3 / 3
9,290
715
8,343
18,177
20,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
14
3 / 5 / 1
9,093
699
14,630
13,625
5,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Metalloid17
Sylvanus
15
4 / 2 / 7
10,745
827
10,455
16,092
15,589
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
ParkerTheV
Baron Samedi
17
5 / 1 / 8
10,764
828
18,334
14,681
7,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
ProphetMoon
Danzaburou
15
4 / 1 / 4
9,907
762
13,756
16,109
8,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
13
13
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
5
3
0.3
L
Terra
1
3
3
0.83
L
Zeus
3
5
1
0.7
W
Sylvanus
Metalloid17
Sylvanus
4
2
7
3.75
W
Baron Samedi
ParkerTheV
Baron Samedi
5
1
8
9
W
Danzaburou
ProphetMoon
Danzaburou
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,121
Damage
42,545
48,333
Taken
46,882
32,594
Mitigated
31,560
10,065
Healing
27,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
7,148
4,139
0
2,913
16,531
6,858
0
9,317
7,214
0
27,078
L
Terra
8,343
1,162
1,429
3,471
18,177
20,588
0
10,718
7,459
17,266
0
L
Zeus
14,630
2,653
0
2,252
13,625
5,148
0
8,810
4,815
45,342
0
W
Sylvanus
Metalloid17
Sylvanus
10,455
3,581
3,339
7,242
16,092
15,589
205
8,815
7,277
28,072
0
W
Baron Samedi
ParkerTheV
Baron Samedi
18,334
2,908
3,094
6,372
14,681
7,546
288
7,554
7,127
61,784
0
W
Danzaburou
ProphetMoon
Danzaburou
13,756
7,703
0
7,702
16,109
8,425
1,576
6,634
9,475
0
55,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,394
Gold Earned
31,416
144
Minions Killed
186
0
Camps Cleared
0
622,358
Distance Traveled
688,139
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,011
616
53
4
0
201,109
5
L
Terra
9,290
715
19
1
0
223,626
3
L
Zeus
9,093
699
72
6
0
197,623
3
W
Sylvanus
10,745
827
35
3
0
204,424
2
W
Baron Samedi
10,764
828
80
6
0
242,696
2
W
Danzaburou
9,907
762
71
5
0
241,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role