Player Matchup

Sol
Sol
 
Sol
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
FUNKAPELLA
Janus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,431 Elo+
Solo
Bellona
Bellona
Hermsmreh
Bellona
Level 110
God Stats
2W - 0L
1,757 SR
Queue Stats
37W - 43L
1,457 Elo+
Solo
Camazotz
Camazotz
Thezeuqram
Camazotz
Level 107
God Stats
4W - 2L
1,650 SR
Queue Stats
60W - 67L
1,437 Elo+
Solo
Susano
Susano
esbany
Susano
Level 153
God Stats
1W - 3L
1,297 SR
Queue Stats
50W - 50L
1,425 Elo+
Solo
Team Averages
Level 115
1,541 SR
1,450 Elo+

VS

Team Averages
Level 111
1,494 SR
1,419 Elo+
Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Dh5v
Erlang Shen
Level 156
God Stats
8W - 5L
1,606 SR
Queue Stats
140W - 132L
1,537 Elo+
Solo
Vulcan
Vulcan
Nicobelic666
Vulcan
Level 61
God Stats
0W - 5L
1,401 SR
Queue Stats
41W - 57L
1,247 Elo+
Solo
Freya
Freya
ScarlettJoy
Freya
Level 125
God Stats
8W - 9L
1,358 SR
Queue Stats
615W - 639L
1,422 Elo+
Solo
Yemoja
Yemoja
reagannn
Yemoja
Level 85
God Stats
11W - 7L
1,604 SR
Queue Stats
114W - 101L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
5
0 / 1 / 1
3,313
663
2,703
2,476
859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
5
0 / 0 / 0
3,377
675
602
1,652
431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Hermsmreh
Bellona
5
1 / 0 / 0
3,617
723
2,311
3,561
2,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
Thezeuqram
Camazotz
6
1 / 0 / 0
3,614
723
2,001
5,274
1,449
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Susano
esbany
Susano
4
0 / 0 / 1
3,187
637
931
3,758
1,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
4
1 / 0 / 0
3,356
671
1,753
3,342
846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Dh5v
Erlang Shen
6
0 / 1 / 0
3,546
709
2,526
4,230
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
1
0 / 0 / 0
2,484
497
0
0
0
4
0 / 1 / 1
3,021
604
1,231
2,764
667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
reagannn
Yemoja
4
0 / 0 / 1
3,376
675
1,071
3,560
1,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
1
1
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
1
1
0.5
L
Loki
 
Loki
1
0
0
1
L
Erlang Shen
Dh5v
Erlang Shen
0
1
0
0
W
Janus
0
0
0
0
W
Bellona
Hermsmreh
Bellona
1
0
0
1
L
Vulcan
0
0
0
0
L
0
1
1
0.5
W
Camazotz
Thezeuqram
Camazotz
1
0
0
1
W
Susano
esbany
Susano
0
0
1
0.5
L
Yemoja
reagannn
Yemoja
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,548
Damage
6,581
16,721
Taken
13,896
5,842
Mitigated
4,677
7,442
Healing
4,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,703
1,481
0
936
2,476
859
200
1,034
1,442
15,690
3,249
L
Loki
 
Loki
1,753
955
0
875
3,342
846
0
694
2,648
0
8,578
L
Erlang Shen
Dh5v
Erlang Shen
2,526
995
0
1,642
4,230
2,045
0
0
4,230
0
17,802
W
Janus
602
85
0
0
1,652
431
407
0
1,652
15,518
0
W
Bellona
Hermsmreh
Bellona
2,311
557
0
1,852
3,561
2,040
0
1,268
2,293
0
12,731
L
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
1,231
393
0
502
2,764
667
0
918
1,846
11,020
0
W
Camazotz
Thezeuqram
Camazotz
2,001
772
0
2,386
5,274
1,449
0
0
5,274
0
18,852
W
Susano
esbany
Susano
931
298
0
2,268
3,758
1,063
0
0
3,758
0
12,009
L
Yemoja
reagannn
Yemoja
1,071
211
828
1,028
3,560
1,119
0
1,241
2,319
6,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,108
Gold Earned
15,783
162
Minions Killed
86
0
Camps Cleared
0
510,510
Distance Traveled
409,890
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,313
663
38
8
0
89,551
1
L
Loki
3,356
671
16
3
0
113,872
1
L
Erlang Shen
3,546
709
37
7
0
110,277
1
W
Janus
3,377
675
33
7
0
94,918
0
W
Bellona
3,617
723
18
4
0
99,289
0
L
Vulcan
2,484
497
0
0
0
0
0
L
Freya
3,021
604
21
4
0
97,233
1
W
Camazotz
3,614
723
35
7
0
103,132
0
W
Susano
3,187
637
38
8
0
123,620
1
L
Yemoja
3,376
675
12
2
0
88,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role