Player Matchup

Chaac
Chaac
Silver II
Krischtian
Chaac
Silver II
Level 160
God Stats
1W - 0L
1,770 SR
Queue Stats
51W - 6L
1,561 MMR
Party 1
Ah Puch
Ah Puch
Silver II
Skeppsman
Ah Puch
Silver II
Level 124
God Stats
48W - 6L
1,946 SR
Queue Stats
51W - 6L
1,561 MMR
Party 1
Ymir
Ymir
Silver II
Whiiiiz
Ymir
Silver II
Level 160
God Stats
11W - 1L
2,146 SR
Queue Stats
51W - 6L
1,561 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 148
1,954 SR
1,561 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,476 SR
1,440 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold IV
CelestialLegend
Ah Muzen Cab
Gold IV
Level 156
God Stats
1W - 2L
1,341 SR
Queue Stats
48W - 63L
1,489 MMR
Party 2
Cabrakan
Cabrakan
Silver III
CоdyBanks
Cabrakan
Silver III
Level 80
God Stats
0W - 1L
1,585 SR
Queue Stats
6W - 7L
1,366 MMR
Solo
Scylla
Scylla
Gold III
ÃłìštãŘ
Scylla
Gold III
Level 137
God Stats
0W - 1L
1,501 SR
Queue Stats
39W - 50L
1,466 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
2 / 1 / 8
7,784
778
8,999
10,740
7,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Skeppsman
Ah Puch
14
7 / 0 / 3
8,488
849
8,659
5,914
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
Whiiiiz
Ymir
12
1 / 1 / 8
7,244
724
3,097
9,992
6,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Hou YiBaron SamediThothAtlasGuan Yu

VS

Bans
HorusGaneshaAchillesKhepriMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CelestialLegend
Ah Muzen Cab
11
2 / 4 / 0
6,707
671
6,936
7,625
2,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
CоdyBanks
Cabrakan
9
0 / 5 / 0
6,322
632
3,415
11,874
10,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 1 / 1
6,737
674
6,575
4,210
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
2
2
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CelestialLegend
Ah Muzen Cab
2
4
0
0.5
L
Cabrakan
CоdyBanks
Cabrakan
0
5
0
0
W
Chaac
2
1
8
6
W
Ah Puch
Skeppsman
Ah Puch
7
0
3
8.5
W
Ymir
Whiiiiz
Ymir
1
1
8
5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,755
Damage
16,926
26,646
Taken
23,709
17,084
Mitigated
15,158
10,784
Healing
3,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CelestialLegend
Ah Muzen Cab
6,936
2,179
0
948
7,625
2,876
0
3,159
4,186
0
23,060
L
Cabrakan
CоdyBanks
Cabrakan
3,415
323
0
1,779
11,874
10,870
0
7,254
4,376
7,167
0
W
Chaac
8,999
3,280
0
5,271
10,740
7,905
347
2,801
7,725
0
35,707
W
Ah Puch
Skeppsman
Ah Puch
8,659
1,149
0
1,943
5,914
2,633
1,256
3,068
2,748
35,283
0
W
Ymir
Whiiiiz
Ymir
3,097
1,607
580
2,990
9,992
6,546
632
3,511
6,099
18,552
0
L
6,575
463
0
488
4,210
1,412
0
1,379
2,668
30,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,516
Gold Earned
19,766
157
Minions Killed
123
0
Camps Cleared
0
598,749
Distance Traveled
470,431
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,707
671
44
4
0
172,593
0
L
Cabrakan
6,322
632
3
0
0
110,332
4
W
Chaac
7,784
778
47
5
0
216,818
3
W
Ah Puch
8,488
849
81
8
0
191,260
3
W
Ymir
7,244
724
29
3
0
190,671
1
L
Scylla
6,737
674
76
8
0
187,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role