Player Matchup

Anubis
Anubis
 
Anubis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FrequentDelayed
Merlin
Level 66
God Stats
5W - 9L
1,131 SR
Queue Stats
19W - 36L
1,363 Elo+
Solo
Guan Yu
Guan Yu
FuriousSaints97
Guan Yu
Level 157
God Stats
3W - 4L
1,504 SR
Queue Stats
357W - 359L
1,503 Elo+
Party 1
Hun Batz
Hun Batz
MoparD
Hun Batz
Level 156
God Stats
2W - 3L
1,499 SR
Queue Stats
259W - 266L
1,468 Elo+
Party 1
Team Averages
Level 113
1,427 SR
1,467 Elo+

VS

Team Averages
Level 93
1,487 SR
1,454 Elo+
Ullr
Ullr
AxOisOP
Ullr
Level 63
God Stats
6W - 11L
1,444 SR
Queue Stats
157W - 177L
1,402 Elo+
Party 2
Zeus
Zeus
DeityKiller7
Zeus
Level 89
God Stats
9W - 6L
1,437 SR
Queue Stats
90W - 98L
1,422 Elo+
Solo
Bacchus
Bacchus
Hermsmreh
Bacchus
Level 110
God Stats
5W - 3L
1,477 SR
Queue Stats
37W - 43L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
MrEbriO
Sun Wukong
Level 96
God Stats
3W - 2L
1,344 SR
Queue Stats
10W - 7L
1,521 Elo+
Solo
Pele
Pele
agente_ru
Pele
Level 108
God Stats
3W - 1L
1,734 SR
Queue Stats
207W - 226L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
5
0 / 2 / 1
3,428
686
1,108
3,576
1,578
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
 
Cernunnos
1
0 / 0 / 0
2,505
501
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 1 / 0
3,434
687
1,561
1,560
394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 0 / 0
3,099
620
117
4,340
1,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
MoparD
Hun Batz
6
1 / 0 / 0
3,746
749
956
2,392
753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
AxOisOP
Ullr
5
0 / 0 / 0
3,379
676
1,368
593
140
Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 2
3,930
786
2,756
1,810
409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Hermsmreh
Bacchus
4
0 / 0 / 0
3,497
699
912
1,907
996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
MrEbriO
Sun Wukong
6
1 / 0 / 0
3,897
779
1,079
3,463
1,806
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
7
2 / 1 / 0
4,074
815
848
3,909
951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
1
0.25
L
Cernunnos
 
Cernunnos
0
0
0
0
W
Ullr
AxOisOP
Ullr
0
0
0
0
W
0
0
2
1
L
0
1
0
0
L
0
0
0
0
W
Bacchus
Hermsmreh
Bacchus
0
0
0
0
L
Hun Batz
MoparD
Hun Batz
1
0
0
1
W
Sun Wukong
MrEbriO
Sun Wukong
1
0
0
1
W
Pele
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,742
Damage
6,963
11,868
Taken
11,682
4,039
Mitigated
4,302
3,835
Healing
3,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,108
81
0
1,583
3,576
1,578
0
1,953
1,445
18,214
0
L
Cernunnos
 
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Ullr
AxOisOP
Ullr
1,368
717
0
0
593
140
602
0
593
0
15,762
W
2,756
485
0
500
1,810
409
0
616
1,194
18,606
0
L
1,561
246
0
250
1,560
394
0
0
1,560
13,123
0
L
117
0
0
1,002
4,340
1,314
0
912
3,428
0
9,069
W
Bacchus
Hermsmreh
Bacchus
912
269
0
873
1,907
996
202
0
1,907
5,829
0
L
Hun Batz
MoparD
Hun Batz
956
383
0
1,000
2,392
753
0
547
1,767
0
11,702
W
Sun Wukong
MrEbriO
Sun Wukong
1,079
116
0
500
3,463
1,806
0
1,561
1,902
0
16,539
W
Pele
848
120
0
1,197
3,909
951
0
492
3,417
0
19,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,212
Gold Earned
18,777
112
Minions Killed
150
0
Camps Cleared
0
415,882
Distance Traveled
505,882
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,428
686
33
7
0
99,734
2
L
Cernunnos
2,505
501
0
0
0
0
0
W
Ullr
3,379
676
28
6
0
82,863
2
W
Zeus
3,930
786
39
8
0
102,871
4
L
Merlin
3,434
687
27
5
0
87,468
0
L
Guan Yu
3,099
620
17
3
0
100,946
2
W
Bacchus
3,497
699
8
2
0
99,175
1
L
Hun Batz
3,746
749
35
7
0
127,734
2
W
Sun Wukong
3,897
779
28
6
0
103,386
1
W
Pele
4,074
815
47
9
0
117,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role