Player Matchup

Chang'e
Chang'e
Culteq
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 89L
1,458 Elo+
Solo
Jormungandr
Jormungandr
JewJitsuJew
Jormungandr
Level 152
God Stats
2W - 3L
1,403 SR
Queue Stats
160W - 163L
1,471 Elo+
Party 1
Charybdis
Charybdis
NeanderpauI
Charybdis
Level 156
God Stats
0W - 2L
1,556 SR
Queue Stats
165W - 168L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
chandrababu
Cthulhu
Level 125
God Stats
1W - 5L
1,249 SR
Queue Stats
561W - 574L
1,519 Elo+
Solo
Hera
Hera
micscroll210
Hera
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,334 Elo+
Solo
Team Averages
Level 105
1,442 SR
1,454 Elo+

VS

Team Averages
Level 54
1,566 SR
1,488 Elo+
Neith
Neith
ChaoticChick23
Neith
Level 27
God Stats
1W - 1L
1,624 SR
Queue Stats
13W - 12L
1,514 Elo+
Solo
Guan Yu
Guan Yu
LeFauno
Guan Yu
Level 122
God Stats
6W - 1L
1,505 SR
Queue Stats
241W - 241L
1,477 Elo+
Solo
Anhur
Anhur
Shadmonki
Anhur
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,454 Elo+
Party 2
Baba Yaga
Baba Yaga
Spidaninja
Baba Yaga
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,503 Elo+
Party 2
Zeus
Zeus
Zelkalna
Zeus
Level 49
God Stats
2W - 0L
1,702 SR
Queue Stats
33W - 37L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Culteq
Chang'e
8
0 / 2 / 1
4,911
819
2,527
5,115
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
JewJitsuJew
Jormungandr
11
1 / 4 / 0
6,191
1,032
6,139
8,933
8,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
NeanderpauI
Charybdis
10
0 / 3 / 1
5,433
906
5,214
8,104
3,202
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
chandrababu
Cthulhu
12
0 / 1 / 1
5,995
999
5,168
6,281
5,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 1 / 0
4,574
762
3,554
1,563
438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 7
6,143
1,024
8,862
6,841
3,334
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
LeFauno
Guan Yu
10
2 / 1 / 4
5,814
969
1,605
5,898
6,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Shadmonki
Anhur
12
5 / 0 / 4
6,514
1,086
4,435
5,355
2,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Spidaninja
Baba Yaga
12
0 / 0 / 10
6,068
1,011
4,843
5,179
3,067
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
11
2 / 0 / 4
6,159
1,027
5,585
4,571
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
1
Kills
10
11
Deaths
1
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
Chang'e
Culteq
Chang'e
0
2
1
0.25
L
Jormungandr
JewJitsuJew
Jormungandr
1
4
0
0.25
W
Guan Yu
LeFauno
Guan Yu
2
1
4
4
L
Charybdis
NeanderpauI
Charybdis
0
3
1
0.17
W
Anhur
Shadmonki
Anhur
5
0
4
7
W
Baba Yaga
Spidaninja
Baba Yaga
0
0
10
5
W
Zeus
2
0
4
4
L
Cthulhu
chandrababu
Cthulhu
0
1
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,602
Damage
25,330
29,996
Taken
27,844
19,460
Mitigated
17,913
8,518
Healing
19,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,862
2,737
716
3,112
6,841
3,334
315
3,392
3,449
0
21,798
L
Chang'e
Culteq
Chang'e
2,527
265
925
888
5,115
2,004
0
2,284
2,831
3,947
0
L
Jormungandr
JewJitsuJew
Jormungandr
6,139
602
223
656
8,933
8,529
0
3,632
5,301
15,815
0
W
Guan Yu
LeFauno
Guan Yu
1,605
0
5,388
2,427
5,898
6,417
139
2,949
2,949
0
2,118
L
Charybdis
NeanderpauI
Charybdis
5,214
2,591
142
2,194
8,104
3,202
0
2,412
5,692
0
9,369
W
Anhur
Shadmonki
Anhur
4,435
2,504
1,639
2,030
5,355
2,519
482
3,197
2,158
0
7,594
W
Baba Yaga
Spidaninja
Baba Yaga
4,843
878
882
2,006
5,179
3,067
363
3,789
1,390
9,697
0
W
Zeus
5,585
520
636
459
4,571
2,576
377
4,061
510
10,332
0
L
Cthulhu
chandrababu
Cthulhu
5,168
61
766
1,412
6,281
5,287
0
1,649
4,632
13,860
0
L
3,554
620
804
508
1,563
438
0
451
1,112
3,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,104
Gold Earned
30,698
58
Minions Killed
60
0
Camps Cleared
0
555,374
Distance Traveled
627,009
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,143
1,024
28
5
0
140,413
1
L
Chang'e
4,911
819
4
1
0
131,406
0
L
Jormungandr
6,191
1,032
21
4
0
113,822
1
W
Guan Yu
5,814
969
1
0
0
127,051
0
L
Charybdis
5,433
906
14
2
0
107,535
0
W
Anhur
6,514
1,086
7
1
0
124,518
0
W
Baba Yaga
6,068
1,011
5
1
0
115,354
1
W
Zeus
6,159
1,027
19
3
0
119,673
1
L
Cthulhu
5,995
999
19
3
0
133,202
3
L
Hera
4,574
762
0
0
0
69,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role