Player Matchup

Ra
Ra
ChaseBandsP
Ra
Level 105
God Stats
4W - 9L
1,458 SR
Queue Stats
73W - 78L
1,461 Elo+
Party 1
Skadi
Skadi
Keon-Suave
Skadi
Level 89
God Stats
3W - 6L
1,480 SR
Queue Stats
71W - 99L
1,384 Elo+
Party 1
Bellona
Bellona
Prophet HTX
Bellona
Level 87
God Stats
33W - 25L
1,593 SR
Queue Stats
234W - 213L
1,515 Elo+
Solo
Da Ji
Da Ji
Xsoimmaculate_YT
Da Ji
Level 131
God Stats
3W - 1L
1,500 SR
Queue Stats
166W - 177L
1,478 Elo+
Party 1
Yemoja
Yemoja
iICapYT-
Yemoja
Level 77
God Stats
2W - 0L
1,716 SR
Queue Stats
78W - 95L
1,450 Elo+
Party 1
Team Averages
Level 98
1,549 SR
1,458 Elo+

VS

Team Averages
Level 121
1,507 SR
1,456 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Articuno70
Hel
Level 120
God Stats
1W - 2L
1,731 SR
Queue Stats
104W - 135L
1,402 Elo+
Solo
Tyr
Tyr
Chrischub9
Tyr
Level 109
God Stats
14W - 11L
1,575 SR
Queue Stats
343W - 351L
1,453 Elo+
Solo
Lancelot
Lancelot
Cole93
Lancelot
Level 128
God Stats
1W - 4L
1,361 SR
Queue Stats
292W - 319L
1,446 Elo+
Solo
Chiron
Chiron
NiesonWyatt
Chiron
Level 119
God Stats
16W - 24L
1,367 SR
Queue Stats
796W - 876L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 1
8,272
551
6,410
6,510
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
11
0 / 2 / 2
6,246
416
9,826
10,732
3,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Prophet HTX
Bellona
15
2 / 1 / 3
8,549
570
9,474
13,608
14,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
8 / 3 / 2
8,502
567
12,921
14,036
6,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
iICapYT-
Yemoja
11
0 / 1 / 2
6,798
453
4,968
10,755
7,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 4 / 1
7,704
514
7,172
9,935
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

11
1 / 2 / 3
7,162
477
6,446
13,094
4,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 2
8,051
537
7,979
15,567
15,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Cole93
Lancelot
12
2 / 4 / 1
7,416
494
3,695
12,746
5,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
12
1 / 1 / 1
6,943
463
7,450
11,384
4,178
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
14
Kills
7
7
Deaths
14
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
4
1
0.63
L
1
2
3
1.25
W
4
0
1
4.5
L
1
3
2
0.67
L
Lancelot
Cole93
Lancelot
2
4
1
0.63
W
Skadi
0
2
2
0.5
L
Chiron
1
1
1
1.5
W
Bellona
Prophet HTX
Bellona
2
1
3
3.5
W
8
3
2
3
W
Yemoja
iICapYT-
Yemoja
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,599
Damage
32,742
55,641
Taken
62,726
35,101
Mitigated
34,169
19,698
Healing
25,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,172
380
147
2,691
9,935
4,822
93
4,843
5,092
60,872
0
L
6,446
620
2,661
4,692
13,094
4,140
173
2,806
10,288
32,766
0
W
6,410
504
139
1,974
6,510
2,999
0
4,149
2,361
64,267
0
L
7,979
1,656
0
7,957
15,567
15,849
476
0
15,567
0
61,119
L
Lancelot
Cole93
Lancelot
3,695
1,160
0
967
12,746
5,180
0
1,083
11,663
0
53,692
W
Skadi
9,826
4,135
369
1,915
10,732
3,784
684
2,682
8,050
0
49,142
L
Chiron
7,450
2,130
1,152
5,404
11,384
4,178
37
2,646
8,738
0
54,297
W
Bellona
Prophet HTX
Bellona
9,474
3,319
0
5,663
13,608
14,617
70
1,075
12,533
0
66,762
W
12,921
3,181
0
2,960
14,036
6,276
248
1,627
12,409
0
54,633
W
Yemoja
iICapYT-
Yemoja
4,968
1,297
3,133
3,545
10,755
7,425
0
4,085
6,670
30,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,367
Gold Earned
37,276
419
Minions Killed
439
0
Camps Cleared
0
1,405,730
Distance Traveled
1,387,710
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,704
514
97
6
0
256,767
3
L
Hel
7,162
477
40
3
0
266,477
4
W
Ra
8,272
551
100
7
0
314,280
7
L
Tyr
8,051
537
116
8
0
270,503
3
L
Lancelot
7,416
494
85
6
0
318,774
2
W
Skadi
6,246
416
75
5
0
251,072
1
L
Chiron
6,943
463
101
7
0
275,189
0
W
Bellona
8,549
570
138
9
0
288,309
4
W
Da Ji
8,502
567
79
5
0
287,287
1
W
Yemoja
6,798
453
27
2
0
264,782
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role