Player Matchup

Chaac
Chaac
ChrisLangs
Chaac
Level 89
God Stats
1W - 4L
1,287 SR
Queue Stats
32W - 43L
1,381 Elo+
Party 1
Loki
Loki
Dr_Salty_Nuts
Loki
Level 68
God Stats
17W - 13L
1,845 SR
Queue Stats
91W - 99L
1,357 Elo+
Solo
Medusa
Medusa
Kruelty Pain
Medusa
Level 87
God Stats
6W - 2L
1,905 SR
Queue Stats
110W - 144L
1,437 Elo+
Party 1
Vulcan
Vulcan
cotefa
Vulcan
Level 152
God Stats
110W - 105L
1,503 SR
Queue Stats
230W - 241L
1,444 Elo+
Solo
Maui
Maui
trevogg
Maui
Level 59
God Stats
8W - 4L
1,682 SR
Queue Stats
121W - 121L
1,371 Elo+
Solo
Team Averages
Level 91
1,645 SR
1,398 Elo+

VS

Team Averages
Level 87
1,460 SR
1,407 Elo+
Bakasura
Bakasura
 
Bakasura
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Murdoek95
Bacchus
Level 104
God Stats
0W - 2L
1,469 SR
Queue Stats
416W - 427L
1,343 Elo+
Solo
Kumbhakarna
Kumbhakarna
RODRI1352
Kumbhakarna
Level 119
God Stats
0W - 2L
1,307 SR
Queue Stats
245W - 241L
1,405 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Super Fire59
Ah Muzen Cab
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,393 Elo+
Solo
Janus
Janus
Upchuck-
Janus
Level 45
God Stats
2W - 3L
1,522 SR
Queue Stats
70W - 67L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
0 / 1 / 0
4,659
582
2,623
6,060
2,410
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
4,185
523
1,371
4,286
1,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
8
0 / 0 / 0
4,332
542
2,523
3,097
809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
cotefa
Vulcan
9
0 / 0 / 0
4,794
599
1,615
2,312
945
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Maui
trevogg
Maui
7
0 / 0 / 0
4,556
570
651
5,296
2,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 0 / 0
4,628
579
1,596
6,117
2,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
Murdoek95
Bacchus
1
0 / 0 / 0
3,175
397
0
48
28
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
RODRI1352
Kumbhakarna
9
1 / 0 / 0
5,294
662
3,630
4,596
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Super Fire59
Ah Muzen Cab
8
0 / 0 / 0
4,121
515
1,865
3,850
1,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Janus
Upchuck-
Janus
8
0 / 0 / 0
4,163
520
1,228
1,889
625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
0
0
0
W
Chaac
0
1
0
0
W
0
0
0
0
W
Medusa
0
0
0
0
L
Bacchus
Murdoek95
Bacchus
0
0
0
0
L
Kumbhakarna
RODRI1352
Kumbhakarna
1
0
0
1
L
Ah Muzen Cab
Super Fire59
Ah Muzen Cab
0
0
0
0
L
Janus
Upchuck-
Janus
0
0
0
0
W
Vulcan
cotefa
Vulcan
0
0
0
0
W
Maui
trevogg
Maui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,783
Damage
8,319
21,051
Taken
16,500
8,181
Mitigated
5,841
9,741
Healing
4,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,596
1,158
0
999
6,117
2,099
0
467
5,650
0
31,369
W
Chaac
2,623
594
0
2,108
6,060
2,410
0
3,084
2,736
0
29,439
W
1,371
292
247
2,973
4,286
1,157
0
699
3,509
0
20,190
W
Medusa
2,523
718
0
1,818
3,097
809
722
0
3,033
0
31,022
L
Bacchus
Murdoek95
Bacchus
0
0
0
30
48
28
0
0
48
485
0
L
Kumbhakarna
RODRI1352
Kumbhakarna
3,630
932
0
1,057
4,596
2,079
0
0
4,596
28,639
0
L
Ah Muzen Cab
Super Fire59
Ah Muzen Cab
1,865
595
0
1,476
3,850
1,010
0
651
3,199
0
20,570
L
Janus
Upchuck-
Janus
1,228
115
0
625
1,889
625
0
1,148
741
22,665
0
W
Vulcan
cotefa
Vulcan
1,615
727
0
680
2,312
945
0
807
1,505
30,297
0
W
Maui
trevogg
Maui
651
27
0
1,915
5,296
2,860
423
0
5,240
12,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,526
Gold Earned
21,381
240
Minions Killed
194
0
Camps Cleared
0
801,024
Distance Traveled
672,994
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,628
579
65
8
0
196,656
0
W
Chaac
4,659
582
56
7
0
145,216
2
W
Loki
4,185
523
53
7
0
179,800
0
W
Medusa
4,332
542
57
7
0
139,627
3
L
Bacchus
3,175
397
1
0
0
12,167
0
L
Kumbhakarna
5,294
662
58
7
0
156,292
1
L
Ah Muzen Cab
4,121
515
28
4
0
152,407
0
L
Janus
4,163
520
42
5
0
155,472
1
W
Vulcan
4,794
599
47
6
0
172,837
1
W
Maui
4,556
570
27
3
0
163,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role