Player Matchup

Khepri
Khepri
Lactis-Minerva
Khepri
Level 79
God Stats
3W - 1L
1,317 SR
Queue Stats
11W - 10L
1,610 Elo+
Solo
Chiron
Chiron
NoChillSosa
Chiron
Level 157
God Stats
26W - 27L
1,545 SR
Queue Stats
218W - 242L
1,446 Elo+
Solo
Merlin
Merlin
X0ra
Merlin
Level 96
God Stats
1W - 0L
1,739 SR
Queue Stats
6W - 3L
1,560 Elo+
Solo
Olorun
Olorun
alone_forever888
Olorun
Level 160
God Stats
2W - 0L
1,437 SR
Queue Stats
236W - 315L
1,414 Elo+
Solo
Tyr
Tyr
raccoonofstealth
Tyr
Level 147
God Stats
4W - 9L
1,420 SR
Queue Stats
106W - 123L
1,474 Elo+
Solo
Team Averages
Level 128
1,492 SR
1,501 Elo+

VS

Team Averages
Level 71
1,474 SR
1,453 Elo+
Ne Zha
Ne Zha
DemonKingofLanka
Ne Zha
Level 106
God Stats
1W - 4L
1,325 SR
Queue Stats
200W - 211L
1,486 Elo+
Solo
Artemis
Artemis
Diarza
Artemis
Level 127
God Stats
5W - 4L
1,451 SR
Queue Stats
246W - 282L
1,467 Elo+
Solo
Hera
Hera
MISTICA4888
Hera
Level 83
God Stats
13W - 16L
1,425 SR
Queue Stats
218W - 267L
1,388 Elo+
Solo
Kukulkan
Kukulkan
TheeEldenLord
Kukulkan
Level 36
God Stats
15W - 16L
1,668 SR
Queue Stats
172W - 218L
1,424 Elo+
Solo
Cthulhu
Cthulhu
cameronll903
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 6
5,713
816
1,570
5,735
3,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
11
2 / 0 / 2
6,090
870
4,203
5,873
2,271
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
X0ra
Merlin
12
4 / 0 / 3
6,324
903
6,542
3,423
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 3
5,480
783
2,194
3,310
1,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 1 / 4
5,847
835
1,566
4,859
3,216
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
5,576
797
2,956
2,592
1,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Diarza
Artemis
10
0 / 3 / 2
5,072
725
3,955
7,145
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 1 / 2
5,133
733
2,792
3,513
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
TheeEldenLord
Kukulkan
11
1 / 1 / 0
5,401
772
4,484
3,641
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
cameronll903
Cthulhu
8
0 / 4 / 0
4,599
657
563
4,989
2,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
9
Kills
2
2
Deaths
9
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
L
Artemis
Diarza
Artemis
0
3
2
0.33
W
0
1
6
3
L
0
1
2
1
W
Chiron
2
0
2
3
L
Kukulkan
TheeEldenLord
Kukulkan
1
1
0
1
W
Merlin
X0ra
Merlin
4
0
3
5.5
W
1
0
3
2.5
L
Cthulhu
cameronll903
Cthulhu
0
4
0
0
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,075
Damage
14,750
23,200
Taken
21,880
12,315
Mitigated
9,788
5,343
Healing
1,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,956
313
0
178
2,592
1,309
0
1,630
962
0
17,623
L
Artemis
Diarza
Artemis
3,955
1,053
0
939
7,145
3,015
50
2,989
4,156
0
12,228
W
1,570
130
0
1,377
5,735
3,886
441
2,046
3,664
6,002
0
L
2,792
435
0
0
3,513
1,367
0
1,750
1,763
10,018
0
W
Chiron
4,203
1,139
387
1,714
5,873
2,271
1,468
1,910
3,963
0
21,774
L
Kukulkan
TheeEldenLord
Kukulkan
4,484
552
0
324
3,641
1,690
0
2,217
1,424
17,860
0
W
Merlin
X0ra
Merlin
6,542
619
0
0
3,423
1,477
72
1,451
1,866
20,723
0
W
2,194
860
655
973
3,310
1,465
490
1,663
1,647
8,824
0
L
Cthulhu
cameronll903
Cthulhu
563
192
0
69
4,989
2,407
0
1,720
3,269
1,007
0
W
1,566
0
0
237
4,859
3,216
0
638
4,221
0
11,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,454
Gold Earned
25,781
129
Minions Killed
96
0
Camps Cleared
0
706,946
Distance Traveled
632,001
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,576
797
24
3
0
165,773
0
L
Artemis
5,072
725
20
3
0
130,380
2
W
Khepri
5,713
816
15
2
0
135,437
0
L
Hera
5,133
733
20
3
0
133,963
1
W
Chiron
6,090
870
31
4
0
127,383
2
L
Kukulkan
5,401
772
31
4
0
135,480
1
W
Merlin
6,324
903
41
6
0
144,400
3
W
Olorun
5,480
783
18
3
0
135,082
0
L
Cthulhu
4,599
657
1
0
0
66,405
0
W
Tyr
5,847
835
24
3
0
164,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role