Player Matchup

Izanami
Izanami
FARGODOME
Izanami
Level 107
God Stats
45W - 56L
1,385 SR
Queue Stats
710W - 765L
1,375 Elo+
Solo
Hachiman
Hachiman
RReivenn
Hachiman
Level 120
God Stats
0W - 2L
1,238 SR
Queue Stats
601W - 655L
1,386 Elo+
Solo
Set
Set
TheRatMaster
Set
Level 105
God Stats
1W - 8L
1,145 SR
Queue Stats
148W - 176L
1,372 Elo+
Party 2
Ra
Ra
magicmuffin94
Ra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,691 Elo+
Solo
Maui
Maui
skh1000
Maui
Level 87
God Stats
17W - 22L
1,270 SR
Queue Stats
153W - 160L
1,361 Elo+
Party 2
Team Averages
Level 109
1,308 SR
1,437 Elo+

VS

Team Averages
Level 116
1,540 SR
1,426 Elo+
Maui
Maui
 
Maui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Fred10frL
Thanatos
Level 107
God Stats
293W - 267L
1,461 SR
Queue Stats
715W - 787L
1,359 Elo+
Solo
Apollo
Apollo
ProjectJanusz
Apollo
Level 128
God Stats
13W - 8L
1,509 SR
Queue Stats
41W - 29L
1,590 Elo+
Party 1
Janus
Janus
Rus1an
Janus
Level 120
God Stats
4W - 1L
1,661 SR
Queue Stats
15W - 14L
1,367 Elo+
Solo
Cthulhu
Cthulhu
Wiewich
Cthulhu
Level 69
God Stats
6W - 7L
1,567 SR
Queue Stats
178W - 208L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FARGODOME
Izanami
13
0 / 4 / 0
7,560
582
6,447
9,549
3,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
RReivenn
Hachiman
10
0 / 2 / 0
5,523
425
5,729
8,001
2,581
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 3 / 0
6,015
463
3,433
10,212
3,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 4 / 0
6,517
501
1,646
7,059
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Maui
skh1000
Maui
10
0 / 1 / 0
6,098
469
4,259
8,509
6,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
2 / 0 / 5
6,689
515
3,535
7,553
6,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
Fred10frL
Thanatos
14
6 / 0 / 3
8,262
636
5,507
11,120
5,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 0 / 3
6,609
508
7,646
11,518
4,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Rus1an
Janus
13
3 / 0 / 1
7,490
576
7,772
4,537
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Wiewich
Cthulhu
12
2 / 0 / 3
6,930
533
4,777
8,910
5,111
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
14
14
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
0
5
4.5
L
Izanami
FARGODOME
Izanami
0
4
0
0
W
Thanatos
Fred10frL
Thanatos
6
0
3
7.5
W
1
0
3
2.5
L
Hachiman
RReivenn
Hachiman
0
2
0
0
W
Janus
Rus1an
Janus
3
0
1
3.5
L
0
3
0
0
W
Cthulhu
Wiewich
Cthulhu
2
0
3
3.5
L
0
4
0
0
L
Maui
skh1000
Maui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,514
Damage
29,237
43,330
Taken
43,638
20,231
Mitigated
23,503
6,310
Healing
25,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,535
1,433
0
1,039
7,553
6,217
150
1,107
6,446
18,975
10,920
L
Izanami
FARGODOME
Izanami
6,447
4,524
0
675
9,549
3,973
2,900
4,334
5,215
0
70,032
W
Thanatos
Fred10frL
Thanatos
5,507
1,329
0
13,569
11,120
5,972
0
216
10,904
0
76,172
W
7,646
5,815
0
5,707
11,518
4,393
568
2,552
8,966
0
47,334
L
Hachiman
RReivenn
Hachiman
5,729
3,768
0
1,413
8,001
2,581
0
1,728
6,273
0
35,637
W
Janus
Rus1an
Janus
7,772
248
73
1,467
4,537
1,810
810
1,532
3,005
59,810
0
L
3,433
1,900
0
713
10,212
3,862
0
1,834
8,378
0
40,178
W
Cthulhu
Wiewich
Cthulhu
4,777
493
94
3,739
8,910
5,111
96
114
8,796
39,319
0
L
1,646
162
63
1,020
7,059
3,411
94
5,983
1,076
42,336
0
L
Maui
skh1000
Maui
4,259
1,059
250
2,176
8,509
6,404
0
1,271
7,238
27,301
2,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,713
Gold Earned
35,980
380
Minions Killed
404
0
Camps Cleared
0
1,282,551
Distance Traveled
1,333,528
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,689
515
57
4
0
263,174
6
L
Izanami
7,560
582
127
10
0
230,631
4
W
Thanatos
8,262
636
115
9
0
267,005
4
W
Apollo
6,609
508
64
5
0
265,390
2
L
Hachiman
5,523
425
56
4
0
252,378
4
W
Janus
7,490
576
95
7
0
253,375
1
L
Set
6,015
463
70
5
0
281,793
0
W
Cthulhu
6,930
533
73
6
0
284,584
3
L
Ra
6,517
501
81
6
0
244,542
6
L
Maui
6,098
469
46
4
0
273,207
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role