Player Matchup

Sylvanus
Sylvanus
Silver III
 
Sylvanus
Silver III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze II
Ahmado5656
Neith
Bronze II
Level 106
God Stats
1W - 3L
1,260 SR
Queue Stats
14W - 29L
879 MMR
Solo
Sol
Sol
Silver IV
EngelCreed
Sol
Silver IV
Level 128
God Stats
1W - 6L
1,473 SR
Queue Stats
107W - 174L
941 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 126
1,411 SR
1,107 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 80
1,406 SR
1,146 MMR
Hercules
Hercules
Bronze II
 
Hercules
Bronze II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Bronze II
Dodok2p
Cupid
Bronze II
Level 48
God Stats
1W - 2L
1,220 SR
Queue Stats
5W - 23L
850 MMR
Party 1
Scylla
Scylla
Silver I
RandolphJones
Scylla
Silver I
Level 123
God Stats
4W - 4L
1,498 SR
Queue Stats
88W - 85L
1,087 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 2 / 0
8,578
660
7,526
9,657
5,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Neith
15
0 / 2 / 1
9,300
715
10,855
8,130
3,062
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 0 / 0
7,012
539
613
484
106
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AtlasAh Muzen CabShivaAchilles

VS

Bans
Guan YuZeusMedusaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 0 / 1
8,742
672
4,296
10,912
9,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Cupid
Dodok2p
Cupid
14
0 / 0 / 3
8,889
684
2,690
5,979
2,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 2
9,724
748
7,287
6,883
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
4
4
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
0
0.5
W
Hercules
 
Hercules
2
0
1
2.5
L
Neith
0
2
1
0.25
W
Cupid
Dodok2p
Cupid
0
0
3
1.5
L
0
0
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,994
Damage
14,273
18,271
Taken
23,774
8,227
Mitigated
14,014
7,158
Healing
7,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,526
1,238
100
4,005
9,657
5,059
0
3,529
5,861
29,123
7,996
W
Hercules
 
Hercules
4,296
376
49
4,924
10,912
9,209
0
3,302
7,610
0
18,977
L
Neith
10,855
1,454
210
2,698
8,130
3,062
0
3,794
4,029
28
45,135
W
Cupid
Dodok2p
Cupid
2,690
1,657
209
1,469
5,979
2,449
0
2,315
3,664
0
39,626
L
613
125
0
145
484
106
0
40
444
4,976
0
W
7,287
1,285
0
740
6,883
2,356
799
2,240
4,643
46,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,890
Gold Earned
27,355
142
Minions Killed
202
0
Camps Cleared
0
573,157
Distance Traveled
710,602
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,578
660
47
4
0
207,340
2
W
Hercules
8,742
672
33
3
0
252,623
3
L
Neith
9,300
715
84
6
0
252,465
3
W
Cupid
8,889
684
77
6
0
234,006
2
L
Sol
7,012
539
11
1
0
113,352
1
W
Scylla
9,724
748
92
7
0
223,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role