Player Matchup

Shiva
Shiva
IM_TOX1C_PLAYER_
Shiva
Level 63
God Stats
40W - 9L
1,677 SR
Queue Stats
329W - 85L
1,824 Elo+
Party 1
Merlin
Merlin
TheoIsDrunk
Merlin
Level 157
God Stats
2W - 0L
1,780 SR
Queue Stats
737W - 318L
1,720 Elo+
Party 1
Thanatos
Thanatos
Vartolu_SaaDettn
Thanatos
Level 156
God Stats
1W - 0L
1,323 SR
Queue Stats
8W - 5L
1,597 Elo+
Party 1
Team Averages
Level 125
1,593 SR
1,714 Elo+

VS

Team Averages
Level 118
1,425 SR
1,489 Elo+
Maui
Maui
Bilo_OS_11
Maui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 171L
1,438 Elo+
Party 2
Ishtar
Ishtar
Mxrcos_79
Ishtar
Level 89
God Stats
1W - 2L
1,243 SR
Queue Stats
119W - 120L
1,475 Elo+
Party 2
Zeus
Zeus
h5f4e3o9
Zeus
Level 160
God Stats
6W - 5L
1,532 SR
Queue Stats
682W - 640L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 7
7,931
793
9,146
10,737
8,121
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Merlin
13
0 / 1 / 8
7,456
746
4,681
4,371
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
10 / 2 / 2
9,092
909
12,504
8,731
4,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,141
614
1,881
10,216
8,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ishtar
Mxrcos_79
Ishtar
12
3 / 6 / 0
7,668
767
3,935
12,339
3,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Zeus
11
0 / 4 / 0
6,150
615
4,022
7,319
1,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
13
Kills
3
3
Deaths
13
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
3
0
7
6.5
L
Ishtar
Mxrcos_79
Ishtar
3
6
0
0.5
W
Merlin
0
1
8
4
W
10
2
2
5.5
L
Zeus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,331
Damage
9,838
23,839
Taken
29,874
14,747
Mitigated
13,976
11,745
Healing
3,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,881
306
0
1,505
10,216
8,320
0
1,617
8,152
5,782
0
W
9,146
1,494
278
1,974
10,737
8,121
255
3,017
7,720
0
31,688
L
Ishtar
Mxrcos_79
Ishtar
3,935
2,413
0
308
12,339
3,891
0
1,975
9,860
0
16,632
W
Merlin
4,681
360
0
740
4,371
1,859
928
1,421
2,950
31,667
0
W
12,504
3,833
0
8,753
8,731
4,767
518
1,554
7,177
0
29,959
L
Zeus
4,022
491
0
1,361
7,319
1,765
0
635
6,395
28,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,479
Gold Earned
19,959
151
Minions Killed
84
0
Camps Cleared
0
591,860
Distance Traveled
471,623
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,141
614
4
0
0
165,057
0
W
Shiva
7,931
793
48
5
0
211,846
2
L
Ishtar
7,668
767
29
3
0
150,341
0
W
Merlin
7,456
746
64
6
0
170,890
0
W
Thanatos
9,092
909
39
4
0
209,124
0
L
Zeus
6,150
615
51
5
0
156,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role