Player Matchup

Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Gardarica
Hades
Level 158
God Stats
10W - 5L
1,640 SR
Queue Stats
501W - 504L
1,421 Elo+
Solo
Cerberus
Cerberus
kiki1928
Cerberus
Level 89
God Stats
3W - 3L
1,442 SR
Queue Stats
357W - 324L
1,577 Elo+
Party 2
Medusa
Medusa
manivillarreal
Medusa
Level 85
God Stats
2W - 1L
1,321 SR
Queue Stats
66W - 64L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
vincedc
Sun Wukong
Level 128
God Stats
7W - 4L
1,640 SR
Queue Stats
369W - 328L
1,577 Elo+
Party 2
Team Averages
Level 118
1,508 SR
1,520 Elo+

VS

Team Averages
Level 120
1,459 SR
1,503 Elo+
Awilix
Awilix
ChongshuS
Awilix
Level 160
God Stats
2W - 3L
1,485 SR
Queue Stats
182W - 182L
1,465 Elo+
Solo
Nike
Nike
Lemarquissale
Nike
Level 141
God Stats
0W - 6L
1,249 SR
Queue Stats
121W - 130L
1,532 Elo+
Solo
Freya
Freya
MeowMeowSlayer
Freya
Level 117
God Stats
1W - 1L
1,730 SR
Queue Stats
146W - 147L
1,539 Elo+
Party 1
Hera
Hera
MrWorldwide95
Hera
Level 74
God Stats
1W - 4L
1,312 SR
Queue Stats
141W - 150L
1,452 Elo+
Solo
Danzaburou
Danzaburou
Vampirossa
Danzaburou
Level 107
God Stats
5W - 5L
1,518 SR
Queue Stats
179W - 174L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
7 / 2 / 20
13,135
821
25,154
11,397
6,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
Gardarica
Hades
18
7 / 7 / 14
12,077
755
12,907
18,335
19,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
kiki1928
Cerberus
19
3 / 2 / 25
12,657
791
6,668
21,586
28,281
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 2 / 18
12,382
774
13,966
12,386
7,528
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
vincedc
Sun Wukong
20
11 / 3 / 17
12,794
800
18,107
21,833
28,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ChongshuS
Awilix
19
3 / 6 / 8
10,803
675
8,611
13,752
8,452
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 8 / 10
10,401
650
9,892
23,599
32,128
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 7 / 6
10,250
641
16,535
18,139
10,165
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 7 / 11
10,582
661
18,726
12,957
6,212
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Vampirossa
Danzaburou
18
2 / 7 / 12
11,277
705
17,205
18,583
9,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
62
35
Kills
15
16
Deaths
35
94
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
2
20
8.5
L
Awilix
ChongshuS
Awilix
3
6
8
1.17
W
Hades
Gardarica
Hades
7
7
14
2
L
2
8
10
0.88
L
5
7
6
1.14
L
3
7
11
1.21
L
Danzaburou
Vampirossa
Danzaburou
2
7
12
1.14
W
Cerberus
kiki1928
Cerberus
3
2
25
7.75
W
7
2
18
8
W
Sun Wukong
vincedc
Sun Wukong
11
3
17
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,802
Damage
70,969
85,537
Taken
87,030
89,774
Mitigated
66,424
34,315
Healing
19,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
25,154
1,393
2,430
2,361
11,397
6,753
1,566
3,810
7,587
63,742
0
L
Awilix
ChongshuS
Awilix
8,611
2,703
1,634
1,115
13,752
8,452
39
6,305
7,447
0
21,913
W
Hades
Gardarica
Hades
12,907
589
1,568
4,090
18,335
19,060
0
8,823
9,512
24,769
0
L
9,892
407
2,532
2,845
23,599
32,128
139
9,782
13,817
0
21,569
L
16,535
4,617
777
3,361
18,139
10,165
0
7,867
10,272
28,011
0
L
18,726
4,537
622
1,178
12,957
6,212
660
8,979
3,978
34,415
0
L
Danzaburou
Vampirossa
Danzaburou
17,205
6,856
1,480
3,587
18,583
9,467
825
11,796
6,787
0
34,845
W
Cerberus
kiki1928
Cerberus
6,668
492
4,146
8,528
21,586
28,281
782
9,853
11,733
17,238
0
W
13,966
7,229
2,105
2,593
12,386
7,528
3,106
5,876
6,510
0
40,158
W
Sun Wukong
vincedc
Sun Wukong
18,107
3,122
3,479
3,015
21,833
28,152
2,055
6,899
14,934
0
29,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,045
Gold Earned
53,313
202
Minions Killed
136
0
Camps Cleared
0
1,507,208
Distance Traveled
1,203,620
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,135
821
84
5
0
315,496
2
L
Awilix
10,803
675
17
1
0
273,538
0
W
Hades
12,077
755
23
1
0
246,059
3
L
Nike
10,401
650
13
1
0
256,081
2
L
Freya
10,250
641
16
1
0
217,844
0
L
Hera
10,582
661
41
3
0
234,664
0
L
Danzaburou
11,277
705
49
3
0
221,493
2
W
Cerberus
12,657
791
20
1
0
314,661
0
W
Medusa
12,382
774
57
4
0
316,907
1
W
Sun Wukong
12,794
800
18
1
0
314,085
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role