Player Matchup

Athena
Athena
Exodiasxgdd
Athena
Level 46
God Stats
5W - 2L
1,583 SR
Queue Stats
40W - 47L
1,345 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
My Mudder
Ah Muzen Cab
Level 27
God Stats
6W - 7L
1,426 SR
Queue Stats
22W - 38L
1,220 Elo+
Party 1
Nemesis
Nemesis
TheNova90123
Nemesis
Level 46
God Stats
7W - 1L
1,286 SR
Queue Stats
134W - 97L
1,433 Elo+
Solo
Janus
Janus
ll wilko ll
Janus
Level 18
God Stats
3W - 1L
1,524 SR
Queue Stats
17W - 20L
1,419 Elo+
Party 1
Tsukuyomi
Tsukuyomi
rjk ryley
Tsukuyomi
Level 81
God Stats
4W - 3L
1,468 SR
Queue Stats
105W - 124L
1,341 Elo+
Party 1
Team Averages
Level 44
1,458 SR
1,352 Elo+

VS

Team Averages
Level 95
1,424 SR
1,356 Elo+
Thanatos
Thanatos
Giminho
Thanatos
Level 143
God Stats
3W - 4L
1,426 SR
Queue Stats
116W - 126L
1,510 Elo+
Solo
Sol
Sol
MGx KillerWolf
Sol
Level 46
God Stats
6W - 4L
1,202 SR
Queue Stats
190W - 210L
1,267 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rawlinsgcanaria
Ah Muzen Cab
Level 69
God Stats
48W - 57L
1,385 SR
Queue Stats
48W - 57L
1,298 Elo+
Solo
Persephone
Persephone
Xangel1987x4619
Persephone
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 96L
1,264 Elo+
Solo
Horus
Horus
nuno2592
Horus
Level 157
God Stats
10W - 13L
1,607 SR
Queue Stats
354W - 373L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
2 / 2 / 7
9,866
448
9,246
23,564
29,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
My Mudder
Ah Muzen Cab
17
4 / 2 / 2
11,013
501
10,345
17,815
8,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
TheNova90123
Nemesis
20
3 / 1 / 8
12,105
550
7,591
15,791
6,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 7 / 5
11,282
513
11,369
16,478
6,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
rjk ryley
Tsukuyomi
20
12 / 2 / 4
13,194
600
27,682
21,382
11,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Giminho
Thanatos
17
8 / 7 / 1
11,184
508
16,179
18,637
10,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 6 / 1
10,883
495
10,058
19,011
8,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
Rawlinsgcanaria
Ah Muzen Cab
15
0 / 5 / 1
9,363
426
10,693
17,373
7,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
Xangel1987x4619
Persephone
16
6 / 7 / 4
11,668
530
14,050
18,017
8,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
nuno2592
Horus
15
0 / 1 / 4
10,261
466
8,318
24,862
28,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
26
Kills
14
14
Deaths
26
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
2
2
7
2.75
L
Thanatos
Giminho
Thanatos
8
7
1
1.21
L
0
6
1
0.08
W
Ah Muzen Cab
My Mudder
Ah Muzen Cab
4
2
2
2.5
L
Ah Muzen Cab
Rawlinsgcanaria
Ah Muzen Cab
0
5
1
0.1
W
Nemesis
TheNova90123
Nemesis
3
1
8
7
L
Persephone
Xangel1987x4619
Persephone
6
7
4
1.14
W
5
7
5
1.07
L
Horus
nuno2592
Horus
0
1
4
2
W
Tsukuyomi
rjk ryley
Tsukuyomi
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,233
Damage
59,298
95,030
Taken
97,900
62,681
Mitigated
63,575
26,390
Healing
46,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
9,246
2,045
0
1,555
23,564
29,365
198
3,567
19,997
29,612
1,343
L
Thanatos
Giminho
Thanatos
16,179
4,618
0
13,635
18,637
10,427
0
4,045
14,592
0
65,928
L
10,058
2,514
0
7,940
19,011
8,992
1,410
1,053
17,958
83,489
9,176
W
Ah Muzen Cab
My Mudder
Ah Muzen Cab
10,345
6,003
0
10,898
17,815
8,378
1,559
1,439
16,376
0
84,418
L
Ah Muzen Cab
Rawlinsgcanaria
Ah Muzen Cab
10,693
4,698
0
4,463
17,373
7,281
776
3,657
13,716
0
75,488
W
Nemesis
TheNova90123
Nemesis
7,591
3,852
0
1,975
15,791
6,799
648
2,789
13,002
0
134,151
L
Persephone
Xangel1987x4619
Persephone
14,050
865
0
5,265
18,017
8,349
957
6,144
11,866
63,341
0
W
11,369
684
387
2,055
16,478
6,755
1,013
4,834
11,644
79,244
0
L
Horus
nuno2592
Horus
8,318
3,705
5,007
10,349
24,862
28,526
0
5,009
19,853
382
57,742
W
Tsukuyomi
rjk ryley
Tsukuyomi
27,682
8,646
0
9,520
21,382
11,384
284
11,037
10,345
0
109,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,460
Gold Earned
53,359
681
Minions Killed
558
0
Camps Cleared
0
2,216,120
Distance Traveled
2,018,271
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,866
448
51
2
0
451,760
3
L
Thanatos
11,184
508
69
3
0
465,673
8
L
Sol
10,883
495
169
8
0
357,976
0
W
Ah Muzen Cab
11,013
501
138
6
0
391,565
0
L
Ah Muzen Cab
9,363
426
151
7
0
375,127
0
W
Nemesis
12,105
550
212
10
0
540,201
0
L
Persephone
11,668
530
96
4
0
395,932
1
W
Janus
11,282
513
135
6
0
406,247
2
L
Horus
10,261
466
73
3
0
423,563
0
W
Tsukuyomi
13,194
600
145
7
0
426,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role