Player Matchup

Ah Puch
Ah Puch
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Ah Puch
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,027 Elo+
Solo
Pele
Pele
Aw sevenny
Pele
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,143 Elo+
Party 1
Ymir
Ymir
PolarTheJake
Ymir
Level 47
God Stats
3W - 3L
1,278 SR
Queue Stats
14W - 16L
1,200 Elo+
Party 1
Neith
Neith
SD_RFG
Neith
Level 64
God Stats
3W - 3L
1,295 SR
Queue Stats
101W - 118L
1,303 Elo+
Solo
Scylla
Scylla
valameudeus
Scylla
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 26L
1,268 Elo+
Party 1
Team Averages
Level 73
1,415 SR
1,188 Elo+

VS

Team Averages
Level 91
1,411 SR
1,281 Elo+
Hercules
Hercules
BumpiStrangr
Hercules
Level 129
God Stats
5W - 6L
1,175 SR
Queue Stats
610W - 670L
1,302 Elo+
Party 2
Atlas
Atlas
Clairebear92884
Atlas
Level 69
God Stats
13W - 10L
1,472 SR
Queue Stats
383W - 436L
1,285 Elo+
Party 2
Hera
Hera
NaivaMortis
Hera
Level 84
God Stats
24W - 30L
1,414 SR
Queue Stats
276W - 273L
1,242 Elo+
Solo
Izanami
Izanami
OGApollonius
Izanami
Level 49
God Stats
16W - 20L
1,463 SR
Queue Stats
99W - 145L
1,283 Elo+
Solo
Pele
Pele
scooney11
Pele
Level 124
God Stats
2W - 2L
1,530 SR
Queue Stats
87W - 97L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
3
0 / 5 / 0
3,867
352
108
5,114
1,372
7
1 / 2 / 0
5,193
472
2,115
8,684
2,982
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
1 / 1 / 1
5,256
478
1,220
7,698
4,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
SD_RFG
Neith
9
2 / 2 / 1
5,319
484
5,825
5,697
2,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
8
0 / 2 / 0
4,997
454
2,066
4,728
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BumpiStrangr
Hercules
10
4 / 0 / 4
7,042
640
3,614
4,836
2,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 3 / 1
6,642
604
2,622
9,948
5,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 0 / 2
6,704
609
3,538
2,132
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
OGApollonius
Izanami
10
2 / 0 / 1
6,031
548
4,172
5,024
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
10
2 / 1 / 3
6,454
587
2,600
7,411
2,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
12
12
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
0
5
0
0
L
1
2
0
0.5
W
Hercules
BumpiStrangr
Hercules
4
0
4
6
W
2
3
1
0.83
W
2
0
2
3
W
Izanami
OGApollonius
Izanami
2
0
1
2.5
L
1
1
1
1.5
L
Neith
SD_RFG
Neith
2
2
1
1.25
W
Pele
2
1
3
3.5
L
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,334
Damage
16,546
31,921
Taken
29,351
12,456
Mitigated
12,890
3,524
Healing
9,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
108
108
0
182
5,114
1,372
0
1,027
4,055
3,989
0
L
2,115
826
0
697
8,684
2,982
0
734
7,950
0
24,472
W
Hercules
BumpiStrangr
Hercules
3,614
651
0
1,327
4,836
2,834
0
1,289
3,547
0
29,588
W
2,622
858
176
2,339
9,948
5,417
26
1,092
8,856
19,064
2,543
W
3,538
483
0
901
2,132
693
2,164
887
1,245
37,878
0
W
Izanami
OGApollonius
Izanami
4,172
2,023
0
2,744
5,024
1,551
514
36
4,988
0
35,907
L
1,220
177
0
1,094
7,698
4,630
0
1,315
6,338
16,296
0
L
Neith
SD_RFG
Neith
5,825
1,726
0
1,301
5,697
2,192
0
1,763
3,845
0
30,897
W
Pele
2,600
1,048
0
1,571
7,411
2,395
0
90
7,321
0
41,795
L
Scylla
2,066
489
0
250
4,728
1,280
0
1,068
3,543
21,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,632
Gold Earned
32,873
158
Minions Killed
299
0
Camps Cleared
0
973,583
Distance Traveled
1,076,846
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
3,867
352
3
0
0
168,706
0
L
Pele
5,193
472
44
4
0
224,686
0
W
Hercules
7,042
640
54
5
0
227,675
2
W
Atlas
6,642
604
31
3
0
210,347
1
W
Hera
6,704
609
70
6
0
202,041
4
W
Izanami
6,031
548
65
6
0
200,491
3
L
Ymir
5,256
478
24
2
0
210,864
0
L
Neith
5,319
484
49
4
0
177,180
0
W
Pele
6,454
587
79
7
0
236,292
4
L
Scylla
4,997
454
38
3
0
192,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role