Player Matchup

Ravana
Ravana
BigGeo
Ravana
Level 37
God Stats
2W - 3L
1,738 SR
Queue Stats
19W - 25L
1,564 Elo+
Solo
Mercury
Mercury
Freedomfive
Mercury
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 76L
1,433 Elo+
Party 1
Baron Samedi
Baron Samedi
LemonsForYouToo
Baron Samedi
Level 41
God Stats
4W - 2L
1,772 SR
Queue Stats
57W - 76L
1,363 Elo+
Party 1
Guan Yu
Guan Yu
aethermatter
Guan Yu
Level 30
God Stats
1W - 4L
1,500 SR
Queue Stats
35W - 43L
1,420 Elo+
Solo
Hachiman
Hachiman
tamaska75
Hachiman
Level 31
God Stats
1W - 1L
1,457 SR
Queue Stats
2W - 1L
1,751 Elo+
Solo
Team Averages
Level 37
1,593 SR
1,506 Elo+

VS

Team Averages
Level 51
1,545 SR
1,472 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
YAGxSIxSALOCIN
The Morrigan
Level 64
God Stats
8W - 9L
1,384 SR
Queue Stats
199W - 228L
1,337 Elo+
Solo
Fenrir
Fenrir
dylangamer4654
Fenrir
Level 24
God Stats
3W - 2L
1,615 SR
Queue Stats
38W - 45L
1,482 Elo+
Party 2
Danzaburou
Danzaburou
jesuswasmuslim
Danzaburou
Level 15
God Stats
4W - 3L
1,835 SR
Queue Stats
69W - 33L
1,577 Elo+
Party 3
Bellona
Bellona
nimplay
Bellona
Level 104
God Stats
9W - 13L
1,389 SR
Queue Stats
400W - 457L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BigGeo
Ravana
15
3 / 7 / 1
9,580
456
10,501
19,906
19,656
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Freedomfive
Mercury
16
2 / 7 / 5
9,823
468
6,907
21,581
8,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
LemonsForYouToo
Baron Samedi
17
7 / 6 / 3
11,098
528
18,963
20,492
12,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
aethermatter
Guan Yu
2
0 / 3 / 0
5,573
265
138
4,260
1,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
tamaska75
Hachiman
13
2 / 9 / 3
8,476
404
8,079
22,581
7,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
6 / 3 / 12
12,208
581
10,991
17,223
8,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
YAGxSIxSALOCIN
The Morrigan
18
4 / 3 / 3
12,310
586
7,223
9,631
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 5 / 11
10,525
501
7,153
20,603
19,972
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
jesuswasmuslim
Danzaburou
19
12 / 3 / 8
14,241
678
24,287
17,959
8,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
nimplay
Bellona
18
8 / 1 / 10
13,078
623
19,955
25,555
26,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
76
14
Kills
32
32
Deaths
15
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
3
12
4
L
Ravana
BigGeo
Ravana
3
7
1
0.5
L
Mercury
Freedomfive
Mercury
2
7
5
0.64
L
Baron Samedi
LemonsForYouToo
Baron Samedi
7
6
3
1.42
W
The Morrigan
YAGxSIxSALOCIN
The Morrigan
4
3
3
1.83
L
Guan Yu
aethermatter
Guan Yu
0
3
0
0
W
2
5
11
1.5
W
Danzaburou
jesuswasmuslim
Danzaburou
12
3
8
5.33
W
Bellona
nimplay
Bellona
8
1
10
13
L
Hachiman
tamaska75
Hachiman
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,588
Damage
69,609
88,820
Taken
90,971
49,916
Mitigated
68,052
18,650
Healing
35,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
10,991
2,148
0
8,013
17,223
8,328
234
5,084
12,139
0
77,175
L
Ravana
BigGeo
Ravana
10,501
2,763
0
2,605
19,906
19,656
0
1,087
18,819
0
57,414
L
Mercury
Freedomfive
Mercury
6,907
2,388
0
2,970
21,581
8,738
0
717
20,864
0
69,540
L
Baron Samedi
LemonsForYouToo
Baron Samedi
18,963
2,467
1,838
5,172
20,492
12,666
158
2,976
17,516
89,734
0
W
The Morrigan
YAGxSIxSALOCIN
The Morrigan
7,223
579
191
3,834
9,631
4,657
3,670
4,596
5,035
88,893
4,361
L
Guan Yu
aethermatter
Guan Yu
138
0
0
32
4,260
1,447
0
0
4,260
0
1,538
W
7,153
923
148
2,859
20,603
19,972
491
6,240
14,331
0
41,707
W
Danzaburou
jesuswasmuslim
Danzaburou
24,287
15,168
0
9,488
17,959
8,812
6,143
3,857
14,102
0
122,341
W
Bellona
nimplay
Bellona
19,955
9,309
0
10,509
25,555
26,283
1,458
6,423
18,549
0
91,970
L
Hachiman
tamaska75
Hachiman
8,079
4,761
0
6,033
22,581
7,409
622
580
22,001
0
38,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,550
Gold Earned
62,362
390
Minions Killed
577
0
Camps Cleared
0
1,475,533
Distance Traveled
2,029,063
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,208
581
105
5
0
465,272
0
L
Ravana
9,580
456
91
4
0
379,939
1
L
Mercury
9,823
468
108
5
0
438,531
4
L
Baron Samedi
11,098
528
139
7
0
318,587
0
W
The Morrigan
12,310
586
143
7
0
375,979
4
L
Guan Yu
5,573
265
2
0
0
33,065
0
W
Fenrir
10,525
501
40
2
0
399,627
0
W
Danzaburou
14,241
678
164
8
0
347,586
3
W
Bellona
13,078
623
125
6
0
440,599
6
L
Hachiman
8,476
404
50
2
0
305,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role