Player Matchup

Bellona
Bellona
Dimitristouhell
Bellona
Level 26
God Stats
1W - 2L
1,335 SR
Queue Stats
1W - 4L
1,243 Elo+
Party 1
Kali
Kali
KingofHollywood
Kali
Level 88
God Stats
29W - 26L
1,548 SR
Queue Stats
98W - 106L
1,466 Elo+
Solo
Danzaburou
Danzaburou
Syncraa
Danzaburou
Level 55
God Stats
2W - 3L
1,500 SR
Queue Stats
72W - 93L
1,377 Elo+
Solo
Sobek
Sobek
kk2007kk
Sobek
Level 37
God Stats
0W - 2L
1,117 SR
Queue Stats
3W - 6L
1,381 Elo+
Party 1
Janus
Janus
sergioops
Janus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,788 Elo+
Solo
Team Averages
Level 66
1,400 SR
1,451 Elo+

VS

Team Averages
Level 88
1,523 SR
1,427 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Freakman
Pele
Level 64
God Stats
7W - 5L
1,500 SR
Queue Stats
152W - 170L
1,406 Elo+
Solo
Skadi
Skadi
Jonkur90
Skadi
Level 91
God Stats
32W - 25L
1,483 SR
Queue Stats
179W - 173L
1,366 Elo+
Solo
Olorun
Olorun
Ovniwe
Olorun
Level 89
God Stats
39W - 20L
1,610 SR
Queue Stats
396W - 483L
1,397 Elo+
Solo
Anubis
Anubis
Romail
Anubis
Level 69
God Stats
27W - 17L
1,521 SR
Queue Stats
170W - 189L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,245
520
4,275
10,447
6,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 3 / 1
6,015
501
2,775
8,909
4,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Syncraa
Danzaburou
9
0 / 1 / 0
5,528
461
2,023
8,257
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
kk2007kk
Sobek
8
0 / 0 / 0
5,436
453
1,765
6,061
4,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
sergioops
Janus
11
0 / 3 / 0
6,117
510
1,739
5,420
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 0 / 4
6,267
522
3,600
6,340
4,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
12
6 / 1 / 0
7,371
614
4,877
7,615
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Jonkur90
Skadi
11
1 / 0 / 0
6,336
528
5,158
6,371
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
Ovniwe
Olorun
13
4 / 1 / 4
7,782
649
7,280
6,995
3,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
Romail
Anubis
12
2 / 0 / 2
7,518
627
2,390
3,471
1,688
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
13
13
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
0
4
2
L
1
6
0
0.17
W
Pele
6
1
0
6
W
Skadi
Jonkur90
Skadi
1
0
0
1
L
1
3
1
0.5
W
Olorun
Ovniwe
Olorun
4
1
4
6
W
Anubis
Romail
Anubis
2
0
2
3
L
Danzaburou
Syncraa
Danzaburou
0
1
0
0
L
Sobek
kk2007kk
Sobek
0
0
0
0
L
Janus
sergioops
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,577
Damage
23,305
39,094
Taken
30,792
18,730
Mitigated
14,391
10,685
Healing
15,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
3,600
358
727
3,326
6,340
4,346
0
833
4,989
0
17,305
L
4,275
1,166
0
1,997
10,447
6,329
0
5,082
5,365
0
34,541
W
Pele
4,877
1,496
0
1,440
7,615
2,682
0
278
7,337
0
50,698
W
Skadi
Jonkur90
Skadi
5,158
1,967
0
2,912
6,371
2,065
54
891
5,480
0
46,425
L
2,775
658
0
2,425
8,909
4,407
0
1,705
7,204
0
33,619
W
Olorun
Ovniwe
Olorun
7,280
3,087
172
4,666
6,995
3,610
795
0
6,995
47,545
6,876
W
Anubis
Romail
Anubis
2,390
0
0
2,353
3,471
1,688
425
1,502
1,969
54,419
0
L
Danzaburou
Syncraa
Danzaburou
2,023
839
0
4,144
8,257
2,263
0
0
8,257
0
40,384
L
Sobek
kk2007kk
Sobek
1,765
440
0
1,849
6,061
4,258
0
0
6,061
11,804
0
L
Janus
sergioops
Janus
1,739
354
0
270
5,420
1,473
0
2,060
3,360
51,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,341
Gold Earned
35,274
310
Minions Killed
391
0
Camps Cleared
0
1,104,083
Distance Traveled
1,227,543
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,267
522
19
2
0
267,561
2
L
Bellona
6,245
520
71
6
0
218,190
2
W
Pele
7,371
614
75
6
0
278,236
1
W
Skadi
6,336
528
85
7
0
235,429
2
L
Kali
6,015
501
62
5
0
252,883
0
W
Olorun
7,782
649
94
8
0
213,505
7
W
Anubis
7,518
627
118
10
0
232,812
5
L
Danzaburou
5,528
461
70
6
0
208,274
4
L
Sobek
5,436
453
21
2
0
187,950
1
L
Janus
6,117
510
86
7
0
236,786
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role