Player Matchup

Camazotz
Camazotz
Diamond III
 
Camazotz
Diamond III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum I
 
Anhur
Platinum I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Masters
 
Merlin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Platinum IV
 
Freya
Platinum IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Diamond II
GoοdVibes
Ishtar
Diamond II
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
2,343 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,500 SR
1,669 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,681 SR
2,235 MMR
Chronos
Chronos
Diamond IV
HyySkä
Chronos
Diamond IV
Level 149
God Stats
10W - 16L
1,578 SR
Queue Stats
184W - 170L
2,102 MMR
Solo
Mulan
Mulan
Platinum I
Imtheinfiltrator
Mulan
Platinum I
Level 133
God Stats
5W - 3L
1,782 SR
Queue Stats
144W - 135L
1,956 MMR
Solo
Geb
Geb
Diamond II
MarinCim
Geb
Diamond II
Level 68
God Stats
4W - 2L
1,785 SR
Queue Stats
123W - 110L
2,309 MMR
Solo
The Morrigan
The Morrigan
Diamond II
TinnerZz
The Morrigan
Diamond II
Level 159
God Stats
1W - 2L
1,559 SR
Queue Stats
214W - 201L
2,354 MMR
Solo
Ravana
Ravana
Diamond I
Árek
Ravana
Diamond I
Level 154
God Stats
15W - 10L
1,700 SR
Queue Stats
266W - 252L
2,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
17
5 / 1 / 3
10,916
642
11,224
20,676
15,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
 
Anhur
16
1 / 1 / 12
10,617
625
4,839
15,287
13,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
 
Merlin
17
5 / 1 / 5
10,412
612
11,653
7,705
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Freya
 
Freya
17
5 / 3 / 5
10,243
603
13,307
16,387
6,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
GoοdVibes
Ishtar
18
4 / 1 / 1
10,915
642
8,818
11,915
5,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ThorAo KuangPoseidon

VS

Bans
Ne ZhaDa JiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HyySkä
Chronos
15
0 / 4 / 2
9,043
532
6,659
13,597
5,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 6 / 0
8,637
508
12,640
19,608
12,188
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 5 / 1
6,787
399
3,399
13,219
9,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
TinnerZz
The Morrigan
14
1 / 3 / 1
8,230
484
4,148
9,709
4,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
Árek
Ravana
14
5 / 3 / 0
8,555
503
8,994
10,030
5,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
20
Kills
7
7
Deaths
21
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
5
1
3
6.5
W
Anhur
 
Anhur
1
1
12
7
W
Merlin
 
Merlin
5
1
5
7.5
W
Freya
 
Freya
5
3
5
2.5
W
Ishtar
GoοdVibes
Ishtar
4
1
1
4.5
L
Chronos
HyySkä
Chronos
0
4
2
0.25
L
1
6
0
0.17
L
0
5
1
0.1
L
The Morrigan
TinnerZz
The Morrigan
1
3
1
0.5
L
Ravana
Árek
Ravana
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,841
Damage
35,840
71,970
Taken
66,163
43,890
Mitigated
37,029
34,283
Healing
13,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
11,224
3,977
0
13,675
20,676
15,406
1,713
1,951
18,725
0
91,670
W
Anhur
 
Anhur
4,839
2,386
0
3,550
15,287
13,152
1,106
2,503
12,735
0
45,220
W
Merlin
 
Merlin
11,653
567
102
2,214
7,705
3,466
621
1,768
5,937
97,259
0
W
Freya
 
Freya
13,307
4,150
0
6,800
16,387
6,862
0
2,269
14,067
91,105
4,489
W
Ishtar
GoοdVibes
Ishtar
8,818
5,999
0
7,942
11,915
5,004
1,368
4,759
7,156
0
95,697
L
Chronos
HyySkä
Chronos
6,659
1,918
0
3,071
13,597
5,362
0
2,986
10,557
92,834
1,715
L
12,640
2,175
0
5,445
19,608
12,188
0
5,725
13,027
0
69,991
L
3,399
269
0
2,222
13,219
9,989
0
5,799
7,313
17,734
0
L
The Morrigan
TinnerZz
The Morrigan
4,148
1,098
0
745
9,709
4,473
91
4,503
5,146
80,126
6,702
L
Ravana
Árek
Ravana
8,994
3,481
0
2,312
10,030
5,017
0
5,784
4,208
0
71,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,103
Gold Earned
41,252
663
Minions Killed
591
0
Camps Cleared
0
1,785,563
Distance Traveled
1,636,681
29
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,916
642
139
8
0
395,764
6
W
Anhur
10,617
625
65
4
0
322,902
8
W
Merlin
10,412
612
162
10
0
314,561
6
W
Freya
10,243
603
118
7
0
412,269
3
W
Ishtar
10,915
642
179
11
0
340,067
6
L
Chronos
9,043
532
166
10
0
309,083
7
L
Mulan
8,637
508
126
7
0
301,555
7
L
Geb
6,787
399
27
2
0
326,301
8
L
The Morrigan
8,230
484
157
9
0
311,090
4
L
Ravana
8,555
503
115
7
0
388,652
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role