Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
AdiJah
Aphrodite
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 188L
1,522 Elo+
Solo
Ah Puch
Ah Puch
Szefpolek
Ah Puch
Level 129
God Stats
11W - 5L
1,628 SR
Queue Stats
479W - 460L
1,566 Elo+
Solo
Gilgamesh
Gilgamesh
TiQ79
Gilgamesh
Level 157
God Stats
1W - 1L
1,277 SR
Queue Stats
259W - 257L
1,522 Elo+
Party 2
Team Averages
Level 138
1,481 SR
1,522 Elo+

VS

Team Averages
Level 83
1,651 SR
1,563 Elo+
Skadi
Skadi
AbwesendRQ
Skadi
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 27L
1,495 Elo+
Solo
Hel
Hel
Bridger_Beast-
Hel
Level 68
God Stats
1W - 2L
1,742 SR
Queue Stats
232W - 183L
1,568 Elo+
Party 1
Thor
Thor
PrettyPaperPaste
Thor
Level 126
God Stats
9W - 5L
1,571 SR
Queue Stats
264W - 229L
1,561 Elo+
Party 1
Chaac
Chaac
RusticNightWing
Chaac
Level 76
God Stats
4W - 3L
1,628 SR
Queue Stats
123W - 75L
1,585 Elo+
Party 1
Agni
Agni
VattenKniv
Agni
Level 79
God Stats
1W - 1L
1,811 SR
Queue Stats
10W - 7L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
7 / 7 / 2
10,904
682
16,785
20,258
10,949
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
 
Anubis
17
4 / 4 / 5
10,036
627
9,756
13,275
8,477
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
AdiJah
Aphrodite
18
0 / 2 / 11
9,483
593
8,325
20,689
22,722
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Szefpolek
Ah Puch
18
2 / 4 / 9
10,463
654
19,581
21,321
10,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
TiQ79
Gilgamesh
16
1 / 6 / 5
10,021
626
11,278
25,594
27,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
5 / 3 / 16
11,225
702
24,800
14,948
8,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 1 / 12
12,258
766
8,329
14,825
13,919
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
6 / 5 / 14
11,547
722
21,904
21,742
22,830
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
1 / 4 / 11
9,925
620
9,418
17,494
19,112
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
7 / 1 / 12
12,615
788
30,679
17,080
9,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
88
14
Kills
23
23
Deaths
14
32
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
7
7
2
1.14
W
Anubis
 
Anubis
4
4
5
1.63
L
Skadi
5
3
16
4.33
W
Aphrodite
AdiJah
Aphrodite
0
2
11
2.75
L
4
1
12
10
L
6
5
14
2.6
L
1
4
11
1.63
W
Ah Puch
Szefpolek
Ah Puch
2
4
9
1.63
W
Gilgamesh
TiQ79
Gilgamesh
1
6
5
0.58
L
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,725
Damage
95,130
101,137
Taken
86,089
80,207
Mitigated
74,114
44,778
Healing
47,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
16,785
12,415
1,088
2,939
20,258
10,949
0
7,080
12,773
0
34,028
W
Anubis
 
Anubis
9,756
274
1,139
2,980
13,275
8,477
0
4,421
8,748
23,601
0
L
Skadi
24,800
10,863
717
3,092
14,948
8,543
3,543
7,610
7,338
0
42,436
W
Aphrodite
AdiJah
Aphrodite
8,325
708
10,519
12,042
20,689
22,722
0
8,981
11,395
19,129
0
L
8,329
425
17,933
10,618
14,825
13,919
146
5,500
9,325
21,000
0
L
21,904
3,408
963
2,880
21,742
22,830
0
9,847
11,895
118
27,446
L
9,418
1,144
266
4,690
17,494
19,112
244
7,221
10,273
0
20,907
W
Ah Puch
Szefpolek
Ah Puch
19,581
547
703
6,590
21,321
10,212
0
9,746
11,091
39,997
0
W
Gilgamesh
TiQ79
Gilgamesh
11,278
1,213
3,408
3,370
25,594
27,847
0
8,898
16,265
0
19,894
L
30,679
1,536
1,033
5,428
17,080
9,710
36
7,484
9,596
58,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,907
Gold Earned
57,570
147
Minions Killed
204
0
Camps Cleared
0
1,350,629
Distance Traveled
1,417,534
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,904
682
36
2
0
258,891
1
W
Anubis
10,036
627
25
2
0
218,369
0
L
Skadi
11,225
702
57
4
0
260,027
2
W
Aphrodite
9,483
593
28
2
0
308,615
0
L
Hel
12,258
766
44
3
0
300,668
0
L
Thor
11,547
722
26
2
0
270,461
0
L
Chaac
9,925
620
11
1
0
262,986
3
W
Ah Puch
10,463
654
45
3
0
312,447
1
W
Gilgamesh
10,021
626
13
1
0
252,307
0
L
Agni
12,615
788
66
4
0
323,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role