Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
GegeBr2019
Artio
Level 102
God Stats
25W - 21L
1,490 SR
Queue Stats
319W - 357L
1,454 Elo+
Party 3
Nemesis
Nemesis
SCP-001-Guardiao
Nemesis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
314W - 368L
1,461 Elo+
Party 3
Cernunnos
Cernunnos
cronerk
Cernunnos
Level 142
God Stats
1W - 2L
1,522 SR
Queue Stats
188W - 184L
1,490 Elo+
Solo
Discordia
Discordia
zKinGzDownGT
Discordia
Level 82
God Stats
1W - 1L
1,676 SR
Queue Stats
267W - 274L
1,462 Elo+
Solo
Team Averages
Level 114
1,538 SR
1,473 Elo+

VS

Team Averages
Level 120
1,532 SR
1,496 Elo+
Horus
Horus
NeHaNXD
Horus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 150L
1,438 Elo+
Party 2
Da Ji
Da Ji
Nogitsune1016
Da Ji
Level 143
God Stats
261W - 173L
1,681 SR
Queue Stats
424W - 413L
1,535 Elo+
Party 1
Ishtar
Ishtar
T3CHNOL0RD
Ishtar
Level 86
God Stats
13W - 11L
1,597 SR
Queue Stats
67W - 70L
1,489 Elo+
Solo
Janus
Janus
WF v Lord
Janus
Level 101
God Stats
4W - 3L
1,309 SR
Queue Stats
77W - 68L
1,509 Elo+
Party 1
Chronos
Chronos
l1 JuNiOr l1
Chronos
Level 141
God Stats
13W - 8L
1,574 SR
Queue Stats
237W - 260L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
0 / 5 / 1
6,497
541
4,489
11,911
7,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
9
0 / 3 / 4
6,158
513
6,891
13,296
11,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 3 / 1
5,129
427
2,028
8,587
3,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
cronerk
Cernunnos
11
5 / 1 / 0
6,469
539
13,999
10,281
4,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Discordia
zKinGzDownGT
Discordia
10
1 / 4 / 0
5,729
477
5,885
8,353
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
NeHaNXD
Horus
10
0 / 2 / 9
6,396
533
3,480
11,899
8,763
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
8 / 0 / 6
7,824
652
11,324
9,815
4,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
T3CHNOL0RD
Ishtar
13
5 / 0 / 5
7,945
662
7,909
8,799
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
WF v Lord
Janus
11
2 / 2 / 7
7,119
593
6,211
7,060
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
l1 JuNiOr l1
Chronos
11
1 / 2 / 3
6,678
557
7,397
11,236
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
16
16
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
5
1
0.1
L
Artio
0
3
4
0.67
W
Horus
NeHaNXD
Horus
0
2
9
2.25
W
8
0
6
11
L
0
3
1
0.17
W
Ishtar
T3CHNOL0RD
Ishtar
5
0
5
7.5
W
Janus
WF v Lord
Janus
2
2
7
2.75
L
Cernunnos
cronerk
Cernunnos
5
1
0
5
W
Chronos
l1 JuNiOr l1
Chronos
1
2
3
1.25
L
Discordia
zKinGzDownGT
Discordia
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,292
Damage
36,321
52,428
Taken
48,809
28,040
Mitigated
23,311
16,138
Healing
19,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,489
2,177
0
3,566
11,911
7,374
0
130
11,781
0
49,281
L
Artio
6,891
370
2,322
5,167
13,296
11,152
0
5,701
7,595
13,005
5,744
W
Horus
NeHaNXD
Horus
3,480
1,833
2,351
5,646
11,899
8,763
0
2,884
9,015
0
13,571
W
11,324
3,509
0
1,308
9,815
4,312
0
2,510
7,305
32
49,598
L
2,028
1,003
0
323
8,587
3,101
0
2,622
5,965
0
23,965
W
Ishtar
T3CHNOL0RD
Ishtar
7,909
5,304
0
5,768
8,799
3,534
1,506
503
8,296
29
52,889
W
Janus
WF v Lord
Janus
6,211
337
0
1,951
7,060
2,804
0
2,812
4,248
54,059
0
L
Cernunnos
cronerk
Cernunnos
13,999
7,381
0
4,276
10,281
4,112
0
4,759
5,522
0
56,928
W
Chronos
l1 JuNiOr l1
Chronos
7,397
2,563
0
2,918
11,236
3,898
636
2,271
8,965
51,101
0
L
Discordia
zKinGzDownGT
Discordia
5,885
375
0
484
8,353
2,301
0
457
7,896
31,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,982
Gold Earned
35,962
300
Minions Killed
368
0
Camps Cleared
0
1,239,238
Distance Traveled
1,235,963
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,497
541
99
8
0
253,771
4
L
Artio
6,158
513
27
2
0
251,972
0
W
Horus
6,396
533
14
1
0
235,361
6
W
Da Ji
7,824
652
73
6
0
282,321
1
L
Nemesis
5,129
427
46
4
0
284,555
0
W
Ishtar
7,945
662
103
9
0
231,391
0
W
Janus
7,119
593
83
7
0
251,994
2
L
Cernunnos
6,469
539
86
7
0
227,843
2
W
Chronos
6,678
557
95
8
0
234,896
2
L
Discordia
5,729
477
42
4
0
221,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role