Player Matchup

Merlin
Merlin
 
Merlin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
GodHian
Apollo
Level 122
God Stats
2W - 2L
1,418 SR
Queue Stats
166W - 175L
1,386 Elo+
Solo
Cerberus
Cerberus
Levi SP93
Cerberus
Level 120
God Stats
4W - 12L
1,266 SR
Queue Stats
249W - 297L
1,382 Elo+
Party 2
Susano
Susano
ZW Balak
Susano
Level 46
God Stats
4W - 5L
1,397 SR
Queue Stats
103W - 167L
1,316 Elo+
Solo
Rama
Rama
yLord Anubis
Rama
Level 140
God Stats
15W - 14L
1,412 SR
Queue Stats
277W - 310L
1,433 Elo+
Party 2
Team Averages
Level 106
1,399 SR
1,404 Elo+

VS

Team Averages
Level 79
1,490 SR
1,378 Elo+
Ao Kuang
Ao Kuang
Estiven_Flores
Ao Kuang
Level 41
God Stats
5W - 15L
1,285 SR
Queue Stats
92W - 126L
1,253 Elo+
Solo
Ares
Ares
iRenanzin
Ares
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 119L
1,428 Elo+
Party 1
Izanami
Izanami
jgabriel794
Izanami
Level 126
God Stats
0W - 1L
1,429 SR
Queue Stats
8W - 10L
1,300 Elo+
Solo
Cerberus
Cerberus
leandro_ty
Cerberus
Level 108
God Stats
26W - 16L
1,648 SR
Queue Stats
678W - 723L
1,471 Elo+
Solo
Nemesis
Nemesis
obruniin-
Nemesis
Level 64
God Stats
4W - 8L
1,586 SR
Queue Stats
94W - 143L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 0 / 2
6,178
618
2,358
3,050
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
GodHian
Apollo
9
2 / 1 / 1
5,323
532
5,706
7,262
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Levi SP93
Cerberus
9
2 / 0 / 1
5,619
562
2,812
8,057
4,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
ZW Balak
Susano
9
2 / 0 / 1
5,855
586
1,421
6,420
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 2
4,956
496
5,353
7,349
2,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
6
0 / 2 / 0
4,296
430
842
3,303
1,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ares
7
0 / 1 / 1
4,932
493
2,733
8,174
4,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
jgabriel794
Izanami
7
1 / 1 / 0
4,402
440
4,769
3,865
1,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
leandro_ty
Cerberus
9
1 / 2 / 0
5,212
521
4,435
8,450
4,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
obruniin-
Nemesis
8
0 / 1 / 0
4,461
446
1,691
6,309
1,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
7
Kills
2
2
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
2
2
L
Ao Kuang
0
2
0
0
W
Apollo
GodHian
Apollo
2
1
1
2.5
W
Cerberus
Levi SP93
Cerberus
2
0
1
2.5
W
Susano
ZW Balak
Susano
2
0
1
2.5
L
Ares
0
1
1
0.5
L
Izanami
jgabriel794
Izanami
1
1
0
1
L
Cerberus
leandro_ty
Cerberus
1
2
0
0.5
L
Nemesis
obruniin-
Nemesis
0
1
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,650
Damage
14,470
32,138
Taken
30,101
12,633
Mitigated
13,475
15,134
Healing
6,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,358
515
0
600
3,050
995
124
314
2,736
36,709
0
L
Ao Kuang
842
224
0
244
3,303
1,065
0
1,283
2,020
13,556
0
W
Apollo
GodHian
Apollo
5,706
3,988
0
2,995
7,262
2,376
629
4,366
2,896
0
29,970
W
Cerberus
Levi SP93
Cerberus
2,812
217
287
2,883
8,057
4,813
0
1,498
6,559
19,539
4,440
W
Susano
ZW Balak
Susano
1,421
262
0
4,098
6,420
2,295
47
275
6,145
0
31,290
L
Ares
2,733
185
0
1,661
8,174
4,486
0
1,773
6,401
16,556
0
L
Izanami
jgabriel794
Izanami
4,769
3,594
0
1,025
3,865
1,137
0
595
3,270
0
27,958
L
Cerberus
leandro_ty
Cerberus
4,435
88
0
3,515
8,450
4,836
0
0
8,450
31,474
0
L
Nemesis
obruniin-
Nemesis
1,691
659
0
280
6,309
1,951
0
1,104
5,205
0
21,891
W
5,353
4,516
423
3,848
7,349
2,154
1,080
1,557
5,792
0
35,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,931
Gold Earned
23,303
291
Minions Killed
228
0
Camps Cleared
0
883,793
Distance Traveled
833,838
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,178
618
84
8
0
182,727
3
L
Ao Kuang
4,296
430
37
4
0
117,373
3
W
Apollo
5,323
532
42
4
0
151,500
2
W
Cerberus
5,619
562
50
5
0
185,755
5
W
Susano
5,855
586
67
7
0
209,662
1
L
Ares
4,932
493
32
3
0
185,946
2
L
Izanami
4,402
440
42
4
0
137,768
2
L
Cerberus
5,212
521
73
7
0
182,657
3
L
Nemesis
4,461
446
44
4
0
210,094
0
W
Rama
4,956
496
48
5
0
154,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role