Player Matchup

Tiamat
Tiamat
Masters
 
Tiamat
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum IV
HDawiv
Ravana
Platinum IV
Level 157
God Stats
0W - 7L
1,068 SR
Queue Stats
157W - 158L
1,864 MMR
Solo
Chang'e
Chang'e
Platinum III
WHATAMADMAN
Chang'e
Platinum III
Level 104
God Stats
26W - 19L
1,760 SR
Queue Stats
36W - 33L
2,046 MMR
Solo
Cerberus
Cerberus
Diamond V
slow_soup857
Cerberus
Diamond V
Level 106
God Stats
1W - 5L
1,246 SR
Queue Stats
207W - 202L
2,025 MMR
Solo
Izanami
Izanami
Diamond IV
zCryptic5910
Izanami
Diamond IV
Level 160
God Stats
0W - 3L
1,354 SR
Queue Stats
234W - 208L
2,116 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,386 SR
1,910 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,495 SR
1,895 MMR
Chaac
Chaac
Diamond IV
 
Chaac
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Diamond IV
 
Awilix
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond III
ABrownieBuffalo
Sol
Diamond III
Level 128
God Stats
2W - 4L
1,645 SR
Queue Stats
170W - 166L
2,264 MMR
Solo
Hercules
Hercules
Platinum IV
LEIGHTONCY
Hercules
Platinum IV
Level 141
God Stats
1W - 1L
1,339 SR
Queue Stats
134W - 135L
1,830 MMR
Solo
Vulcan
Vulcan
Diamond I
TNT Hydr0
Vulcan
Diamond I
Level 160
God Stats
8W - 9L
1,489 SR
Queue Stats
438W - 436L
2,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 3 / 1
8,413
443
5,336
8,092
4,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
HDawiv
Ravana
6
0 / 1 / 2
6,102
321
1,059
7,132
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
WHATAMADMAN
Chang'e
14
1 / 4 / 0
8,834
465
7,113
12,187
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
slow_soup857
Cerberus
13
1 / 4 / 2
8,235
433
9,644
26,905
27,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
zCryptic5910
Izanami
15
0 / 4 / 1
9,282
489
6,686
14,917
5,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
ThanatosHadesArtioZhong Kui

VS

Bans
ThorSusanoIshtarGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
2 / 1 / 2
13,132
691
7,457
14,033
8,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
 
Awilix
17
4 / 0 / 9
11,810
622
11,821
15,174
6,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 0 / 3
12,663
666
11,802
11,154
4,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
LEIGHTONCY
Hercules
16
1 / 1 / 4
10,821
570
8,725
20,875
18,310
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Vulcan
TNT Hydr0
Vulcan
18
6 / 2 / 4
11,987
631
14,012
6,233
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
16
16
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
3
1
0.83
W
Chaac
 
Chaac
2
1
2
3
W
Awilix
 
Awilix
4
0
9
8.5
W
3
0
3
4.5
L
Ravana
HDawiv
Ravana
0
1
2
1
W
Hercules
LEIGHTONCY
Hercules
1
1
4
3
W
Vulcan
TNT Hydr0
Vulcan
6
2
4
4
L
Chang'e
WHATAMADMAN
Chang'e
1
4
0
0.25
L
Cerberus
slow_soup857
Cerberus
1
4
2
0.5
L
Izanami
zCryptic5910
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,838
Damage
53,817
69,233
Taken
67,469
43,540
Mitigated
40,714
22,394
Healing
27,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,336
683
0
1,868
8,092
4,865
0
4,408
3,531
54,987
0
W
Chaac
 
Chaac
7,457
1,696
0
7,763
14,033
8,451
7,228
6,360
7,213
0
97,702
W
Awilix
 
Awilix
11,821
6,422
0
2,388
15,174
6,502
4,171
5,033
9,998
0
92,801
W
11,802
4,729
0
6,319
11,154
4,592
4,990
2,918
8,236
122,325
16,216
L
Ravana
HDawiv
Ravana
1,059
322
0
2,810
7,132
2,244
0
1,598
5,453
0
16,513
W
Hercules
LEIGHTONCY
Hercules
8,725
3,318
393
9,510
20,875
18,310
447
5,103
14,868
0
40,604
W
Vulcan
TNT Hydr0
Vulcan
14,012
5,022
0
1,459
6,233
2,859
2,620
3,460
2,773
108,173
0
L
Chang'e
WHATAMADMAN
Chang'e
7,113
521
188
4,245
12,187
4,018
0
1,061
11,100
64,021
0
L
Cerberus
slow_soup857
Cerberus
9,644
908
0
7,677
26,905
27,124
0
10,267
16,386
39,741
0
L
Izanami
zCryptic5910
Izanami
6,686
4,199
0
5,606
14,917
5,289
799
6,487
8,344
0
94,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,866
Gold Earned
60,413
566
Minions Killed
764
0
Camps Cleared
0
1,487,257
Distance Traveled
2,023,555
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,413
443
122
6
0
280,964
4
W
Chaac
13,132
691
201
11
0
401,118
1
W
Awilix
11,810
622
119
6
0
441,790
0
W
Sol
12,663
666
210
11
0
356,530
2
L
Ravana
6,102
321
36
2
0
175,183
1
W
Hercules
10,821
570
50
3
0
412,731
1
W
Vulcan
11,987
631
184
10
0
411,386
0
L
Chang'e
8,834
465
142
7
0
340,482
5
L
Cerberus
8,235
433
84
4
0
364,434
3
L
Izanami
9,282
489
182
10
0
326,194
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role