Player Matchup

Artemis
Artemis
Silver IV
BoRoMiR63
Artemis
Silver IV
Level 56
God Stats
1W - 0L
1,503 SR
Queue Stats
10W - 17L
1,284 MMR
Solo
Shiva
Shiva
Gold III
HAZΞ
Shiva
Gold III
Level 160
God Stats
6W - 6L
1,560 SR
Queue Stats
143W - 137L
1,334 MMR
Solo
Ares
Ares
Gold IV
HoldMyHamNL
Ares
Gold IV
Level 123
God Stats
18W - 15L
1,628 SR
Queue Stats
352W - 359L
1,257 MMR
Solo
He Bo
He Bo
Silver I
XxrcornexX
He Bo
Silver I
Level 124
God Stats
1W - 1L
1,220 SR
Queue Stats
28W - 31L
1,252 MMR
Solo
Eset
Eset
Gold V
zGodzify
Eset
Gold V
Level 97
God Stats
15W - 11L
1,627 SR
Queue Stats
339W - 340L
1,260 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,508 SR
1,277 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,505 SR
1,284 MMR
Tyr
Tyr
Gold V
AoD13
Tyr
Gold V
Level 68
God Stats
2W - 2L
1,292 SR
Queue Stats
149W - 158L
1,240 MMR
Solo
Sol
Sol
Gold V
Fragmatix
Sol
Gold V
Level 85
God Stats
1W - 1L
1,724 SR
Queue Stats
100W - 106L
1,213 MMR
Party 1
Cernunnos
Cernunnos
Silver I
Mitch8638
Cernunnos
Silver I
Level 127
God Stats
0W - 3L
1,284 SR
Queue Stats
219W - 228L
1,188 MMR
Solo
Athena
Athena
Silver I
SineManibus
Athena
Silver I
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 108L
1,227 MMR
Solo
Ne Zha
Ne Zha
Gold III
Voideris
Ne Zha
Gold III
Level 152
God Stats
8W - 10L
1,727 SR
Queue Stats
103W - 103L
1,552 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BoRoMiR63
Artemis
20
5 / 1 / 2
13,371
557
11,930
15,631
7,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
HAZΞ
Shiva
20
9 / 5 / 9
13,805
575
24,493
29,115
19,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
2 / 0 / 17
13,027
543
12,017
23,841
35,198
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
20
3 / 2 / 5
14,408
600
19,694
13,992
8,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Eset
20
9 / 3 / 10
13,725
572
24,511
16,207
8,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AtlasCliodhnaSusanoMulan

VS

Bans
ThorHadesPersephoneBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
AoD13
Tyr
18
2 / 4 / 0
11,625
484
11,699
30,204
37,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

18
5 / 7 / 1
11,406
475
13,931
18,040
7,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Mitch8638
Cernunnos
17
0 / 7 / 1
10,859
452
9,593
24,673
9,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
15
0 / 4 / 4
10,140
423
7,244
24,477
29,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Voideris
Ne Zha
18
3 / 6 / 3
11,403
475
12,617
26,530
13,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
28
Kills
10
11
Deaths
28
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tyr
AoD13
Tyr
2
4
0
0.5
W
Artemis
BoRoMiR63
Artemis
5
1
2
6
L
5
7
1
0.79
W
Shiva
HAZΞ
Shiva
9
5
9
2.7
W
2
0
17
10.5
L
Cernunnos
Mitch8638
Cernunnos
0
7
1
0.07
L
Athena
0
4
4
0.5
L
Ne Zha
Voideris
Ne Zha
3
6
3
0.75
W
He Bo
3
2
5
2.75
W
Eset
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,645
Damage
55,084
98,786
Taken
123,924
78,647
Mitigated
98,656
30,535
Healing
33,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
AoD13
Tyr
11,699
717
0
8,073
30,204
37,259
786
18,774
11,430
0
86,164
W
Artemis
BoRoMiR63
Artemis
11,930
7,476
0
9,261
15,631
7,471
6,127
1,563
13,057
0
123,846
L
13,931
4,181
0
6,489
18,040
7,951
0
8,163
9,877
92,683
9,780
W
Shiva
HAZΞ
Shiva
24,493
5,809
254
8,458
29,115
19,118
1,832
7,303
21,578
0
131,723
W
12,017
898
0
3,769
23,841
35,198
902
4,909
18,875
51,249
7,994
L
Cernunnos
Mitch8638
Cernunnos
9,593
4,041
0
8,457
24,673
9,940
0
8,782
15,891
0
112,121
L
Athena
7,244
1,288
0
4,851
24,477
29,961
0
12,774
11,703
37,824
2,171
L
Ne Zha
Voideris
Ne Zha
12,617
2,554
0
5,534
26,530
13,545
0
7,018
19,512
0
128,332
W
He Bo
19,694
1,120
0
2,504
13,992
8,398
2,257
1,019
12,418
125,525
0
W
Eset
24,511
1,739
1,656
4,633
16,207
8,462
2,448
6,107
10,046
113,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,336
Gold Earned
55,433
747
Minions Killed
691
0
Camps Cleared
0
2,233,347
Distance Traveled
2,124,520
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,625
484
145
6
0
466,657
3
W
Artemis
13,371
557
193
8
0
403,649
6
L
Sol
11,406
475
149
6
0
396,697
2
W
Shiva
13,805
575
133
6
0
493,968
6
W
Ares
13,027
543
61
3
0
485,974
8
L
Cernunnos
10,859
452
179
7
0
367,047
7
L
Athena
10,140
423
67
3
0
423,439
8
L
Ne Zha
11,403
475
151
6
0
470,680
6
W
He Bo
14,408
600
208
9
0
409,132
3
W
Eset
13,725
572
152
6
0
440,624
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role