Player Matchup

Geb
Geb
Diamond IV
 
Geb
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Masters
Plowskiiv2
Thor
Masters
Level 108
God Stats
8W - 6L
1,504 SR
Queue Stats
552W - 535L
2,460 MMR
Solo
Hou Yi
Hou Yi
Diamond II
ZexeBTY
Hou Yi
Diamond II
Level 148
God Stats
1W - 1L
1,853 SR
Queue Stats
269W - 245L
2,344 MMR
Solo
Vulcan
Vulcan
Masters
kon1w
Vulcan
Masters
Level 159
God Stats
2W - 2L
1,567 SR
Queue Stats
5W - 8L
2,697 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond I
sammismilammi
Cu Chulainn
Diamond I
Level 160
God Stats
11W - 10L
1,646 SR
Queue Stats
281W - 265L
2,387 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,614 SR
2,278 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,684 SR
2,176 MMR
Scylla
Scylla
Diamond II
 
Scylla
Diamond II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Masters
 
Ymir
Masters
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Masters
EbkBacon
Gilgamesh
Masters
Level 160
God Stats
5W - 2L
2,000 SR
Queue Stats
365W - 312L
2,869 MMR
Solo
Fenrir
Fenrir
Masters
KingOceanss
Fenrir
Masters
Level 160
God Stats
25W - 8L
1,765 SR
Queue Stats
519W - 447L
2,583 MMR
Solo
Apollo
Apollo
Diamond I
SimpdeJaslich
Apollo
Diamond I
Level 159
God Stats
6W - 3L
1,657 SR
Queue Stats
322W - 306L
2,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 4 / 1
4,464
496
1,793
9,529
4,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 1 / 0
5,643
627
3,012
7,277
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
ZexeBTY
Hou Yi
9
1 / 1 / 1
5,319
591
4,011
6,296
1,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
kon1w
Vulcan
10
4 / 4 / 1
5,689
632
4,096
5,799
2,198
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
sammismilammi
Cu Chulainn
7
0 / 4 / 2
4,840
538
4,112
10,258
3,717
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Da JiIshtarCernunnosKhepriGuan Yu

VS

Bans
CabrakanRavanaMauiSusanoAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 4 / 4
5,488
610
1,620
5,208
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
 
Ymir
8
0 / 1 / 5
5,148
572
3,149
5,685
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
EbkBacon
Gilgamesh
11
2 / 1 / 3
6,119
680
6,193
6,434
5,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
11
9 / 1 / 2
7,116
791
9,045
7,550
2,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 1 / 0
5,835
648
6,764
5,810
1,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
8
Kills
14
14
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
1
0.13
W
Scylla
 
Scylla
0
4
4
0.5
W
Ymir
 
Ymir
0
1
5
2.5
W
Gilgamesh
EbkBacon
Gilgamesh
2
1
3
3.5
W
Fenrir
9
1
2
10
L
3
1
0
3
W
3
1
0
3
L
Hou Yi
ZexeBTY
Hou Yi
1
1
1
1.5
L
Vulcan
kon1w
Vulcan
4
4
1
1.13
L
Cu Chulainn
sammismilammi
Cu Chulainn
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,024
Damage
26,771
39,159
Taken
30,687
14,349
Mitigated
15,280
10,471
Healing
8,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,793
386
0
1,630
9,529
4,324
0
1,661
7,868
10,810
0
W
Scylla
 
Scylla
1,620
214
0
1,013
5,208
2,090
0
3,550
1,658
35,425
0
W
Ymir
 
Ymir
3,149
994
0
2,090
5,685
2,953
0
608
5,077
15,060
6,398
W
Gilgamesh
EbkBacon
Gilgamesh
6,193
2,734
0
1,260
6,434
5,482
0
0
6,434
234
36,205
W
Fenrir
9,045
3,328
0
1,458
7,550
2,835
0
1,028
6,522
0
39,752
L
3,012
886
0
3,269
7,277
2,376
0
68
7,090
0
32,661
W
6,764
4,878
0
2,834
5,810
1,920
55
703
5,107
0
39,099
L
Hou Yi
ZexeBTY
Hou Yi
4,011
2,167
0
3,025
6,296
1,734
0
895
5,401
0
34,746
L
Vulcan
kon1w
Vulcan
4,096
939
0
785
5,799
2,198
0
1,207
4,592
31,693
0
L
Cu Chulainn
sammismilammi
Cu Chulainn
4,112
1,612
0
1,762
10,258
3,717
0
0
9,907
0
25,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,955
Gold Earned
29,706
247
Minions Killed
311
0
Camps Cleared
0
862,466
Distance Traveled
935,893
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,464
496
14
2
0
171,139
3
W
Scylla
5,488
610
79
9
0
172,140
1
W
Ymir
5,148
572
35
4
0
191,705
4
W
Gilgamesh
6,119
680
71
8
0
180,494
0
W
Fenrir
7,116
791
62
7
0
227,011
2
L
Thor
5,643
627
74
8
0
191,503
2
W
Apollo
5,835
648
64
7
0
164,543
2
L
Hou Yi
5,319
591
59
7
0
155,072
2
L
Vulcan
5,689
632
59
7
0
181,623
3
L
Cu Chulainn
4,840
538
41
5
0
163,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role