Player Matchup

Cernunnos
Cernunnos
Dunstant
Cernunnos
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,573 Elo+
Solo
Sol
Sol
NattyBeef
Sol
Level 88
God Stats
2W - 1L
1,416 SR
Queue Stats
48W - 83L
1,357 Elo+
Party 1
Hercules
Hercules
Nopositivo
Hercules
Level 53
God Stats
11W - 9L
1,602 SR
Queue Stats
43W - 71L
1,411 Elo+
Party 1
Team Averages
Level 83
1,506 SR
1,447 Elo+

VS

Team Averages
Level 76
1,463 SR
1,445 Elo+
Chaac
Chaac
Barsiccc
Chaac
Level 106
God Stats
0W - 2L
1,461 SR
Queue Stats
66W - 79L
1,466 Elo+
Party 2
Agni
Agni
CarolussXII
Agni
Level 57
God Stats
21W - 25L
1,405 SR
Queue Stats
156W - 180L
1,411 Elo+
Solo
Thanatos
Thanatos
SuperNik123
Thanatos
Level 64
God Stats
2W - 4L
1,522 SR
Queue Stats
61W - 73L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dunstant
Cernunnos
17
8 / 4 / 0
12,020
751
24,377
16,868
7,818
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
0 / 4 / 5
10,654
666
8,925
19,249
7,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Nopositivo
Hercules
16
0 / 1 / 6
10,333
646
6,550
26,113
25,331
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Barsiccc
Chaac
17
3 / 0 / 6
11,083
693
14,912
22,006
23,335
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 2 / 4
11,421
714
21,618
11,563
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
SuperNik123
Thanatos
15
2 / 6 / 6
10,580
661
11,005
15,803
7,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
8
Kills
9
9
Deaths
8
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
Barsiccc
Chaac
3
0
6
6
L
4
2
4
3
W
Cernunnos
Dunstant
Cernunnos
8
4
0
2
W
0
4
5
0.63
W
Hercules
Nopositivo
Hercules
0
1
6
3
L
Thanatos
SuperNik123
Thanatos
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,852
Damage
47,535
62,230
Taken
49,372
40,328
Mitigated
36,045
24,462
Healing
21,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Barsiccc
Chaac
14,912
2,882
0
8,708
22,006
23,335
617
4,103
17,903
0
41,618
L
21,618
1,929
0
4,229
11,563
4,789
877
2,186
9,377
61,826
0
W
Cernunnos
Dunstant
Cernunnos
24,377
10,344
0
3,846
16,868
7,818
1,577
4,778
11,912
0
75,975
W
8,925
3,157
0
8,137
19,249
7,179
1,808
6,304
12,417
49,619
0
W
Hercules
Nopositivo
Hercules
6,550
1,416
492
11,987
26,113
25,331
314
11,131
14,669
0
22,231
L
Thanatos
SuperNik123
Thanatos
11,005
1,853
0
8,701
15,803
7,921
1,227
2,726
13,077
0
24,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,007
Gold Earned
33,084
184
Minions Killed
153
0
Camps Cleared
0
871,491
Distance Traveled
986,547
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,083
693
51
3
0
368,624
5
L
Agni
11,421
714
83
5
0
297,403
1
W
Cernunnos
12,020
751
86
5
0
268,287
2
W
Sol
10,654
666
77
5
0
269,213
2
W
Hercules
10,333
646
21
1
0
333,991
2
L
Thanatos
10,580
661
19
1
0
320,520
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role