Player Matchup

Kuzenbo
Kuzenbo
BLACK_HEART_4011
Kuzenbo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 104L
1,338 Elo+
Party 1
Bellona
Bellona
Katna
Bellona
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 83L
1,320 Elo+
Solo
Charybdis
Charybdis
backpacmcmegawin
Charybdis
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 50L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bladezone
Morgan Le Fay
Level 68
God Stats
5W - 0L
1,869 SR
Queue Stats
86W - 105L
1,339 Elo+
Party 1
Fafnir
Fafnir
duorkin
Fafnir
Level 130
God Stats
2W - 1L
1,541 SR
Queue Stats
419W - 455L
1,442 Elo+
Solo
Team Averages
Level 89
1,582 SR
1,377 Elo+

VS

Team Averages
Level 70
1,567 SR
1,325 Elo+
Tyr
Tyr
Aksalia
Tyr
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,149 Elo+
Solo
Sobek
Sobek
F--GODZILLA--F
Sobek
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 67L
1,317 Elo+
Solo
Bacchus
Bacchus
egualiarith
Bacchus
Level 88
God Stats
9W - 2L
1,885 SR
Queue Stats
258W - 289L
1,378 Elo+
Party 2
Atlas
Atlas
flamiichou
Atlas
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,396 Elo+
Party 2
Xbalanque
Xbalanque
malibu92
Xbalanque
Level 67
God Stats
1W - 2L
1,451 SR
Queue Stats
24W - 24L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 16
15,853
721
16,003
23,534
37,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Katna
Bellona
20
9 / 6 / 10
15,069
685
19,169
32,431
35,069
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
20
7 / 4 / 13
15,610
710
33,137
20,272
11,223
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
bladezone
Morgan Le Fay
20
3 / 3 / 16
13,908
632
28,682
21,882
11,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
duorkin
Fafnir
20
2 / 5 / 16
13,857
630
17,329
33,810
43,055
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
3 / 10 / 6
12,732
579
8,216
33,803
52,575
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 1 / 0
5,736
261
0
788
248
Bacchus
egualiarith
Bacchus
20
0 / 4 / 14
12,354
562
15,135
24,722
44,361
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Atlas
20
1 / 4 / 11
14,601
664
33,800
41,425
60,902
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
malibu92
Xbalanque
20
13 / 7 / 1
14,890
677
48,661
29,201
18,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
49
26
Kills
17
19
Deaths
26
71
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tyr
3
10
6
0.6
W
5
1
16
13
L
0
1
0
0
W
Bellona
Katna
Bellona
9
6
10
2.33
W
Charybdis
7
4
13
3.38
W
Morgan Le Fay
bladezone
Morgan Le Fay
3
3
16
3.67
W
Fafnir
duorkin
Fafnir
2
5
16
2
L
Bacchus
egualiarith
Bacchus
0
4
14
1.75
L
Atlas
1
4
11
1.63
L
Xbalanque
malibu92
Xbalanque
13
7
1
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,320
Damage
105,812
131,929
Taken
129,939
138,784
Mitigated
177,054
59,459
Healing
46,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
8,216
1,388
0
1,630
33,803
52,575
297
15,545
18,258
0
24,993
W
16,003
4,420
5,014
8,535
23,534
37,670
951
8,775
14,759
37,131
0
L
0
0
0
0
788
248
0
0
788
0
0
W
Bellona
Katna
Bellona
19,169
4,706
6,874
6,083
32,431
35,069
2,082
9,931
21,992
2,865
30,865
W
Charybdis
33,137
13,741
4,411
4,457
20,272
11,223
3,796
8,526
11,746
21
79,970
W
Morgan Le Fay
bladezone
Morgan Le Fay
28,682
4,932
2,641
5,672
21,882
11,767
2,603
12,207
9,675
47,470
0
W
Fafnir
duorkin
Fafnir
17,329
4,199
4,051
11,721
33,810
43,055
164
9,522
24,288
31,550
0
L
Bacchus
egualiarith
Bacchus
15,135
1,175
2,161
4,841
24,722
44,361
0
10,366
14,356
27,210
0
L
Atlas
33,800
10,362
3,714
21,319
41,425
60,902
117
21,714
19,711
79,242
0
L
Xbalanque
malibu92
Xbalanque
48,661
26,280
1,570
11,078
29,201
18,968
1,299
15,751
13,450
26
85,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,297
Gold Earned
60,313
225
Minions Killed
207
0
Camps Cleared
0
1,962,010
Distance Traveled
1,511,392
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,732
579
32
1
0
343,148
0
W
Kuzenbo
15,853
721
37
2
0
442,900
0
L
Sobek
5,736
261
0
0
0
0
0
W
Bellona
15,069
685
26
1
0
395,905
2
W
Charybdis
15,610
710
104
5
0
355,206
0
W
Morgan Le Fay
13,908
632
38
2
0
392,075
0
W
Fafnir
13,857
630
20
1
0
375,924
1
L
Bacchus
12,354
562
19
1
0
420,029
1
L
Atlas
14,601
664
66
3
0
415,800
5
L
Xbalanque
14,890
677
90
4
0
332,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role