Player Matchup

Cernunnos
Cernunnos
BIGQUALLZY
Cernunnos
Level 127
God Stats
3W - 3L
1,455 SR
Queue Stats
478W - 459L
1,490 Elo+
Solo
Poseidon
Poseidon
DieZelMoss
Poseidon
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,490 Elo+
Party 1
Skadi
Skadi
Irrrrrok
Skadi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,406 Elo+
Solo
Bacchus
Bacchus
RainingVisions
Bacchus
Level 125
God Stats
2W - 0L
1,742 SR
Queue Stats
65W - 62L
1,525 Elo+
Party 1
He Bo
He Bo
V1triolic
He Bo
Level 128
God Stats
3W - 0L
1,597 SR
Queue Stats
58W - 49L
1,567 Elo+
Solo
Team Averages
Level 102
1,559 SR
1,496 Elo+

VS

Team Averages
Level 78
1,512 SR
1,418 Elo+
Freya
Freya
FantsticDrFox
Freya
Level 84
God Stats
1W - 3L
1,392 SR
Queue Stats
124W - 107L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
Khatano
Gilgamesh
Level 106
God Stats
1W - 1L
1,724 SR
Queue Stats
269W - 315L
1,408 Elo+
Solo
Anubis
Anubis
Melomey
Anubis
Level 153
God Stats
11W - 9L
1,640 SR
Queue Stats
593W - 581L
1,492 Elo+
Solo
Janus
Janus
YUNG_ZeTToN
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,469 Elo+
Solo
Susano
Susano
foggyelixiours
Susano
Level 17
God Stats
2W - 10L
1,303 SR
Queue Stats
53W - 84L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BIGQUALLZY
Cernunnos
17
6 / 5 / 11
10,675
763
11,966
14,725
6,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
DieZelMoss
Poseidon
19
4 / 5 / 9
11,064
790
8,890
10,990
4,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Irrrrrok
Skadi
20
8 / 5 / 13
12,191
871
16,056
12,568
6,012
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 1 / 20
11,063
790
8,821
22,662
22,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

He Bo
V1triolic
He Bo
17
7 / 6 / 11
10,546
753
15,642
11,647
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
8,903
636
8,369
13,032
5,544
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Khatano
Gilgamesh
17
3 / 7 / 11
10,688
763
13,775
20,151
21,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
Melomey
Anubis
17
3 / 5 / 8
10,036
717
11,352
13,197
7,710
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 6 / 6
11,695
835
16,166
13,857
6,066
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 3 / 5
7,837
560
3,548
5,493
2,164
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
53
27
Kills
20
22
Deaths
27
64
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BIGQUALLZY
Cernunnos
6
5
11
2.3
W
Poseidon
DieZelMoss
Poseidon
4
5
9
1.7
L
3
6
3
0.75
W
Skadi
Irrrrrok
Skadi
8
5
13
2.9
L
Gilgamesh
Khatano
Gilgamesh
3
7
11
1.21
L
Anubis
Melomey
Anubis
3
5
8
1.4
W
2
1
20
12
W
He Bo
V1triolic
He Bo
7
6
11
2.08
L
9
6
6
2
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,375
Damage
53,210
72,592
Taken
65,730
44,592
Mitigated
43,243
25,908
Healing
14,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BIGQUALLZY
Cernunnos
11,966
4,718
357
3,301
14,725
6,789
3,813
5,989
8,736
0
25,437
W
Poseidon
DieZelMoss
Poseidon
8,890
1,595
559
3,039
10,990
4,812
1,130
5,102
5,888
33,723
0
L
8,369
2,509
372
2,553
13,032
5,544
0
5,938
7,094
13,370
0
W
Skadi
Irrrrrok
Skadi
16,056
8,249
388
995
12,568
6,012
2,577
8,936
3,632
0
36,547
L
Gilgamesh
Khatano
Gilgamesh
13,775
2,233
1,966
1,713
20,151
21,759
0
11,226
8,925
0
23,882
L
Anubis
Melomey
Anubis
11,352
385
1,053
2,936
13,197
7,710
0
7,007
6,190
34,271
0
W
8,821
1,140
2,117
13,237
22,662
22,171
546
10,772
11,890
13,203
0
W
He Bo
V1triolic
He Bo
15,642
1,725
508
1,407
11,647
4,808
0
5,088
6,559
23,794
0
L
16,166
1,380
1,529
2,081
13,857
6,066
0
6,174
7,683
32,112
0
L
3,548
0
283
255
5,493
2,164
180
3,008
2,485
0
5,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,539
Gold Earned
49,159
135
Minions Killed
124
0
Camps Cleared
0
1,230,284
Distance Traveled
1,022,601
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,675
763
28
2
0
237,205
0
W
Poseidon
11,064
790
40
3
0
255,921
2
L
Freya
8,903
636
12
1
0
190,224
0
W
Skadi
12,191
871
42
3
0
221,102
0
L
Gilgamesh
10,688
763
24
2
0
239,072
4
L
Anubis
10,036
717
48
3
0
227,570
1
W
Bacchus
11,063
790
6
0
0
270,549
0
W
He Bo
10,546
753
19
1
0
245,507
1
L
Janus
11,695
835
36
3
0
215,799
0
L
Susano
7,837
560
4
0
0
149,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role