Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
PortgasAce03
Awilix
Level 29
God Stats
5W - 4L
1,491 SR
Queue Stats
56W - 60L
1,435 Elo+
Party 1
Baron Samedi
Baron Samedi
RESPWANABELS
Baron Samedi
Level 110
God Stats
7W - 7L
1,382 SR
Queue Stats
137W - 146L
1,411 Elo+
Party 1
Izanami
Izanami
UnitedFaytal
Izanami
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,237 Elo+
Party 1
Bellona
Bellona
supersnowman7
Bellona
Level 39
God Stats
23W - 19L
1,582 SR
Queue Stats
68W - 85L
1,311 Elo+
Solo
Team Averages
Level 52
1,491 SR
1,379 Elo+

VS

Team Averages
Level 69
1,417 SR
1,438 Elo+
Olorun
Olorun
BlackViper747
Olorun
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
439W - 421L
1,495 Elo+
Party 2
Ratatoskr
Ratatoskr
Frostekfire
Ratatoskr
Level 45
God Stats
4W - 6L
1,425 SR
Queue Stats
134W - 129L
1,442 Elo+
Party 2
Ishtar
Ishtar
NAG_Doctor
Ishtar
Level 123
God Stats
1W - 4L
1,406 SR
Queue Stats
223W - 211L
1,498 Elo+
Party 3
Atlas
Atlas
burleyboy31
Atlas
Level 8
God Stats
0W - 3L
1,272 SR
Queue Stats
3W - 11L
1,326 Elo+
Party 3
Mulan
Mulan
chusquito
Mulan
Level 46
God Stats
11W - 7L
1,481 SR
Queue Stats
170W - 168L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
6 / 4 / 8
11,209
590
17,141
13,626
6,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
17
7 / 1 / 10
11,015
580
13,679
15,548
7,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
RESPWANABELS
Baron Samedi
14
3 / 1 / 9
10,290
542
7,894
13,625
16,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
UnitedFaytal
Izanami
14
1 / 3 / 5
9,536
502
15,651
15,701
7,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
17
6 / 1 / 2
11,402
600
13,568
16,585
15,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 1
9,556
503
9,141
21,424
10,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
Frostekfire
Ratatoskr
14
3 / 6 / 1
9,043
476
11,466
19,547
7,958
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ishtar
NAG_Doctor
Ishtar
14
2 / 0 / 3
8,026
422
8,586
13,312
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 4
7,853
413
6,973
16,659
10,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
chusquito
Mulan
14
2 / 6 / 0
8,901
468
9,291
19,798
12,783
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
23
Kills
10
10
Deaths
23
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
4
8
2.5
L
2
8
1
0.31
L
Ratatoskr
Frostekfire
Ratatoskr
3
6
1
0.58
L
Ishtar
NAG_Doctor
Ishtar
2
0
3
3.5
W
Awilix
7
1
10
12
W
Baron Samedi
RESPWANABELS
Baron Samedi
3
1
9
7.5
W
Izanami
UnitedFaytal
Izanami
1
3
5
1.17
L
1
3
4
1
L
Mulan
chusquito
Mulan
2
6
0
0.33
W
Bellona
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,933
Damage
45,457
75,085
Taken
90,740
53,107
Mitigated
47,007
29,586
Healing
18,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
17,141
476
164
4,673
13,626
6,875
700
4,340
9,286
83,107
0
L
9,141
3,831
73
6,240
21,424
10,966
1,350
10,017
11,407
64,694
6,167
L
Ratatoskr
Frostekfire
Ratatoskr
11,466
3,371
0
750
19,547
7,958
0
3,903
15,644
0
66,499
L
Ishtar
NAG_Doctor
Ishtar
8,586
5,177
0
5,695
13,312
4,398
0
2,485
10,827
0
44,549
W
Awilix
13,679
6,062
0
561
15,548
7,308
1,214
3,380
12,168
0
72,945
W
Baron Samedi
RESPWANABELS
Baron Samedi
7,894
1,110
2,160
5,490
13,625
16,625
483
2,415
11,210
31,874
1,717
W
Izanami
UnitedFaytal
Izanami
15,651
11,334
0
7,723
15,701
7,250
2,994
2,589
13,112
0
81,270
L
6,973
2,230
0
919
16,659
10,902
0
5,606
11,053
31,601
0
L
Mulan
chusquito
Mulan
9,291
1,731
0
4,585
19,798
12,783
0
2,782
17,016
0
60,013
W
Bellona
13,568
5,994
0
8,815
16,585
15,049
3,168
3,042
13,543
0
85,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,452
Gold Earned
43,379
523
Minions Killed
461
0
Camps Cleared
0
1,843,819
Distance Traveled
1,688,833
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,209
590
127
7
0
344,054
3
L
Olorun
9,556
503
143
8
0
312,902
3
L
Ratatoskr
9,043
476
97
5
0
374,698
2
L
Ishtar
8,026
422
80
4
0
314,733
0
W
Awilix
11,015
580
89
5
0
458,708
2
W
Baron Samedi
10,290
542
40
2
0
339,512
5
W
Izanami
9,536
502
128
7
0
308,345
2
L
Atlas
7,853
413
32
2
0
358,587
6
L
Mulan
8,901
468
109
6
0
327,913
1
W
Bellona
11,402
600
139
7
0
393,200
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role