Player Matchup

Merlin
Merlin
AlexyJaime_VK
Merlin
Level 29
God Stats
0W - 4L
1,190 SR
Queue Stats
4W - 15L
1,150 Elo+
Party 2
Neith
Neith
Le lunx
Neith
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,151 Elo+
Solo
Ymir
Ymir
XxMonDeZz_
Ymir
Level 48
God Stats
12W - 17L
1,464 SR
Queue Stats
62W - 68L
1,360 Elo+
Party 2
Zeus
Zeus
bastianoo
Zeus
Level 46
God Stats
2W - 5L
1,306 SR
Queue Stats
57W - 83L
1,271 Elo+
Solo
Izanami
Izanami
minigon69
Izanami
Level 43
God Stats
0W - 3L
1,225 SR
Queue Stats
5W - 27L
1,087 Elo+
Party 2
Team Averages
Level 42
1,337 SR
1,204 Elo+

VS

Team Averages
Level 61
1,430 SR
1,268 Elo+
Fenrir
Fenrir
Attila_ulusoyy_
Fenrir
Level 42
God Stats
11W - 16L
1,411 SR
Queue Stats
56W - 102L
1,214 Elo+
Party 1
Cliodhna
Cliodhna
Escanor989240
Cliodhna
Level 124
God Stats
12W - 14L
1,430 SR
Queue Stats
421W - 467L
1,303 Elo+
Solo
Merlin
Merlin
Kevin-z049x
Merlin
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 54L
1,209 Elo+
Party 1
Vulcan
Vulcan
oOoBrassoufoOo
Vulcan
Level 68
God Stats
13W - 15L
1,308 SR
Queue Stats
172W - 204L
1,283 Elo+
Party 3
Charybdis
Charybdis
simon potier
Charybdis
Level 43
God Stats
15W - 6L
1,500 SR
Queue Stats
145W - 151L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,125
408
1,728
4,782
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Le lunx
Neith
8
0 / 4 / 1
5,425
362
2,594
8,026
3,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

10
1 / 1 / 3
6,808
454
3,823
10,829
7,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
12
2 / 5 / 0
7,120
475
5,757
9,164
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
minigon69
Izanami
11
1 / 2 / 1
6,643
443
3,154
8,842
2,999
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
8,105
540
6,971
9,430
6,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
Escanor989240
Cliodhna
11
2 / 3 / 5
7,096
473
4,620
10,746
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
10
0 / 0 / 3
6,283
419
4,593
5,047
1,678
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
6 / 1 / 0
9,285
619
7,181
6,621
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
simon potier
Charybdis
11
2 / 1 / 2
6,999
467
7,905
7,058
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
13
15
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
3
0
2
4
W
Cliodhna
Escanor989240
Cliodhna
2
3
5
1.5
W
Merlin
0
0
3
1.5
L
Neith
Le lunx
Neith
0
4
1
0.13
L
1
1
3
2.5
L
Zeus
2
5
0
0.4
L
Izanami
minigon69
Izanami
1
2
1
0.75
W
6
1
0
6
W
Charybdis
simon potier
Charybdis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,056
Damage
31,270
41,643
Taken
38,902
18,268
Mitigated
17,280
5,399
Healing
14,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,728
131
0
250
4,782
1,466
275
171
4,336
32,539
0
W
6,971
1,300
0
4,376
9,430
6,541
182
1,306
8,124
0
40,780
W
Cliodhna
Escanor989240
Cliodhna
4,620
812
0
4,644
10,746
3,819
0
2,603
8,143
0
41,913
W
Merlin
4,593
957
0
0
5,047
1,678
980
1,326
3,721
34,230
0
L
Neith
Le lunx
Neith
2,594
986
0
763
8,026
3,342
132
1,225
6,599
0
19,146
L
3,823
136
0
2,350
10,829
7,093
0
4,232
6,597
23,594
0
L
Zeus
5,757
893
0
470
9,164
3,368
0
3,873
5,291
54,857
0
L
Izanami
minigon69
Izanami
3,154
1,684
0
1,566
8,842
2,999
0
2,273
6,520
0
44,053
W
7,181
3,318
0
2,029
6,621
3,059
857
3,445
3,176
65,862
0
W
Charybdis
simon potier
Charybdis
7,905
4,647
0
3,143
7,058
2,183
1,279
2,628
4,430
0
37,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,121
Gold Earned
37,768
299
Minions Killed
369
0
Camps Cleared
0
1,323,100
Distance Traveled
1,382,422
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,125
408
59
4
0
256,530
1
W
Fenrir
8,105
540
70
5
0
251,685
5
W
Cliodhna
7,096
473
62
4
0
332,179
1
W
Merlin
6,283
419
48
3
0
270,924
6
L
Neith
5,425
362
35
2
0
278,002
0
L
Ymir
6,808
454
13
1
0
277,846
1
L
Zeus
7,120
475
100
7
0
222,786
3
L
Izanami
6,643
443
92
6
0
287,936
0
W
Vulcan
9,285
619
121
8
0
273,649
6
W
Charybdis
6,999
467
68
5
0
253,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role