Player Matchup

Gilgamesh
Gilgamesh
Diamond I
 
Gilgamesh
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Diamond III
Anabia_0107
Athena
Diamond III
Level 133
God Stats
24W - 24L
1,601 SR
Queue Stats
225W - 216L
2,330 MMR
Solo
Danzaburou
Danzaburou
Masters
GrimTendencies
Danzaburou
Masters
Level 159
God Stats
9W - 4L
1,724 SR
Queue Stats
529W - 491L
2,602 MMR
Solo
Pele
Pele
Masters
KingxAntoine
Pele
Masters
Level 143
God Stats
110W - 73L
1,764 SR
Queue Stats
538W - 537L
2,645 MMR
Solo
Chang'e
Chang'e
Masters
SHADOOWJAJA
Chang'e
Masters
Level 159
God Stats
26W - 18L
1,732 SR
Queue Stats
494W - 474L
2,635 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,664 SR
2,342 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 151
1,648 SR
2,542 MMR
Ao Kuang
Ao Kuang
Masters
Cirsky
Ao Kuang
Masters
Level 148
God Stats
12W - 7L
1,676 SR
Queue Stats
251W - 214L
2,640 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
Creed t1
Cu Chulainn
Masters
Level 142
God Stats
80W - 78L
1,641 SR
Queue Stats
638W - 636L
2,648 MMR
Solo
Cernunnos
Cernunnos
Masters
Swilleyy
Cernunnos
Masters
Level 160
God Stats
7W - 4L
1,680 SR
Queue Stats
606W - 592L
2,550 MMR
Solo
Sobek
Sobek
Masters
TTVOhhKillEm
Sobek
Masters
Level 147
God Stats
69W - 92L
1,609 SR
Queue Stats
428W - 416L
2,243 MMR
Solo
Agni
Agni
Masters
Thurteen
Agni
Masters
Level 159
God Stats
14W - 12L
1,635 SR
Queue Stats
375W - 366L
2,631 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
4 / 2 / 9
9,288
546
8,808
15,508
9,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
13
4 / 0 / 9
9,654
568
7,103
16,821
18,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
GrimTendencies
Danzaburou
17
3 / 2 / 2
10,534
620
13,451
14,274
6,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
8 / 3 / 4
10,650
626
14,310
14,925
8,262
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
SHADOOWJAJA
Chang'e
15
3 / 2 / 6
9,048
532
10,981
14,605
5,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ThorLoki

VS

Bans
Guan YuHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cirsky
Ao Kuang
14
3 / 6 / 2
8,214
483
7,743
17,965
6,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Creed t1
Cu Chulainn
15
1 / 5 / 2
9,262
545
12,208
18,775
14,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Swilleyy
Cernunnos
14
1 / 4 / 2
8,520
501
8,630
17,685
6,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 1 / 1
7,554
444
5,496
14,053
10,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Agni
13
2 / 6 / 3
8,064
474
11,429
10,873
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
22
Kills
9
9
Deaths
22
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
2
9
4.25
W
Athena
4
0
9
8.5
L
Ao Kuang
Cirsky
Ao Kuang
3
6
2
0.67
L
Cu Chulainn
Creed t1
Cu Chulainn
1
5
2
0.4
W
Danzaburou
GrimTendencies
Danzaburou
3
2
2
2
W
8
3
4
3.33
W
Chang'e
SHADOOWJAJA
Chang'e
3
2
6
3
L
Cernunnos
Swilleyy
Cernunnos
1
4
2
0.5
L
2
1
1
2.5
L
Agni
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,653
Damage
45,506
76,133
Taken
79,351
49,316
Mitigated
44,092
17,971
Healing
21,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,808
2,495
0
1,171
15,508
9,591
45
5,100
10,408
0
60,207
W
Athena
7,103
2,161
0
2,161
16,821
18,906
70
6,243
10,578
30,401
0
L
Ao Kuang
Cirsky
Ao Kuang
7,743
1,497
0
3,621
17,965
6,747
0
3,084
14,881
60,232
0
L
Cu Chulainn
Creed t1
Cu Chulainn
12,208
3,077
0
3,789
18,775
14,939
0
2,327
16,448
0
81,023
W
Danzaburou
GrimTendencies
Danzaburou
13,451
4,971
0
1,970
14,274
6,575
336
2,899
11,375
0
100,242
W
14,310
3,985
0
4,314
14,925
8,262
504
3,003
11,922
0
87,628
W
Chang'e
SHADOOWJAJA
Chang'e
10,981
317
2,790
5,565
14,605
5,982
0
7,689
6,916
68,788
0
L
Cernunnos
Swilleyy
Cernunnos
8,630
4,504
0
7,567
17,685
6,975
0
2,705
14,980
0
73,857
L
5,496
343
0
4,446
14,053
10,850
0
4,879
9,174
14,543
0
L
Agni
11,429
661
0
1,764
10,873
4,581
0
5,089
5,784
61,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,174
Gold Earned
41,614
511
Minions Killed
506
0
Camps Cleared
0
1,763,940
Distance Traveled
1,587,556
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,288
546
80
5
0
393,833
4
W
Athena
9,654
568
37
2
0
354,073
7
L
Ao Kuang
8,214
483
91
5
0
329,674
3
L
Cu Chulainn
9,262
545
157
9
0
314,981
3
W
Danzaburou
10,534
620
162
10
0
316,574
6
W
Pele
10,650
626
122
7
0
348,188
4
W
Chang'e
9,048
532
110
6
0
351,272
1
L
Cernunnos
8,520
501
142
8
0
293,665
4
L
Sobek
7,554
444
12
1
0
350,631
6
L
Agni
8,064
474
104
6
0
298,605
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role