Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
MortalCoil
Nu Wa
Level 160
God Stats
7W - 3L
1,686 SR
Queue Stats
435W - 185L
1,763 Elo+
Party 1
Ravana
Ravana
Ochad
Ravana
Level 156
God Stats
2W - 2L
1,509 SR
Queue Stats
183W - 93L
1,800 Elo+
Party 1
Nox
Nox
YeetYoMeat
Nox
Level 46
God Stats
8W - 2L
1,828 SR
Queue Stats
181W - 48L
1,771 Elo+
Party 1
Horus
Horus
astrostra
Horus
Level 127
God Stats
11W - 4L
1,789 SR
Queue Stats
91W - 27L
1,807 Elo+
Party 1
Team Averages
Level 130
1,662 SR
1,728 Elo+

VS

Team Averages
Level 77
1,513 SR
1,548 Elo+
Merlin
Merlin
 
Merlin
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Cheemster
Ishtar
Level 57
God Stats
0W - 3L
1,192 SR
Queue Stats
169W - 172L
1,534 Elo+
Party 2
Loki
Loki
F1owlik3a1r
Loki
Level 89
God Stats
13W - 10L
1,552 SR
Queue Stats
296W - 276L
1,592 Elo+
Party 2
Pele
Pele
StarEmpty1
Pele
Level 109
God Stats
6W - 5L
1,819 SR
Queue Stats
512W - 479L
1,566 Elo+
Party 2
Sylvanus
Sylvanus
YourBoiNate
Sylvanus
Level 29
God Stats
0W - 2L
1,501 SR
Queue Stats
92W - 82L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
6 / 0 / 3
7,110
711
11,192
9,773
3,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
10
1 / 0 / 5
5,801
580
5,615
4,576
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Ochad
Ravana
11
8 / 1 / 2
6,891
689
6,649
3,877
1,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 0 / 2
6,592
659
4,701
3,514
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Horus
astrostra
Horus
9
1 / 0 / 9
6,139
614
4,649
6,449
4,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 3 / 1
4,986
499
3,472
5,416
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Cheemster
Ishtar
7
0 / 5 / 0
4,660
466
4,490
8,470
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
1 / 3 / 0
6,065
607
3,437
9,311
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 2 / 0
6,085
609
1,196
8,140
5,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
YourBoiNate
Sylvanus
7
0 / 4 / 1
4,823
482
2,679
10,841
4,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
17
Kills
1
1
Deaths
17
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
0
3
7.5
L
Merlin
 
Merlin
0
3
1
0.17
L
Ishtar
Cheemster
Ishtar
0
5
0
0
L
1
3
0
0.33
W
Nu Wa
1
0
5
3.5
W
Ravana
Ochad
Ravana
8
1
2
9
L
0
2
0
0
W
1
0
2
2
L
Sylvanus
YourBoiNate
Sylvanus
0
4
1
0.13
W
Horus
astrostra
Horus
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,806
Damage
15,274
28,189
Taken
42,178
12,561
Mitigated
16,373
15,511
Healing
11,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
11,192
9,713
0
5,178
9,773
3,663
73
1,267
8,506
0
63,884
L
Merlin
 
Merlin
3,472
365
0
780
5,416
1,750
0
2,341
3,075
32,005
0
L
Ishtar
Cheemster
Ishtar
4,490
3,072
0
1,942
8,470
1,815
0
93
8,377
0
25,773
L
3,437
963
0
3,104
9,311
2,766
0
1,603
7,708
0
33,002
W
Nu Wa
5,615
987
0
1,250
4,576
1,713
1,344
2,095
2,290
43,688
0
W
Ravana
Ochad
Ravana
6,649
1,719
0
1,988
3,877
1,599
0
681
3,196
0
36,102
L
1,196
134
0
3,531
8,140
5,259
0
4,404
3,736
0
41,317
W
4,701
963
0
1,602
3,514
1,381
0
0
3,514
45,492
0
L
Sylvanus
YourBoiNate
Sylvanus
2,679
1,221
514
1,931
10,841
4,783
0
1,875
8,966
12,529
0
W
Horus
astrostra
Horus
4,649
2,063
2,460
3,033
6,449
4,205
0
2,434
4,015
0
13,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,533
Gold Earned
26,619
360
Minions Killed
269
0
Camps Cleared
0
1,075,811
Distance Traveled
977,583
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,110
711
99
10
0
200,274
1
L
Merlin
4,986
499
42
4
0
190,403
1
L
Ishtar
4,660
466
38
4
0
177,124
0
L
Loki
6,065
607
71
7
0
218,422
3
W
Nu Wa
5,801
580
82
8
0
195,933
4
W
Ravana
6,891
689
54
5
0
247,856
3
L
Pele
6,085
609
95
10
0
197,718
1
W
Nox
6,592
659
100
10
0
207,829
4
L
Sylvanus
4,823
482
23
2
0
193,916
2
W
Horus
6,139
614
25
3
0
223,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role