Player Matchup

Hou Yi
Hou Yi
Alvar-06K
Hou Yi
Level 97
God Stats
5W - 9L
1,267 SR
Queue Stats
436W - 559L
1,344 Elo+
Party 3
Bakasura
Bakasura
Boot LN Koly
Bakasura
Level 45
God Stats
3W - 1L
1,597 SR
Queue Stats
39W - 60L
1,334 Elo+
Solo
Eset
Eset
S1m0ncete-12
Eset
Level 84
God Stats
3W - 4L
1,382 SR
Queue Stats
290W - 432L
1,326 Elo+
Party 3
Izanami
Izanami
francaleroo__
Izanami
Level 29
God Stats
16W - 23L
1,323 SR
Queue Stats
38W - 48L
1,281 Elo+
Party 3
Maui
Maui
smker004
Maui
Level 103
God Stats
7W - 7L
1,374 SR
Queue Stats
461W - 577L
1,336 Elo+
Party 3
Team Averages
Level 72
1,389 SR
1,324 Elo+

VS

Team Averages
Level 67
1,491 SR
1,418 Elo+
Nu Wa
Nu Wa
SkL_Dracs
Nu Wa
Level 69
God Stats
1W - 4L
1,221 SR
Queue Stats
111W - 128L
1,344 Elo+
Party 2
Nemesis
Nemesis
SkL_ReSvaL
Nemesis
Level 97
God Stats
3W - 4L
1,522 SR
Queue Stats
102W - 133L
1,364 Elo+
Party 2
Neith
Neith
SkL_VannS
Neith
Level 45
God Stats
5W - 4L
1,695 SR
Queue Stats
30W - 31L
1,721 Elo+
Party 2
Amaterasu
Amaterasu
YoSep_9
Amaterasu
Level 68
God Stats
1W - 2L
1,518 SR
Queue Stats
196W - 276L
1,342 Elo+
Party 1
Fafnir
Fafnir
khalidJF
Fafnir
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 200L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Alvar-06K
Hou Yi
17
5 / 0 / 2
10,865
604
11,640
13,793
6,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Boot LN Koly
Bakasura
15
2 / 2 / 4
9,021
501
5,603
14,506
6,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
10 / 2 / 3
10,723
596
12,437
11,422
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
13
7 / 3 / 3
9,068
504
16,913
15,967
6,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
14
3 / 2 / 9
9,485
527
5,624
18,875
22,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
SkL_Dracs
Nu Wa
15
2 / 6 / 1
9,158
509
7,983
11,835
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
SkL_ReSvaL
Nemesis
14
5 / 5 / 0
9,417
523
10,223
14,660
6,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
SkL_VannS
Neith
11
1 / 6 / 4
7,777
432
11,329
12,683
3,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
YoSep_9
Amaterasu
14
0 / 4 / 0
8,665
481
9,371
17,242
12,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
khalidJF
Fafnir
10
1 / 6 / 4
7,748
430
9,387
17,786
12,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
27
Kills
9
9
Deaths
27
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Alvar-06K
Hou Yi
5
0
2
6
W
Bakasura
Boot LN Koly
Bakasura
2
2
4
2
W
10
2
3
5.75
L
Nu Wa
SkL_Dracs
Nu Wa
2
6
1
0.42
L
Nemesis
SkL_ReSvaL
Nemesis
5
5
0
1
L
Neith
SkL_VannS
Neith
1
6
4
0.5
L
Amaterasu
YoSep_9
Amaterasu
0
4
0
0
W
Izanami
7
3
3
2.83
L
Fafnir
khalidJF
Fafnir
1
6
4
0.5
W
Maui
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,217
Damage
48,293
74,563
Taken
74,206
46,700
Mitigated
40,064
12,976
Healing
18,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Alvar-06K
Hou Yi
11,640
6,764
0
2,720
13,793
6,418
2,248
1,482
12,311
0
86,513
W
Bakasura
Boot LN Koly
Bakasura
5,603
3,678
0
1,062
14,506
6,071
1,586
1,425
13,081
0
61,366
W
12,437
1,208
299
1,372
11,422
5,115
1,346
3,824
7,598
67,963
0
L
Nu Wa
SkL_Dracs
Nu Wa
7,983
1,070
0
790
11,835
5,271
0
4,800
7,005
71,988
0
L
Nemesis
SkL_ReSvaL
Nemesis
10,223
5,506
0
2,927
14,660
6,064
1,024
5,454
8,806
0
54,005
L
Neith
SkL_VannS
Neith
11,329
6,515
398
1,165
12,683
3,889
590
2,338
10,345
0
54,676
L
Amaterasu
YoSep_9
Amaterasu
9,371
2,860
0
8,368
17,242
12,546
0
2,277
14,737
0
69,880
W
Izanami
16,913
13,175
0
4,451
15,967
6,848
1,846
6,245
9,722
0
69,757
L
Fafnir
khalidJF
Fafnir
9,387
2,839
114
4,322
17,786
12,294
300
2,936
14,690
32,001
0
W
Maui
5,624
2,008
369
2,703
18,875
22,248
155
4,394
14,481
31,017
2,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,162
Gold Earned
42,765
538
Minions Killed
440
0
Camps Cleared
0
1,571,253
Distance Traveled
1,599,268
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,865
604
151
8
0
299,525
3
W
Bakasura
9,021
501
109
6
0
360,957
0
W
Eset
10,723
596
116
6
0
311,143
3
L
Nu Wa
9,158
509
113
6
0
296,439
2
L
Nemesis
9,417
523
74
4
0
335,026
0
L
Neith
7,777
432
87
5
0
305,578
4
L
Amaterasu
8,665
481
133
7
0
356,620
4
W
Izanami
9,068
504
107
6
0
274,725
0
L
Fafnir
7,748
430
33
2
0
305,605
0
W
Maui
9,485
527
55
3
0
324,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role