Player Matchup

Mulan
Mulan
DevilJin11
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,531 Elo+
Solo
Hera
Hera
FilouLuis_
Hera
Level 135
God Stats
4W - 3L
1,786 SR
Queue Stats
261W - 287L
1,517 Elo+
Party 1
Ah Puch
Ah Puch
Genesis_1504
Ah Puch
Level 58
God Stats
0W - 3L
1,144 SR
Queue Stats
124W - 90L
1,519 Elo+
Solo
Medusa
Medusa
Myseria666
Medusa
Level 127
God Stats
3W - 3L
1,403 SR
Queue Stats
311W - 331L
1,507 Elo+
Party 1
Sol
Sol
X-blackspirit
Sol
Level 126
God Stats
0W - 5L
1,230 SR
Queue Stats
242W - 252L
1,520 Elo+
Solo
Team Averages
Level 92
1,413 SR
1,519 Elo+

VS

Team Averages
Level 92
1,547 SR
1,674 Elo+
Pele
Pele
 
Pele
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Bonkers88
Thor
Level 69
God Stats
5W - 2L
1,741 SR
Queue Stats
403W - 202L
1,753 Elo+
Party 2
Nox
Nox
ImussyI
Nox
Level 158
God Stats
2W - 0L
1,493 SR
Queue Stats
27W - 8L
1,747 Elo+
Party 2
Artio
Artio
sourboi11
Artio
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 20L
1,896 Elo+
Party 2
Vamana
Vamana
z3f1r41k
Vamana
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 87L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
2 / 10 / 9
10,412
651
17,488
26,014
22,727
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
2 / 8 / 14
11,128
696
16,320
13,642
5,188
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
Genesis_1504
Ah Puch
16
1 / 11 / 7
9,678
605
11,629
22,104
9,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Myseria666
Medusa
20
11 / 4 / 3
12,413
776
12,605
12,557
6,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
0 / 10 / 7
9,227
577
12,942
16,668
6,512
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
10 / 6 / 11
12,302
769
12,448
21,259
9,978
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
20
13 / 6 / 18
12,944
809
26,520
18,606
9,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nox
20
8 / 2 / 17
13,024
814
13,439
12,447
6,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Artio
sourboi11
Artio
20
6 / 3 / 27
13,249
828
16,821
28,597
38,423
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Vamana
z3f1r41k
Vamana
18
6 / 3 / 22
12,194
762
15,918
24,370
23,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
138
16
Kills
43
43
Deaths
20
40
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
10
6
11
2.58
W
Thor
13
6
18
3.67
L
Mulan
2
10
9
0.65
L
2
8
14
1.13
L
Ah Puch
Genesis_1504
Ah Puch
1
11
7
0.41
W
Nox
8
2
17
8.25
L
Medusa
Myseria666
Medusa
11
4
3
3.13
L
0
10
7
0.35
W
Artio
sourboi11
Artio
6
3
27
6.5
W
Vamana
z3f1r41k
Vamana
6
3
22
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,984
Damage
85,146
90,985
Taken
105,279
50,136
Mitigated
87,750
14,611
Healing
48,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
12,448
2,611
986
4,657
21,259
9,978
3,097
7,265
13,844
0
27,048
W
Thor
26,520
5,927
513
1,660
18,606
9,811
1,233
8,400
10,076
0
45,083
L
Mulan
17,488
3,546
223
4,449
26,014
22,727
0
7,384
18,630
0
24,786
L
16,320
3,427
358
1,723
13,642
5,188
0
4,788
8,854
31,014
0
L
Ah Puch
Genesis_1504
Ah Puch
11,629
661
674
3,317
22,104
9,103
45
7,367
14,737
21,711
0
W
Nox
13,439
732
2,179
1,539
12,447
6,067
2,590
3,972
8,361
41,852
0
L
Medusa
Myseria666
Medusa
12,605
2,774
456
1,309
12,557
6,606
0
5,504
7,053
0
33,164
L
12,942
3,053
398
1,704
16,668
6,512
232
5,217
11,451
25,043
0
W
Artio
sourboi11
Artio
16,821
2,830
8,558
15,195
28,597
38,423
572
8,857
19,432
32,940
0
W
Vamana
z3f1r41k
Vamana
15,918
7,208
4,961
8,651
24,370
23,471
10
11,261
12,675
0
30,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,858
Gold Earned
63,713
140
Minions Killed
193
0
Camps Cleared
0
1,228,081
Distance Traveled
1,518,986
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,302
769
46
3
0
282,797
0
W
Thor
12,944
809
32
2
0
262,705
0
L
Mulan
10,412
651
20
1
0
239,136
1
L
Hera
11,128
696
28
2
0
214,664
1
L
Ah Puch
9,678
605
24
2
0
222,627
1
W
Nox
13,024
814
65
4
0
298,734
0
L
Medusa
12,413
776
50
3
0
339,749
1
L
Sol
9,227
577
18
1
0
211,905
0
W
Artio
13,249
828
28
2
0
324,978
0
W
Vamana
12,194
762
22
1
0
349,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role