Player Matchup

Vamana
Vamana
Crow191863
Vamana
Level 95
God Stats
4W - 1L
1,472 SR
Queue Stats
50W - 63L
1,409 Elo+
Solo
Awilix
Awilix
DinoDecaf
Awilix
Level 78
God Stats
20W - 22L
1,378 SR
Queue Stats
238W - 238L
1,371 Elo+
Solo
Nu Wa
Nu Wa
Mayes696
Nu Wa
Level 89
God Stats
9W - 8L
1,482 SR
Queue Stats
143W - 147L
1,411 Elo+
Solo
Ymir
Ymir
Monster637
Ymir
Level 86
God Stats
10W - 3L
1,511 SR
Queue Stats
325W - 322L
1,407 Elo+
Solo
Izanami
Izanami
finnhark123
Izanami
Level 108
God Stats
9W - 9L
1,614 SR
Queue Stats
280W - 307L
1,476 Elo+
Solo
Team Averages
Level 91
1,491 SR
1,415 Elo+

VS

Team Averages
Level 120
1,413 SR
1,423 Elo+
Bacchus
Bacchus
Dvize619
Bacchus
Level 125
God Stats
7W - 7L
1,531 SR
Queue Stats
97W - 99L
1,461 Elo+
Solo
Thanatos
Thanatos
Quietuscall2020
Thanatos
Level 106
God Stats
3W - 6L
1,113 SR
Queue Stats
334W - 385L
1,356 Elo+
Solo
Danzaburou
Danzaburou
Tuca Mote6153
Danzaburou
Level 159
God Stats
29W - 41L
1,480 SR
Queue Stats
1,224W - 1,296L
1,486 Elo+
Solo
Hachiman
Hachiman
onebaddawg88
Hachiman
Level 88
God Stats
1W - 2L
1,517 SR
Queue Stats
286W - 323L
1,309 Elo+
Solo
Guan Yu
Guan Yu
xerotwo02
Guan Yu
Level 123
God Stats
11W - 10L
1,421 SR
Queue Stats
35W - 26L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Crow191863
Vamana
15
2 / 1 / 1
9,222
615
8,780
16,408
12,536
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
DinoDecaf
Awilix
14
7 / 0 / 1
8,722
581
7,087
12,197
4,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
Mayes696
Nu Wa
14
2 / 1 / 8
8,461
564
8,920
6,016
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 1 / 9
7,569
505
4,506
13,683
11,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
finnhark123
Izanami
17
7 / 0 / 2
10,452
697
11,905
10,255
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dvize619
Bacchus
10
0 / 6 / 0
6,070
405
5,299
17,874
11,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
10
1 / 7 / 0
6,315
421
1,316
14,542
5,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Tuca Mote6153
Danzaburou
11
1 / 3 / 0
6,747
450
8,523
12,605
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
onebaddawg88
Hachiman
2
0 / 1 / 0
4,527
302
645
2,564
433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
xerotwo02
Guan Yu
13
1 / 1 / 0
7,654
510
11,059
12,905
17,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
18
Kills
3
3
Deaths
18
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vamana
Crow191863
Vamana
2
1
1
2.5
W
Awilix
DinoDecaf
Awilix
7
0
1
7.5
L
Bacchus
Dvize619
Bacchus
0
6
0
0
W
Nu Wa
Mayes696
Nu Wa
2
1
8
6
W
0
1
9
4.5
L
Thanatos
1
7
0
0.14
L
Danzaburou
Tuca Mote6153
Danzaburou
1
3
0
0.33
W
Izanami
finnhark123
Izanami
7
0
2
8
L
Hachiman
onebaddawg88
Hachiman
0
1
0
0
L
Guan Yu
xerotwo02
Guan Yu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,198
Damage
26,842
58,559
Taken
60,490
35,519
Mitigated
40,220
20,643
Healing
21,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Crow191863
Vamana
8,780
5,182
0
4,514
16,408
12,536
948
489
14,415
0
79,540
W
Awilix
DinoDecaf
Awilix
7,087
2,418
0
6,159
12,197
4,816
1,514
251
11,946
0
60,039
L
Bacchus
Dvize619
Bacchus
5,299
838
252
2,025
17,874
11,935
0
3,228
14,646
31,616
0
W
Nu Wa
Mayes696
Nu Wa
8,920
2,220
0
500
6,016
2,036
426
191
5,825
56,673
0
W
4,506
286
0
2,524
13,683
11,742
844
1,842
11,798
16,832
3,116
L
Thanatos
1,316
483
0
7,165
14,542
5,870
0
2,030
12,512
0
36,008
L
Danzaburou
Tuca Mote6153
Danzaburou
8,523
3,285
0
4,584
12,605
4,463
636
5,861
6,744
0
58,653
W
Izanami
finnhark123
Izanami
11,905
8,353
0
6,946
10,255
4,389
7,594
2,526
7,729
0
107,412
L
Hachiman
onebaddawg88
Hachiman
645
501
171
855
2,564
433
0
706
1,858
0
5,891
L
Guan Yu
xerotwo02
Guan Yu
11,059
2,057
210
6,346
12,905
17,519
0
1,131
11,774
0
62,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,426
Gold Earned
31,313
516
Minions Killed
287
0
Camps Cleared
0
1,448,047
Distance Traveled
1,041,274
25
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,222
615
121
8
0
288,799
7
W
Awilix
8,722
581
101
7
0
336,043
3
L
Bacchus
6,070
405
49
3
0
266,607
1
W
Nu Wa
8,461
564
87
6
0
284,218
3
W
Ymir
7,569
505
29
2
0
292,577
11
L
Thanatos
6,315
421
61
4
0
268,003
0
L
Danzaburou
6,747
450
75
5
0
213,024
3
W
Izanami
10,452
697
178
12
0
246,410
1
L
Hachiman
4,527
302
11
1
0
31,988
0
L
Guan Yu
7,654
510
91
6
0
261,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role