Player Matchup

Cthulhu
Cthulhu
Popsmokediior
Cthulhu
Level 17
God Stats
1W - 1L
1,717 SR
Queue Stats
21W - 19L
1,570 Elo+
Solo
Thanatos
Thanatos
danieleiva
Thanatos
Level 29
God Stats
32W - 36L
1,521 SR
Queue Stats
41W - 56L
1,468 Elo+
Party 1
Loki
Loki
father 648430
Loki
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Anhur
Anhur
jorgeghost
Anhur
Level 160
God Stats
1W - 1L
1,716 SR
Queue Stats
136W - 130L
1,509 Elo+
Solo
Raijin
Raijin
nomebanees
Raijin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
308W - 326L
1,509 Elo+
Party 1
Team Averages
Level 60
1,591 SR
1,511 Elo+

VS

Team Averages
Level 101
1,536 SR
1,572 Elo+
Ne Zha
Ne Zha
ArDewy
Ne Zha
Level 6
God Stats
3W - 1L
1,539 SR
Queue Stats
9W - 9L
1,639 Elo+
Solo
Maui
Maui
Corben23
Maui
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 28L
1,655 Elo+
Party 2
Jing Wei
Jing Wei
MrMarmyGee
Jing Wei
Level 43
God Stats
13W - 6L
1,601 SR
Queue Stats
63W - 50L
1,548 Elo+
Solo
Shiva
Shiva
VenomXile
Shiva
Level 153
God Stats
7W - 6L
1,612 SR
Queue Stats
102W - 74L
1,580 Elo+
Party 2
Persephone
Persephone
Vitaly_Costa
Persephone
Level 154
God Stats
18W - 22L
1,427 SR
Queue Stats
54W - 67L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
0 / 0 / 6
8,201
746
12,191
11,702
12,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
danieleiva
Thanatos
14
3 / 1 / 0
7,636
694
5,920
6,900
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 8 / 1
6,825
620
3,312
11,190
4,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
16
3 / 1 / 2
8,963
815
10,736
12,104
5,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
nomebanees
Raijin
13
2 / 2 / 2
7,569
688
5,908
10,813
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ArDewy
Ne Zha
14
2 / 0 / 2
7,799
709
5,311
7,503
3,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
14
1 / 1 / 10
8,184
744
4,693
11,549
12,157
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
MrMarmyGee
Jing Wei
16
2 / 2 / 1
9,122
829
8,531
9,390
3,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
VenomXile
Shiva
13
2 / 4 / 4
7,806
710
12,071
12,874
7,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
Vitaly_Costa
Persephone
16
5 / 1 / 2
9,033
821
10,343
7,345
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
8
Kills
12
12
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
ArDewy
Ne Zha
2
0
2
3
W
Maui
1
1
10
6
W
Jing Wei
MrMarmyGee
Jing Wei
2
2
1
1.25
L
Cthulhu
0
0
6
3
W
Shiva
VenomXile
Shiva
2
4
4
1
W
Persephone
Vitaly_Costa
Persephone
5
1
2
6
L
Thanatos
danieleiva
Thanatos
3
1
0
3
L
0
8
1
0.06
L
Anhur
3
1
2
4
L
Raijin
nomebanees
Raijin
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,067
Damage
40,949
52,709
Taken
48,661
29,039
Mitigated
30,498
17,459
Healing
12,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
ArDewy
Ne Zha
5,311
458
0
2,734
7,503
3,801
57
2,503
4,786
0
21,966
W
Maui
4,693
1,278
1,234
2,119
11,549
12,157
27
4,219
6,967
12,889
0
W
Jing Wei
MrMarmyGee
Jing Wei
8,531
7,474
0
1,611
9,390
3,867
1,076
2,614
6,580
0
43,550
L
Cthulhu
12,191
815
607
4,056
11,702
12,061
0
3,371
7,699
37,474
0
W
Shiva
VenomXile
Shiva
12,071
2,406
324
2,989
12,874
7,796
46
5,101
7,397
0
22,718
W
Persephone
Vitaly_Costa
Persephone
10,343
177
0
1,349
7,345
2,877
0
2,464
4,831
40,007
0
L
Thanatos
danieleiva
Thanatos
5,920
904
0
6,586
6,900
3,078
785
1,279
5,532
0
17,421
L
3,312
550
0
202
11,190
4,390
0
3,680
7,166
0
6,985
L
Anhur
10,736
6,820
0
5,508
12,104
5,142
746
2,816
9,033
0
41,823
L
Raijin
nomebanees
Raijin
5,908
669
0
500
10,813
4,368
0
3,890
6,701
15,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,194
Gold Earned
41,944
206
Minions Killed
220
0
Camps Cleared
0
1,168,671
Distance Traveled
1,185,394
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,799
709
32
3
0
276,970
2
W
Maui
8,184
744
13
1
0
240,569
1
W
Jing Wei
9,122
829
91
8
0
225,671
2
L
Cthulhu
8,201
746
64
6
0
248,341
0
W
Shiva
7,806
710
24
2
0
218,332
1
W
Persephone
9,033
821
60
5
0
223,852
2
L
Thanatos
7,636
694
33
3
0
262,722
1
L
Loki
6,825
620
10
1
0
217,360
0
L
Anhur
8,963
815
81
7
0
211,362
2
L
Raijin
7,569
688
18
2
0
228,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role