Player Matchup

Danzaburou
Danzaburou
Agl-dragon12
Danzaburou
Level 125
God Stats
293W - 282L
1,468 SR
Queue Stats
307W - 306L
1,375 Elo+
Solo
Hou Yi
Hou Yi
Alvar-06K
Hou Yi
Level 97
God Stats
5W - 9L
1,347 SR
Queue Stats
436W - 559L
1,356 Elo+
Party 2
Mulan
Mulan
DiaPizza
Mulan
Level 66
God Stats
25W - 20L
1,560 SR
Queue Stats
156W - 175L
1,402 Elo+
Solo
Ah Puch
Ah Puch
S1m0ncete-12
Ah Puch
Level 84
God Stats
0W - 2L
1,340 SR
Queue Stats
290W - 432L
1,337 Elo+
Party 2
Izanami
Izanami
francaleroo__
Izanami
Level 29
God Stats
16W - 23L
1,338 SR
Queue Stats
38W - 48L
1,292 Elo+
Party 2
Team Averages
Level 80
1,410 SR
1,352 Elo+

VS

Team Averages
Level 59
1,422 SR
1,301 Elo+
Cerberus
Cerberus
DramaSpy
Cerberus
Level 89
God Stats
12W - 12L
1,462 SR
Queue Stats
116W - 132L
1,359 Elo+
Solo
Jing Wei
Jing Wei
adrosscc7
Jing Wei
Level 23
God Stats
1W - 1L
1,177 SR
Queue Stats
4W - 7L
1,286 Elo+
Party 1
Agni
Agni
bOveDa12
Agni
Level 75
God Stats
17W - 11L
1,604 SR
Queue Stats
319W - 335L
1,461 Elo+
Party 1
Chaac
Chaac
perros662
Chaac
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 28L
1,151 Elo+
Party 1
Pele
Pele
yoldiii_
Pele
Level 98
God Stats
4W - 7L
1,370 SR
Queue Stats
44W - 57L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Agl-dragon12
Danzaburou
18
5 / 4 / 1
12,625
601
17,466
20,982
11,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hou Yi
Alvar-06K
Hou Yi
18
3 / 2 / 3
11,424
544
8,359
15,879
6,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
DiaPizza
Mulan
11
0 / 2 / 3
8,574
408
2,662
13,966
10,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
S1m0ncete-12
Ah Puch
17
2 / 4 / 1
10,969
522
10,215
18,382
8,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
18
5 / 3 / 0
12,114
577
18,518
14,690
6,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DramaSpy
Cerberus
15
2 / 1 / 1
10,041
478
4,812
20,755
22,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
adrosscc7
Jing Wei
15
0 / 5 / 1
8,674
413
3,971
11,181
3,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Agni
19
4 / 3 / 4
11,672
556
18,837
14,388
6,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
perros662
Chaac
17
2 / 4 / 0
10,648
507
6,309
17,567
13,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Pele
20
7 / 2 / 6
12,666
603
16,283
20,733
10,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
15
Kills
15
15
Deaths
15
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Agl-dragon12
Danzaburou
5
4
1
1.38
L
Hou Yi
Alvar-06K
Hou Yi
3
2
3
2.25
L
Mulan
DiaPizza
Mulan
0
2
3
0.75
W
Cerberus
DramaSpy
Cerberus
2
1
1
2.5
L
Ah Puch
S1m0ncete-12
Ah Puch
2
4
1
0.63
W
Jing Wei
adrosscc7
Jing Wei
0
5
1
0.1
W
Agni
4
3
4
2
L
Izanami
5
3
0
1.67
W
Chaac
perros662
Chaac
2
4
0
0.5
W
Pele
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,220
Damage
50,212
83,899
Taken
84,624
43,037
Mitigated
57,208
26,314
Healing
30,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Agl-dragon12
Danzaburou
17,466
9,745
0
10,073
20,982
11,010
1,122
3,182
17,800
0
113,960
L
Hou Yi
Alvar-06K
Hou Yi
8,359
4,572
0
750
15,879
6,779
0
3,744
12,135
0
99,278
L
Mulan
DiaPizza
Mulan
2,662
602
0
2,814
13,966
10,614
0
1,286
12,680
0
41,175
W
Cerberus
DramaSpy
Cerberus
4,812
206
447
6,755
20,755
22,696
404
1,890
18,739
49,015
8,784
L
Ah Puch
S1m0ncete-12
Ah Puch
10,215
517
0
6,648
18,382
8,062
464
11,442
6,940
71,969
0
W
Jing Wei
adrosscc7
Jing Wei
3,971
2,602
0
2,996
11,181
3,683
768
0
11,181
0
53,062
W
Agni
18,837
565
255
5,345
14,388
6,422
352
4,786
8,901
98,673
0
L
Izanami
18,518
13,354
0
6,029
14,690
6,572
2,666
3,955
10,735
0
114,922
W
Chaac
perros662
Chaac
6,309
1,933
0
2,789
17,567
13,913
357
0
17,567
0
64,997
W
Pele
16,283
5,562
0
12,169
20,733
10,494
0
2,514
18,021
0
121,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,706
Gold Earned
53,701
700
Minions Killed
641
0
Camps Cleared
0
1,660,151
Distance Traveled
2,006,214
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,625
601
187
9
0
301,399
0
L
Hou Yi
11,424
544
152
7
0
404,413
5
L
Mulan
8,574
408
61
3
0
256,655
0
W
Cerberus
10,041
478
89
4
0
343,994
1
L
Ah Puch
10,969
522
124
6
0
359,737
2
W
Jing Wei
8,674
413
99
5
0
344,178
1
W
Agni
11,672
556
152
7
0
412,842
6
L
Izanami
12,114
577
176
8
0
337,947
0
W
Chaac
10,648
507
121
6
0
408,736
0
W
Pele
12,666
603
180
9
0
496,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role