Player Matchup

Bacchus
Bacchus
PeptoBis-Man
Bacchus
Level 129
God Stats
3W - 2L
1,611 SR
Queue Stats
165W - 202L
1,368 Elo+
Party 1
Arachne
Arachne
SaltyPenguin69
Arachne
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 123L
1,271 Elo+
Party 1
Freya
Freya
garza250
Freya
Level 28
God Stats
9W - 22L
1,319 SR
Queue Stats
23W - 46L
1,338 Elo+
Party 1
Team Averages
Level 69
1,477 SR
1,325 Elo+

VS

Team Averages
Level 78
1,395 SR
1,306 Elo+
Izanami
Izanami
KeePWishinG3
Izanami
Level 160
God Stats
34W - 25L
1,566 SR
Queue Stats
1,091W - 968L
1,534 Elo+
Solo
Ares
Ares
SuperBatKid4
Ares
Level 7
God Stats
3W - 2L
1,311 SR
Queue Stats
8W - 7L
906 Elo+
Party 2
Discordia
Discordia
Vibes2692
Discordia
Level 67
God Stats
2W - 0L
1,309 SR
Queue Stats
30W - 25L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
PeptoBis-Man
Bacchus
14
2 / 6 / 0
9,510
679
8,428
14,339
7,825
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 7 / 1
8,050
575
8,808
15,108
6,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
garza250
Freya
14
1 / 5 / 1
9,129
652
5,395
15,204
6,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KeePWishinG3
Izanami
17
9 / 3 / 8
11,630
831
14,397
12,438
7,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 0 / 13
11,502
822
5,374
14,205
19,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Vibes2692
Discordia
17
5 / 0 / 11
10,932
781
15,380
7,742
3,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
3
Kills
18
18
Deaths
3
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
KeePWishinG3
Izanami
9
3
8
4.33
L
Bacchus
PeptoBis-Man
Bacchus
2
6
0
0.33
L
0
7
1
0.07
W
4
0
13
10.5
W
Discordia
Vibes2692
Discordia
5
0
11
10.5
L
Freya
garza250
Freya
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,631
Damage
35,151
44,651
Taken
34,385
21,613
Mitigated
31,244
5,704
Healing
9,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
KeePWishinG3
Izanami
14,397
7,392
0
1,462
12,438
7,629
2,047
4,502
7,936
0
77,738
L
Bacchus
PeptoBis-Man
Bacchus
8,428
722
0
990
14,339
7,825
0
6,015
8,324
41,591
0
L
8,808
6,059
0
1,929
15,108
6,964
12
7,542
7,566
0
14,727
W
5,374
453
0
4,631
14,205
19,708
335
5,102
9,103
18,554
0
W
Discordia
Vibes2692
Discordia
15,380
1,361
0
3,197
7,742
3,907
1,272
4,006
3,736
54,659
0
L
Freya
garza250
Freya
5,395
1,857
0
2,785
15,204
6,824
0
7,248
7,956
40,209
3,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,689
Gold Earned
34,064
142
Minions Killed
208
0
Camps Cleared
0
719,818
Distance Traveled
785,759
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,630
831
114
8
0
250,390
2
L
Bacchus
9,510
679
48
3
0
255,765
3
L
Arachne
8,050
575
21
2
0
244,995
1
W
Ares
11,502
822
22
2
0
266,344
0
W
Discordia
10,932
781
72
5
0
269,025
2
L
Freya
9,129
652
73
5
0
219,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role