Player Matchup

Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Im Dark luv
Terra
Level 102
God Stats
6W - 1L
1,867 SR
Queue Stats
39W - 36L
1,601 Elo+
Party 2
Freya
Freya
Love Sekai
Freya
Level 158
God Stats
49W - 32L
1,745 SR
Queue Stats
466W - 395L
1,641 Elo+
Party 2
Nemesis
Nemesis
Lovẻ
Nemesis
Level 158
God Stats
19W - 0L
2,137 SR
Queue Stats
708W - 343L
1,717 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NoFakeBatMan
Ah Muzen Cab
Level 27
God Stats
4W - 0L
1,741 SR
Queue Stats
78W - 13L
1,821 Elo+
Party 2
Team Averages
Level 115
1,798 SR
1,656 Elo+

VS

Team Averages
Level 101
1,533 SR
1,427 Elo+
Da Ji
Da Ji
 
Da Ji
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Bonesaw02
Kuzenbo
Level 107
God Stats
4W - 7L
1,581 SR
Queue Stats
113W - 104L
1,442 Elo+
Solo
Hades
Hades
Emerson__1990
Hades
Level 130
God Stats
8W - 8L
1,521 SR
Queue Stats
242W - 273L
1,430 Elo+
Solo
Nu Wa
Nu Wa
IBS_Squirts
Nu Wa
Level 127
God Stats
8W - 10L
1,561 SR
Queue Stats
238W - 261L
1,424 Elo+
Solo
Izanami
Izanami
Sekefe72
Izanami
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 35L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
7 / 0 / 4
9,263
713
10,317
13,602
12,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 1 / 5
7,146
550
2,229
8,939
5,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
14
2 / 1 / 3
8,250
635
7,743
11,152
4,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Lovẻ
Nemesis
14
8 / 1 / 4
8,844
680
11,696
12,338
4,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
NoFakeBatMan
Ah Muzen Cab
13
1 / 0 / 2
7,872
606
3,054
7,414
3,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
2 / 8 / 0
6,260
482
5,648
14,499
4,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Bonesaw02
Kuzenbo
8
0 / 0 / 2
6,037
464
2,522
5,475
4,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 6 / 0
6,395
492
7,114
15,242
8,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 3 / 1
6,542
503
5,561
6,000
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Sekefe72
Izanami
11
1 / 3 / 1
6,788
522
3,637
7,212
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
20
Kills
3
3
Deaths
20
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
0
4
9
L
Da Ji
 
Da Ji
2
8
0
0.25
L
Kuzenbo
Bonesaw02
Kuzenbo
0
0
2
1
L
0
6
0
0
L
0
3
1
0.17
W
2
1
5
4.5
W
Freya
2
1
3
3.5
W
Nemesis
Lovẻ
Nemesis
8
1
4
10
W
Ah Muzen Cab
NoFakeBatMan
Ah Muzen Cab
1
0
2
2
L
Izanami
Sekefe72
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,039
Damage
24,482
53,445
Taken
48,428
31,465
Mitigated
22,038
23,491
Healing
12,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,317
3,717
0
6,578
13,602
12,927
100
6,463
7,139
0
71,789
L
Da Ji
 
Da Ji
5,648
1,236
0
3,345
14,499
4,911
0
699
13,778
0
32,534
L
Kuzenbo
Bonesaw02
Kuzenbo
2,522
1,434
0
2,399
5,475
4,184
0
2,450
2,716
15,605
0
L
7,114
960
75
5,341
15,242
8,218
0
119
15,123
43,270
0
L
5,561
1,227
0
703
6,000
1,908
0
226
5,774
47,621
0
W
2,229
558
2,169
2,397
8,939
5,835
112
3,018
5,921
12,952
0
W
Freya
7,743
2,386
0
7,099
11,152
4,679
460
1,622
9,530
62,093
9,016
W
Nemesis
Lovẻ
Nemesis
11,696
7,766
0
1,714
12,338
4,926
0
2,948
9,390
0
70,648
W
Ah Muzen Cab
NoFakeBatMan
Ah Muzen Cab
3,054
1,958
0
3,534
7,414
3,098
1,004
1,720
5,694
0
75,223
L
Izanami
Sekefe72
Izanami
3,637
3,108
0
1,056
7,212
2,817
912
5,250
1,622
0
51,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,375
Gold Earned
32,022
519
Minions Killed
374
0
Camps Cleared
0
1,333,120
Distance Traveled
1,108,123
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,263
713
133
10
0
266,332
0
L
Da Ji
6,260
482
54
4
0
246,945
1
L
Kuzenbo
6,037
464
19
1
0
207,678
1
L
Hades
6,395
492
88
7
0
197,075
1
L
Nu Wa
6,542
503
97
7
0
227,873
6
W
Terra
7,146
550
27
2
0
251,282
2
W
Freya
8,250
635
131
10
0
230,512
5
W
Nemesis
8,844
680
99
8
0
316,892
2
W
Ah Muzen Cab
7,872
606
129
10
0
268,102
7
L
Izanami
6,788
522
116
9
0
228,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role