Player Matchup

Ah Puch
Ah Puch
DeadlyShira
Ah Puch
Level 160
God Stats
4W - 3L
1,834 SR
Queue Stats
396W - 367L
1,558 Elo+
Party 1
Thor
Thor
Roap
Thor
Level 146
God Stats
5W - 4L
1,756 SR
Queue Stats
131W - 119L
1,565 Elo+
Party 1
Maui
Maui
SiroSnack
Maui
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
He Bo
He Bo
TMNATB
He Bo
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 134L
1,547 Elo+
Party 1
Ishtar
Ishtar
VisaDebit
Ishtar
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,625 Elo+
Party 3
Team Averages
Level 133
1,618 SR
1,559 Elo+

VS

Team Averages
Level 75
1,562 SR
1,685 Elo+
Hun Batz
Hun Batz
Loreen95
Hun Batz
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
321W - 352L
1,668 Elo+
Party 2
Heimdallr
Heimdallr
ShmeatMahMeat
Heimdallr
Level 41
God Stats
9W - 17L
1,349 SR
Queue Stats
215W - 167L
1,518 Elo+
Party 2
Ne Zha
Ne Zha
SquadsBackpack
Ne Zha
Level 29
God Stats
3W - 1L
1,603 SR
Queue Stats
270W - 37L
1,957 Elo+
Party 2
Guan Yu
Guan Yu
WALT002
Guan Yu
Level 44
God Stats
9W - 15L
1,325 SR
Queue Stats
40W - 51L
1,397 Elo+
Solo
Sol
Sol
keshavramsumer
Sol
Level 155
God Stats
20W - 2L
2,032 SR
Queue Stats
422W - 92L
1,883 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DeadlyShira
Ah Puch
17
4 / 6 / 7
10,682
509
19,041
19,189
8,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
Roap
Thor
17
6 / 5 / 6
10,588
504
11,073
17,996
8,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
13
0 / 5 / 8
8,791
419
6,215
18,839
17,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

He Bo
TMNATB
He Bo
19
8 / 5 / 4
12,419
591
20,976
17,442
5,368
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
VisaDebit
Ishtar
17
2 / 7 / 1
10,505
500
10,766
19,995
7,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Loreen95
Hun Batz
17
1 / 5 / 11
10,383
494
6,039
20,339
8,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
ShmeatMahMeat
Heimdallr
20
6 / 2 / 6
13,024
620
16,863
19,182
10,080
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
6 / 4 / 13
12,394
590
20,316
22,482
20,947
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
WALT002
Guan Yu
17
4 / 6 / 2
11,107
529
8,219
22,204
27,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

19
11 / 3 / 7
12,538
597
23,769
18,798
8,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
67
20
Kills
28
28
Deaths
20
26
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DeadlyShira
Ah Puch
4
6
7
1.25
W
Hun Batz
Loreen95
Hun Batz
1
5
11
1.3
L
Thor
Roap
Thor
6
5
6
1.8
W
Heimdallr
ShmeatMahMeat
Heimdallr
6
2
6
4.5
L
Maui
0
5
8
0.8
W
6
4
13
3.13
L
He Bo
TMNATB
He Bo
8
5
4
2
L
Ishtar
VisaDebit
Ishtar
2
7
1
0.36
W
Guan Yu
WALT002
Guan Yu
4
6
2
0.83
W
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,071
Damage
75,206
93,461
Taken
103,005
46,530
Mitigated
76,446
26,444
Healing
47,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DeadlyShira
Ah Puch
19,041
1,137
0
6,491
19,189
8,067
44
6,585
12,549
80,707
0
W
Hun Batz
Loreen95
Hun Batz
6,039
1,762
0
6,830
20,339
8,982
0
6,382
13,957
0
81,489
L
Thor
Roap
Thor
11,073
1,260
0
5,042
17,996
8,551
0
4,638
13,358
0
77,332
W
Heimdallr
ShmeatMahMeat
Heimdallr
16,863
6,799
0
9,796
19,182
10,080
1,038
4,095
15,087
0
131,019
L
Maui
6,215
1,523
0
3,177
18,839
17,445
0
7,677
10,558
15,545
0
W
20,316
5,010
0
12,501
22,482
20,947
1,872
9,520
12,962
0
85,534
L
He Bo
TMNATB
He Bo
20,976
1,593
0
5,753
17,442
5,368
588
1,450
14,977
103,602
0
L
Ishtar
VisaDebit
Ishtar
10,766
7,222
0
5,981
19,995
7,099
1,518
746
19,219
0
81,319
W
Guan Yu
WALT002
Guan Yu
8,219
930
255
7,332
22,204
27,994
1,070
13,977
8,227
0
71,392
W
23,769
8,906
0
10,535
18,798
8,443
606
12,258
6,540
100,475
10,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,985
Gold Earned
59,446
557
Minions Killed
744
0
Camps Cleared
0
2,005,766
Distance Traveled
1,987,694
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,682
509
121
6
0
396,209
5
W
Hun Batz
10,383
494
119
6
0
407,913
1
L
Thor
10,588
504
111
5
0
431,344
6
W
Heimdallr
13,024
620
201
10
0
364,943
2
L
Maui
8,791
419
16
1
0
418,917
5
W
Ne Zha
12,394
590
100
5
0
452,476
0
L
He Bo
12,419
591
164
8
0
364,239
6
L
Ishtar
10,505
500
145
7
0
395,057
1
W
Guan Yu
11,107
529
131
6
0
383,546
3
W
Sol
12,538
597
193
9
0
378,816
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role