Player Matchup

Amaterasu
Amaterasu
Fr34K1lL
Amaterasu
Level 125
God Stats
2W - 0L
1,730 SR
Queue Stats
134W - 146L
1,437 Elo+
Solo
Loki
Loki
GnarlyEnd58264
Loki
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,209 Elo+
Party 2
Neith
Neith
ReaIStir
Neith
Level 30
God Stats
2W - 1L
1,723 SR
Queue Stats
8W - 27L
1,719 Elo+
Solo
Thoth
Thoth
Vretta
Thoth
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,209 Elo+
Party 2
Ymir
Ymir
龙的传人中国心
Ymir
Level 123
God Stats
19W - 20L
1,521 SR
Queue Stats
485W - 519L
1,395 Elo+
Solo
Team Averages
Level 79
1,595 SR
1,394 Elo+

VS

Team Averages
Level 68
1,439 SR
1,341 Elo+
Freya
Freya
Scathachar
Freya
Level 34
God Stats
0W - 1L
1,291 SR
Queue Stats
1W - 5L
1,249 Elo+
Party 1
Izanami
Izanami
Shaborn
Izanami
Level 142
God Stats
2W - 2L
1,652 SR
Queue Stats
150W - 161L
1,377 Elo+
Solo
Khepri
Khepri
bilbil
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,249 Elo+
Party 1
Thoth
Thoth
coletillxs23
Thoth
Level 36
God Stats
0W - 1L
1,297 SR
Queue Stats
25W - 30L
1,376 Elo+
Solo
Thor
Thor
lilkizo
Thor
Level 108
God Stats
10W - 11L
1,454 SR
Queue Stats
145W - 171L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fr34K1lL
Amaterasu
10
1 / 0 / 0
5,826
583
3,107
6,797
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 0 / 3
5,242
524
2,999
7,015
1,986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
ReaIStir
Neith
9
6 / 2 / 4
6,280
628
8,225
6,061
2,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
Vretta
Thoth
8
0 / 2 / 0
4,876
488
1,347
5,213
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
5 / 1 / 3
5,805
581
5,928
5,827
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
7
1 / 3 / 1
4,635
464
2,561
6,094
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Shaborn
Izanami
11
4 / 1 / 1
6,784
678
5,320
5,854
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
bilbil
Khepri
6
0 / 4 / 2
4,344
434
2,015
9,117
5,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 0
5,022
502
2,443
4,148
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
lilkizo
Thor
8
0 / 4 / 1
4,787
479
1,973
9,620
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
13
Kills
5
5
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Fr34K1lL
Amaterasu
1
0
0
1
W
1
0
3
2.5
W
Neith
ReaIStir
Neith
6
2
4
4
L
Freya
1
3
1
0.5
L
Izanami
Shaborn
Izanami
4
1
1
4.5
W
Thoth
Vretta
Thoth
0
2
0
0
L
Khepri
bilbil
Khepri
0
4
2
0.25
L
0
1
0
0
L
Thor
lilkizo
Thor
0
4
1
0.13
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,606
Damage
14,312
30,913
Taken
34,833
11,019
Mitigated
14,402
12,155
Healing
7,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Fr34K1lL
Amaterasu
3,107
782
0
4,399
6,797
3,222
0
2,443
4,354
0
35,794
W
2,999
971
0
3,414
7,015
1,986
0
137
6,876
0
27,897
W
Neith
ReaIStir
Neith
8,225
3,976
0
2,038
6,061
2,200
0
2,091
3,763
0
26,957
L
Freya
2,561
792
0
1,394
6,094
2,134
78
1,563
4,531
19,660
0
L
Izanami
Shaborn
Izanami
5,320
2,773
0
2,139
5,854
2,222
0
1,285
4,569
0
56,889
W
Thoth
Vretta
Thoth
1,347
169
0
515
5,213
1,235
0
0
5,213
25,881
0
L
Khepri
bilbil
Khepri
2,015
383
0
231
9,117
5,768
0
3,175
5,942
7,646
0
L
2,443
402
0
750
4,148
1,065
396
0
4,148
29,038
0
L
Thor
lilkizo
Thor
1,973
874
0
3,042
9,620
3,213
0
1,219
8,401
0
23,759
W
5,928
2,579
0
1,789
5,827
2,376
0
1,964
3,688
28,925
301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,029
Gold Earned
25,572
278
Minions Killed
251
0
Camps Cleared
0
956,521
Distance Traveled
932,991
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,826
583
80
8
0
213,734
3
W
Loki
5,242
524
56
6
0
212,148
2
W
Neith
6,280
628
41
4
0
183,359
3
L
Freya
4,635
464
42
4
0
183,004
1
L
Izanami
6,784
678
98
10
0
189,264
5
W
Thoth
4,876
488
48
5
0
165,875
0
L
Khepri
4,344
434
9
1
0
193,710
0
L
Thoth
5,022
502
50
5
0
176,200
0
L
Thor
4,787
479
52
5
0
190,813
1
W
Ymir
5,805
581
53
5
0
181,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role