Player Matchup

Kukulkan
Kukulkan
BattosaiKenshin0
Kukulkan
Level 149
God Stats
26W - 21L
1,547 SR
Queue Stats
206W - 221L
1,399 Elo+
Solo
Olorun
Olorun
Emperor_of_Lag
Olorun
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,506 Elo+
Party 2
Gilgamesh
Gilgamesh
FallenAngel50790
Gilgamesh
Level 101
God Stats
12W - 14L
1,251 SR
Queue Stats
219W - 218L
1,386 Elo+
Solo
Tyr
Tyr
KnowYourRole262
Tyr
Level 81
God Stats
8W - 6L
1,145 SR
Queue Stats
291W - 360L
1,395 Elo+
Solo
Ganesha
Ganesha
lordofholymoly
Ganesha
Level 105
God Stats
2W - 2L
1,682 SR
Queue Stats
60W - 60L
1,494 Elo+
Party 2
Team Averages
Level 105
1,425 SR
1,436 Elo+

VS

Team Averages
Level 125
1,511 SR
1,449 Elo+
King Arthur
King Arthur
 
King Arthur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Celeste_Fenris
Bacchus
Level 129
God Stats
52W - 55L
1,504 SR
Queue Stats
217W - 220L
1,469 Elo+
Party 1
Zhong Kui
Zhong Kui
Softinho
Zhong Kui
Level 160
God Stats
22W - 20L
1,525 SR
Queue Stats
1,062W - 1,086L
1,475 Elo+
Solo
Fenrir
Fenrir
kot-walczacy
Fenrir
Level 109
God Stats
4W - 17L
1,214 SR
Queue Stats
518W - 564L
1,423 Elo+
Solo
Cernunnos
Cernunnos
zord119
Cernunnos
Level 124
God Stats
3W - 1L
1,814 SR
Queue Stats
42W - 48L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,773
755
592
1,227
308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
2 / 1 / 0
3,577
715
2,634
2,187
845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
6
1 / 0 / 3
3,868
774
1,881
4,328
1,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
2 / 1 / 0
3,878
776
825
3,891
1,844
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 0 / 2
3,808
762
1,838
3,487
1,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
1 / 1 / 0
3,669
734
1,648
3,002
1,662
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
1 / 0 / 0
3,170
634
1,508
3,881
2,142
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Softinho
Zhong Kui
6
0 / 0 / 0
3,526
705
689
1,710
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
3
0 / 4 / 0
2,904
581
1,273
4,669
1,282
Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
zord119
Cernunnos
2
0 / 1 / 0
2,652
530
1,069
1,384
369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
2
2
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
1
0
1
W
1
0
1
1.5
L
1
0
0
1
W
2
1
0
2
W
Gilgamesh
1
0
3
2.5
W
2
1
0
2
L
Zhong Kui
Softinho
Zhong Kui
0
0
0
0
L
Fenrir
0
4
0
0
W
0
0
2
1
L
Cernunnos
zord119
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,770
Damage
6,187
15,120
Taken
14,646
6,099
Mitigated
6,265
5,474
Healing
4,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,648
560
0
500
3,002
1,662
0
0
3,002
0
16,369
W
592
267
71
125
1,227
308
0
0
1,227
13,682
0
L
1,508
163
90
1,215
3,881
2,142
0
2,020
1,861
8,031
0
W
2,634
1,590
0
807
2,187
845
396
794
1,393
14,645
3,132
W
Gilgamesh
1,881
1,059
0
1,142
4,328
1,517
288
619
3,639
0
14,108
W
825
53
0
1,313
3,891
1,844
0
0
3,891
0
13,107
L
Zhong Kui
Softinho
Zhong Kui
689
295
0
1,193
1,710
810
0
90
1,588
16,974
0
L
Fenrir
1,273
474
0
1,098
4,669
1,282
0
1,158
3,448
0
9,517
W
1,838
508
0
2,016
3,487
1,585
180
714
2,773
10,433
2,035
L
Cernunnos
zord119
Cernunnos
1,069
646
0
272
1,384
369
0
834
550
0
4,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,904
Gold Earned
15,921
145
Minions Killed
111
0
Camps Cleared
0
444,455
Distance Traveled
416,212
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,669
734
30
6
0
95,148
2
W
Kukulkan
3,773
755
36
7
0
90,852
0
L
Bacchus
3,170
634
11
2
0
100,094
1
W
Olorun
3,577
715
52
10
0
63,333
0
W
Gilgamesh
3,868
774
26
5
0
99,879
0
W
Tyr
3,878
776
31
6
0
93,885
2
L
Zhong Kui
3,526
705
40
8
0
93,881
1
L
Fenrir
2,904
581
18
4
0
91,767
2
W
Ganesha
3,808
762
0
0
0
96,506
1
L
Cernunnos
2,652
530
12
2
0
35,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role