Player Matchup

Ravana
Ravana
Milan0r
Ravana
Level 160
God Stats
3W - 5L
1,481 SR
Queue Stats
357W - 359L
1,469 Elo+
Party 2
Cthulhu
Cthulhu
UnwantedNameless
Cthulhu
Level 82
God Stats
0W - 1L
1,271 SR
Queue Stats
34W - 41L
1,288 Elo+
Party 2
Raijin
Raijin
VaNKocH21
Raijin
Level 93
God Stats
4W - 15L
1,148 SR
Queue Stats
687W - 746L
1,519 Elo+
Solo
Cabrakan
Cabrakan
firewohlPL
Cabrakan
Level 82
God Stats
0W - 2L
1,727 SR
Queue Stats
37W - 41L
1,283 Elo+
Party 2
Hachiman
Hachiman
theKíng
Hachiman
Level 127
God Stats
7W - 4L
1,673 SR
Queue Stats
368W - 400L
1,533 Elo+
Solo
Team Averages
Level 109
1,460 SR
1,418 Elo+

VS

Team Averages
Level 121
1,628 SR
1,498 Elo+
Achilles
Achilles
Ari6690
Achilles
Level 62
God Stats
4W - 1L
1,891 SR
Queue Stats
326W - 271L
1,542 Elo+
Party 1
Hachiman
Hachiman
Jan186501
Hachiman
Level 134
God Stats
1W - 1L
1,390 SR
Queue Stats
11W - 14L
1,427 Elo+
Party 1
Nu Wa
Nu Wa
mata_faliyos
Nu Wa
Level 122
God Stats
10W - 7L
1,488 SR
Queue Stats
539W - 566L
1,481 Elo+
Solo
Maui
Maui
moathe-1991
Maui
Level 144
God Stats
1W - 0L
1,771 SR
Queue Stats
182W - 153L
1,507 Elo+
Solo
Baba Yaga
Baba Yaga
oXI ViiZe IXo
Baba Yaga
Level 144
God Stats
6W - 4L
1,601 SR
Queue Stats
197W - 190L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Milan0r
Ravana
18
6 / 6 / 4
11,002
688
16,951
22,761
31,862
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 5 / 9
11,699
731
10,381
22,838
31,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
VaNKocH21
Raijin
16
0 / 5 / 11
9,689
606
16,083
13,794
7,875
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
firewohlPL
Cabrakan
17
4 / 8 / 11
10,756
672
8,153
24,917
33,821
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
theKíng
Hachiman
18
6 / 4 / 5
11,035
690
24,607
18,176
10,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ari6690
Achilles
19
6 / 4 / 18
12,045
753
17,340
27,121
36,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
Jan186501
Hachiman
20
9 / 3 / 11
12,849
803
22,374
17,143
9,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 3 / 15
11,827
739
26,738
12,027
6,234
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 6 / 18
11,581
724
5,914
24,469
31,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
oXI ViiZe IXo
Baba Yaga
20
6 / 3 / 13
12,150
759
17,226
14,594
8,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
103
19
Kills
28
28
Deaths
19
40
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Achilles
Ari6690
Achilles
6
4
18
3.75
W
Hachiman
Jan186501
Hachiman
9
3
11
4.83
L
Ravana
Milan0r
Ravana
6
6
4
1.33
L
3
5
9
1.5
L
Raijin
VaNKocH21
Raijin
0
5
11
1.1
L
Cabrakan
firewohlPL
Cabrakan
4
8
11
1.19
W
6
3
15
4.5
W
1
6
18
1.67
W
Baba Yaga
oXI ViiZe IXo
Baba Yaga
6
3
13
4.17
L
Hachiman
theKíng
Hachiman
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,175
Damage
89,592
102,486
Taken
95,354
115,311
Mitigated
92,148
29,699
Healing
39,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Ari6690
Achilles
17,340
2,864
1,334
9,970
27,121
36,373
514
10,241
16,880
0
28,643
W
Hachiman
Jan186501
Hachiman
22,374
15,852
2,932
6,929
17,143
9,502
2,380
6,511
10,632
0
51,976
L
Ravana
Milan0r
Ravana
16,951
4,457
1,651
5,486
22,761
31,862
17
7,775
14,986
0
39,130
L
10,381
588
2,729
4,156
22,838
31,552
120
10,491
12,347
27,840
0
L
Raijin
VaNKocH21
Raijin
16,083
1,804
3,630
1,848
13,794
7,875
0
8,345
5,449
41,823
0
L
Cabrakan
firewohlPL
Cabrakan
8,153
1,087
1,051
2,688
24,917
33,821
180
14,692
10,225
20,034
0
W
26,738
10,183
3,569
3,014
12,027
6,234
3,232
5,398
6,629
45,206
0
W
5,914
1,411
1,106
3,679
24,469
31,475
304
8,722
15,747
11,662
0
W
Baba Yaga
oXI ViiZe IXo
Baba Yaga
17,226
747
1,659
5,171
14,594
8,564
1,225
3,745
10,849
38,049
0
L
Hachiman
theKíng
Hachiman
24,607
12,572
2,259
4,201
18,176
10,201
702
8,575
9,601
0
46,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,181
Gold Earned
60,452
172
Minions Killed
166
0
Camps Cleared
0
1,383,371
Distance Traveled
1,492,089
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,045
753
15
1
0
327,068
4
W
Hachiman
12,849
803
57
4
0
290,027
0
L
Ravana
11,002
688
42
3
0
257,199
3
L
Cthulhu
11,699
731
25
2
0
317,853
1
L
Raijin
9,689
606
53
3
0
286,774
0
L
Cabrakan
10,756
672
12
1
0
252,106
0
W
Nu Wa
11,827
739
44
3
0
278,820
0
W
Maui
11,581
724
10
1
0
276,988
1
W
Baba Yaga
12,150
759
40
3
0
319,186
0
L
Hachiman
11,035
690
40
3
0
269,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role