Player Matchup

Artio
Artio
 
Artio
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Brootal93
He Bo
Level 87
God Stats
2W - 4L
1,447 SR
Queue Stats
212W - 198L
1,598 Elo+
Solo
Mulan
Mulan
T3RM1NAL LANC3l
Mulan
Level 160
God Stats
2W - 6L
1,475 SR
Queue Stats
152W - 144L
1,576 Elo+
Solo
Vamana
Vamana
Thelidrin
Vamana
Level 107
God Stats
3W - 6L
1,575 SR
Queue Stats
288W - 270L
1,627 Elo+
Solo
Danzaburou
Danzaburou
drdisgusting3650
Danzaburou
Level 123
God Stats
9W - 5L
1,699 SR
Queue Stats
466W - 478L
1,629 Elo+
Solo
Team Averages
Level 127
1,539 SR
1,586 Elo+

VS

Team Averages
Level 140
1,647 SR
1,545 Elo+
Rama
Rama
 
Rama
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
CrimsonRedKrab
Fafnir
Level 147
God Stats
2W - 1L
1,650 SR
Queue Stats
113W - 74L
1,652 Elo+
Solo
Tsukuyomi
Tsukuyomi
EzioTheSneaky
Tsukuyomi
Level 160
God Stats
4W - 0L
1,900 SR
Queue Stats
252W - 262L
1,492 Elo+
Solo
Hachiman
Hachiman
SamaiTheBoss
Hachiman
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 125L
1,519 Elo+
Solo
Ne Zha
Ne Zha
trifacico
Ne Zha
Level 127
God Stats
2W - 2L
1,684 SR
Queue Stats
178W - 200L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
0 / 6 / 10
8,687
668
10,060
28,814
41,311
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
Brootal93
He Bo
16
4 / 6 / 9
9,777
752
11,772
17,094
7,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 4 / 7
9,763
751
15,581
24,320
38,869
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Thelidrin
Vamana
17
3 / 3 / 12
10,614
816
18,807
25,478
40,964
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
drdisgusting3650
Danzaburou
17
5 / 5 / 6
10,445
803
19,836
20,234
10,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
5 / 2 / 11
11,010
847
24,479
9,811
5,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 5 / 22
10,107
777
11,993
23,801
34,573
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
EzioTheSneaky
Tsukuyomi
16
3 / 2 / 19
9,969
767
23,881
14,531
8,800
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
SamaiTheBoss
Hachiman
18
9 / 2 / 13
10,739
826
23,391
14,774
8,852
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ne Zha
trifacico
Ne Zha
18
6 / 4 / 17
10,559
812
15,682
28,155
30,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
106
15
Kills
24
24
Deaths
15
44
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
6
10
0.83
W
Rama
 
Rama
5
2
11
5.25
L
He Bo
Brootal93
He Bo
4
6
9
1.42
W
1
5
22
2.4
W
Tsukuyomi
EzioTheSneaky
Tsukuyomi
3
2
19
6.25
W
Hachiman
SamaiTheBoss
Hachiman
9
2
13
7.75
L
3
4
7
1.63
L
Vamana
Thelidrin
Vamana
3
3
12
3
L
Danzaburou
drdisgusting3650
Danzaburou
5
5
6
1.6
W
Ne Zha
trifacico
Ne Zha
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,056
Damage
99,426
115,940
Taken
91,072
139,593
Mitigated
88,195
48,386
Healing
38,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
10,060
517
7,994
7,509
28,814
41,311
0
3,945
24,869
14,825
0
W
Rama
 
Rama
24,479
10,748
353
2,341
9,811
5,372
3,293
2,503
7,308
0
43,708
L
He Bo
Brootal93
He Bo
11,772
958
2,620
2,395
17,094
7,895
385
1,431
15,663
25,322
0
W
11,993
3,466
2,441
6,262
23,801
34,573
512
6,001
17,800
15,411
0
W
Tsukuyomi
EzioTheSneaky
Tsukuyomi
23,881
3,660
2,734
3,145
14,531
8,800
1,620
2,554
11,977
0
41,421
W
Hachiman
SamaiTheBoss
Hachiman
23,391
10,490
2,974
5,659
14,774
8,852
2,793
2,370
12,404
0
46,478
L
15,581
1,538
4,491
4,225
24,320
38,869
250
2,038
22,282
0
23,140
L
Vamana
Thelidrin
Vamana
18,807
9,889
4,753
8,963
25,478
40,964
234
2,539
22,939
275
27,921
L
Danzaburou
drdisgusting3650
Danzaburou
19,836
5,431
1,253
4,183
20,234
10,554
2,219
2,040
18,194
0
39,812
W
Ne Zha
trifacico
Ne Zha
15,682
2,458
1,245
11,550
28,155
30,598
356
8,679
19,476
0
23,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,286
Gold Earned
52,384
130
Minions Killed
158
0
Camps Cleared
0
1,190,638
Distance Traveled
1,307,620
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,687
668
10
1
0
243,877
1
W
Rama
11,010
847
59
5
0
230,398
1
L
He Bo
9,777
752
35
3
0
220,499
0
W
Fafnir
10,107
777
4
0
0
241,321
8
W
Tsukuyomi
9,969
767
39
3
0
319,656
1
W
Hachiman
10,739
826
42
3
0
242,310
2
L
Mulan
9,763
751
21
2
0
235,028
3
L
Vamana
10,614
816
17
1
0
264,726
0
L
Danzaburou
10,445
803
47
4
0
226,508
0
W
Ne Zha
10,559
812
14
1
0
273,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role