Player Matchup

Discordia
Discordia
 
Discordia
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
NoMxrcii
Chaac
Level 124
God Stats
8W - 16L
1,510 SR
Queue Stats
244W - 262L
1,497 Elo+
Solo
Team Averages
Level 66
1,503 SR
1,499 Elo+

VS

Team Averages
Level 88
1,623 SR
1,528 Elo+
Nemesis
Nemesis
Dettka
Nemesis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 9L
1,157 Elo+
Party 2
Danzaburou
Danzaburou
Skulldugery20
Danzaburou
Level 127
God Stats
4W - 0L
1,645 SR
Queue Stats
98W - 86L
1,683 Elo+
Solo
Atlas
Atlas
YoshiMonQQ
Atlas
Level 69
God Stats
2W - 0L
1,725 SR
Queue Stats
3W - 5L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
3 / 5 / 2
10,003
715
15,183
9,476
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
 
Lancelot
12
0 / 5 / 5
8,204
586
5,502
10,209
4,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
NoMxrcii
Chaac
16
3 / 3 / 3
10,287
735
11,691
18,678
17,913

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dettka
Nemesis
14
1 / 2 / 9
10,132
724
3,943
12,397
10,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Skulldugery20
Danzaburou
18
8 / 3 / 4
11,929
852
21,219
19,095
9,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
16
4 / 1 / 9
11,423
816
9,439
11,233
13,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
6
Kills
13
13
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
5
2
0.8
L
Lancelot
 
Lancelot
0
5
5
0.5
W
Nemesis
Dettka
Nemesis
1
2
9
2.75
L
Chaac
NoMxrcii
Chaac
3
3
3
1.5
W
Danzaburou
Skulldugery20
Danzaburou
8
3
4
3.33
W
Atlas
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,376
Damage
34,601
38,363
Taken
42,725
26,324
Mitigated
32,895
4,754
Healing
16,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
15,183
1,019
65
1,580
9,476
3,661
0
1,632
7,844
39,176
0
L
Lancelot
 
Lancelot
5,502
1,044
0
628
10,209
4,750
0
1,915
8,294
0
16,570
W
Nemesis
Dettka
Nemesis
3,943
1,810
1,787
3,005
12,397
10,152
412
3,434
8,505
0
23,582
L
Chaac
NoMxrcii
Chaac
11,691
2,670
0
2,481
18,678
17,913
0
5,906
12,772
0
47,054
W
Danzaburou
Skulldugery20
Danzaburou
21,219
12,426
0
9,407
19,095
9,389
2,510
7,473
11,059
0
83,895
W
Atlas
9,439
4,091
197
2,240
11,233
13,354
268
3,853
7,114
26,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,494
Gold Earned
33,484
160
Minions Killed
179
0
Camps Cleared
0
812,605
Distance Traveled
760,565
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,003
715
61
4
0
242,108
4
L
Lancelot
8,204
586
25
2
0
279,133
0
W
Nemesis
10,132
724
30
2
0
254,806
0
L
Chaac
10,287
735
74
5
0
291,364
4
W
Danzaburou
11,929
852
127
9
0
244,563
2
W
Atlas
11,423
816
22
2
0
261,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role