Player Matchup

Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Craftlove
Achilles
Level 109
God Stats
15W - 13L
1,555 SR
Queue Stats
187W - 236L
1,401 Elo+
Party 1
Awilix
Awilix
LolaBany
Awilix
Level 62
God Stats
8W - 8L
1,163 SR
Queue Stats
76W - 77L
1,409 Elo+
Solo
Discordia
Discordia
PinoChaos
Discordia
Level 108
God Stats
20W - 18L
1,435 SR
Queue Stats
173W - 224L
1,373 Elo+
Party 1
Maui
Maui
saperstien124
Maui
Level 56
God Stats
1W - 0L
1,716 SR
Queue Stats
23W - 23L
1,410 Elo+
Solo
Team Averages
Level 81
1,474 SR
1,419 Elo+

VS

Team Averages
Level 53
1,570 SR
1,414 Elo+
Sun Wukong
Sun Wukong
Grane1
Sun Wukong
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,480 Elo+
Solo
Ra
Ra
I_am_this-L
Ra
Level 106
God Stats
16W - 15L
1,490 SR
Queue Stats
175W - 247L
1,380 Elo+
Party 2
Skadi
Skadi
JustTendou
Skadi
Level 28
God Stats
8W - 13L
1,786 SR
Queue Stats
65W - 84L
1,378 Elo+
Party 2
Thanatos
Thanatos
KestrelKai
Thanatos
Level 44
God Stats
13W - 17L
1,534 SR
Queue Stats
93W - 82L
1,432 Elo+
Solo
Nu Wa
Nu Wa
SAFOKLOS
Nu Wa
Level 37
God Stats
1W - 3L
1,541 SR
Queue Stats
3W - 9L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
7 / 0 / 5
11,387
542
13,758
11,759
4,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Craftlove
Achilles
18
6 / 0 / 12
11,812
562
19,817
16,773
22,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
LolaBany
Awilix
20
11 / 3 / 2
11,967
570
12,348
19,684
9,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
PinoChaos
Discordia
16
3 / 2 / 6
10,047
478
6,513
9,878
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
4 / 0 / 10
10,782
513
5,877
12,311
15,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Grane1
Sun Wukong
13
0 / 7 / 1
8,391
400
7,665
21,824
12,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
0 / 6 / 2
8,486
404
8,463
14,042
5,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
12
0 / 5 / 1
7,926
377
5,947
14,378
5,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
KestrelKai
Thanatos
17
5 / 5 / 0
10,906
519
9,669
20,033
8,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
SAFOKLOS
Nu Wa
10
0 / 8 / 0
6,890
328
2,153
11,255
3,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
9
31
Kills
5
5
Deaths
31
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
0
5
9.5
W
Achilles
Craftlove
Achilles
6
0
12
12
L
Sun Wukong
Grane1
Sun Wukong
0
7
1
0.07
L
0
6
2
0.17
L
Skadi
0
5
1
0.1
L
Thanatos
KestrelKai
Thanatos
5
5
0
1
W
Awilix
LolaBany
Awilix
11
3
2
4
W
Discordia
PinoChaos
Discordia
3
2
6
3
L
Nu Wa
SAFOKLOS
Nu Wa
0
8
0
0
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,313
Damage
33,897
70,405
Taken
81,532
56,055
Mitigated
35,844
21,954
Healing
26,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,758
5,177
0
7,894
11,759
4,779
8,154
745
11,014
94,191
0
W
Achilles
Craftlove
Achilles
19,817
3,564
0
9,511
16,773
22,478
1,791
2,190
14,583
98
76,529
L
Sun Wukong
Grane1
Sun Wukong
7,665
1,385
0
4,090
21,824
12,625
882
4,218
16,670
0
58,174
L
8,463
624
366
2,850
14,042
5,444
419
3,780
9,947
63,109
0
L
Skadi
5,947
2,111
0
2,275
14,378
5,196
0
7,802
6,576
0
45,031
L
Thanatos
KestrelKai
Thanatos
9,669
1,251
0
16,271
20,033
8,728
0
5,075
14,696
0
67,482
W
Awilix
LolaBany
Awilix
12,348
4,483
0
1,685
19,684
9,333
647
1,826
17,858
0
121,147
W
Discordia
PinoChaos
Discordia
6,513
487
0
1,088
9,878
4,082
1,415
4,140
5,738
59,964
0
L
Nu Wa
SAFOKLOS
Nu Wa
2,153
627
0
723
11,255
3,851
18
5,371
5,730
24,369
0
W
5,877
521
0
1,776
12,311
15,383
872
1,715
10,596
28,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,995
Gold Earned
42,599
552
Minions Killed
400
0
Camps Cleared
0
2,063,685
Distance Traveled
1,654,444
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,387
542
154
7
0
400,838
2
W
Achilles
11,812
562
110
5
0
394,835
5
L
Sun Wukong
8,391
400
80
4
0
331,313
0
L
Ra
8,486
404
106
5
0
313,791
2
L
Skadi
7,926
377
73
3
0
315,912
2
L
Thanatos
10,906
519
110
5
0
416,126
3
W
Awilix
11,967
570
152
7
0
468,427
6
W
Discordia
10,047
478
95
5
0
380,210
6
L
Nu Wa
6,890
328
31
1
0
277,302
0
W
Maui
10,782
513
41
2
0
419,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role