Player Matchup

Hachiman
Hachiman
NotAshbweh
Hachiman
Level 49
God Stats
9W - 4L
1,831 SR
Queue Stats
234W - 136L
1,663 Elo+
Solo
Kuzenbo
Kuzenbo
PODHUN
Kuzenbo
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
299W - 287L
1,484 Elo+
Solo
Cu Chulainn
Cu Chulainn
TenSe_M1T0
Cu Chulainn
Level 85
God Stats
15W - 11L
1,570 SR
Queue Stats
348W - 389L
1,543 Elo+
Party 1
Sylvanus
Sylvanus
Urklex
Sylvanus
Level 102
God Stats
4W - 5L
1,545 SR
Queue Stats
448W - 466L
1,526 Elo+
Party 1
He Bo
He Bo
cavixズ
He Bo
Level 80
God Stats
3W - 2L
1,257 SR
Queue Stats
312W - 326L
1,460 Elo+
Party 1
Team Averages
Level 85
1,541 SR
1,535 Elo+

VS

Team Averages
Level 77
1,500 SR
1,427 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GötelekShowww
Bellona
Level 37
God Stats
4W - 2L
1,500 SR
Queue Stats
114W - 134L
1,472 Elo+
Solo
Thanatos
Thanatos
Hordiness
Thanatos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,237 Elo+
Solo
Cupid
Cupid
Nettalos
Cupid
Level 117
God Stats
6W - 7L
1,502 SR
Queue Stats
385W - 444L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NotAshbweh
Hachiman
14
7 / 2 / 5
8,855
633
10,746
11,287
4,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
PODHUN
Kuzenbo
11
2 / 1 / 12
7,397
528
5,330
14,942
18,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
TenSe_M1T0
Cu Chulainn
12
3 / 1 / 5
7,026
502
7,843
12,839
6,237
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
Urklex
Sylvanus
13
3 / 0 / 4
8,176
584
5,981
9,072
6,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
cavixズ
He Bo
14
10 / 5 / 1
9,002
643
7,158
10,933
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
6 / 3 / 1
8,598
614
15,468
9,145
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
 
Sun Wukong
12
1 / 4 / 0
7,289
521
4,144
9,358
5,939
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 6 / 3
6,708
479
8,621
15,019
9,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Hordiness
Thanatos
9
0 / 6 / 2
5,982
427
2,846
11,505
4,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Nettalos
Cupid
11
0 / 6 / 0
6,646
475
5,623
10,938
3,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
25
Kills
9
9
Deaths
25
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
6
3
1
2.17
L
Sun Wukong
 
Sun Wukong
1
4
0
0.25
L
2
6
3
0.58
L
Thanatos
Hordiness
Thanatos
0
6
2
0.17
L
Cupid
Nettalos
Cupid
0
6
0
0
W
Hachiman
NotAshbweh
Hachiman
7
2
5
4.75
W
Kuzenbo
PODHUN
Kuzenbo
2
1
12
8
W
Cu Chulainn
TenSe_M1T0
Cu Chulainn
3
1
5
5.5
W
Sylvanus
Urklex
Sylvanus
3
0
4
5
W
He Bo
cavixズ
He Bo
10
5
1
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,058
Damage
36,702
59,073
Taken
55,965
38,872
Mitigated
28,307
22,158
Healing
15,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
15,468
2,260
0
1,971
9,145
4,562
0
3,492
5,653
74,682
0
L
Sun Wukong
 
Sun Wukong
4,144
1,496
0
1,360
9,358
5,939
0
6,654
2,704
0
50,595
L
8,621
2,945
0
3,071
15,019
9,358
0
4,228
10,791
0
36,864
L
Thanatos
Hordiness
Thanatos
2,846
551
0
6,125
11,505
4,881
0
3,235
8,270
0
40,047
L
Cupid
Nettalos
Cupid
5,623
3,671
57
3,200
10,938
3,567
0
860
10,078
0
45,690
W
Hachiman
NotAshbweh
Hachiman
10,746
6,797
0
4,410
11,287
4,303
3,544
2,084
9,203
0
69,872
W
Kuzenbo
PODHUN
Kuzenbo
5,330
2,413
418
4,305
14,942
18,294
0
5,275
9,667
18,284
0
W
Cu Chulainn
TenSe_M1T0
Cu Chulainn
7,843
2,037
0
3,710
12,839
6,237
0
5,430
7,409
0
49,708
W
Sylvanus
Urklex
Sylvanus
5,981
2,109
1,265
5,406
9,072
6,384
0
957
8,115
50,748
0
W
He Bo
cavixズ
He Bo
7,158
433
0
2,644
10,933
3,654
0
1,887
9,046
57,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,456
Gold Earned
35,223
419
Minions Killed
440
0
Camps Cleared
0
1,284,803
Distance Traveled
1,244,816
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,598
614
128
9
0
252,333
2
L
Sun Wukong
7,289
521
99
7
0
263,259
3
L
Bellona
6,708
479
57
4
0
245,495
0
L
Thanatos
5,982
427
61
4
0
241,958
2
L
Cupid
6,646
475
95
7
0
241,771
1
W
Hachiman
8,855
633
121
9
0
242,299
4
W
Kuzenbo
7,397
528
19
1
0
267,676
1
W
Cu Chulainn
7,026
502
68
5
0
273,045
3
W
Sylvanus
8,176
584
113
8
0
217,224
0
W
He Bo
9,002
643
98
7
0
284,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role