Player Matchup

Nu Wa
Nu Wa
ARCINI 22
Nu Wa
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Odin
Odin
ArciniEric
Odin
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Skadi
Skadi
NaturalPluto312
Skadi
Level 104
God Stats
5W - 3L
1,500 SR
Queue Stats
84W - 116L
1,396 Elo+
Solo
Team Averages
Level 62
1,500 SR
1,465 Elo+

VS

Team Averages
Level 65
1,471 SR
1,343 Elo+
Achilles
Achilles
Kboss777
Achilles
Level 44
God Stats
11W - 21L
1,366 SR
Queue Stats
150W - 212L
1,345 Elo+
Solo
Ishtar
Ishtar
esquared13
Ishtar
Level 89
God Stats
2W - 5L
1,685 SR
Queue Stats
45W - 93L
1,287 Elo+
Solo
Cthulhu
Cthulhu
fabled legend7
Cthulhu
Level 63
God Stats
5W - 6L
1,363 SR
Queue Stats
55W - 51L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ARCINI 22
Nu Wa
12
0 / 3 / 5
8,023
617
7,923
7,544
2,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 1 / 3
9,229
710
6,848
9,792
6,262
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 1 / 5
9,749
750
13,807
9,233
4,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kboss777
Achilles
13
2 / 4 / 2
8,118
624
7,543
13,127
12,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
esquared13
Ishtar
14
2 / 5 / 3
8,667
667
6,296
11,422
4,526
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 0 / 4
9,475
729
7,202
9,886
10,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
9
Kills
5
5
Deaths
9
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ARCINI 22
Nu Wa
0
3
5
0.83
W
5
1
3
6.5
L
Achilles
Kboss777
Achilles
2
4
2
0.75
W
4
1
5
6.5
L
Ishtar
esquared13
Ishtar
2
5
3
0.7
L
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,578
Damage
21,041
26,569
Taken
34,435
13,365
Mitigated
27,794
3,550
Healing
5,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ARCINI 22
Nu Wa
7,923
3,585
0
0
7,544
2,786
68
2,279
5,265
22,234
0
W
6,848
1,834
0
3,050
9,792
6,262
0
2,900
6,892
0
24,150
L
Achilles
Kboss777
Achilles
7,543
2,028
0
802
13,127
12,448
0
2,464
10,663
267
22,781
W
13,807
5,146
0
500
9,233
4,317
410
2,274
6,959
0
50,002
L
Ishtar
esquared13
Ishtar
6,296
2,654
0
1,771
11,422
4,526
0
2,305
9,117
0
37,684
L
7,202
646
1,142
1,914
9,886
10,820
0
3,184
6,702
35,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,001
Gold Earned
26,260
131
Minions Killed
147
0
Camps Cleared
0
646,264
Distance Traveled
598,127
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,023
617
31
2
0
209,020
1
W
Odin
9,229
710
20
2
0
211,823
1
L
Achilles
8,118
624
30
2
0
199,158
0
W
Skadi
9,749
750
80
6
0
225,421
4
L
Ishtar
8,667
667
70
5
0
181,712
0
L
Cthulhu
9,475
729
47
4
0
217,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role